sure it dont,, thats not what i was basically saying but OK
sure it dont,, thats not what i was basically saying but OK.
its always , as an example. (ALL MAX CONFIGS,TOP DIES)
(FIJI XT - FURY-X, WAS Rumored to have 128 ROPS By TPU) @ Pre-Launch rumor of Fury-X) would have been a way better gpu @ the time if it had 128 ROPS)
Fiji XT - 64 ROPS - 4096 shaders - 256 tmu's (HIGH-END FLAGSHIP)
Polaris 20 - 32 ROPS - 2304 shaders -144 tmus (was a lower end chip)
Vega 56 - 64 ROPS - 3584 shaders - 224 tmu's (Midrange/HIGH-END) cut down die
vega 64 - 64 ROPS - 4096 shaders - 256 tmu's (HIGH-END FLAGSHIP)
(R VII (DONT COUNT) 7nm vega with eff. improvements)
Navi10 (XTX/XT/ & XL) RX 5000 Series
Navi10 XT - 64 ROPS - 2560 shaders - 160 tmus _(256Bit GDDR6) (RX 5700 XT) Midrange High-End
Navi 10 XL - 64 ROPS - 2304 shaders -144 tmus _(256Bit GDDR6) (RX 5700 XT) Midrange Midrange
Navi 10 XLE - 64 ROPS - 2304 shaders -144 tmus _(192bit GDDR6) (RX 5600 XT) Midrange Entry Level
Other Navi (Navi 14) Low end, Entry level 1080p/Low)
32 Rops - 1536 Shaders - 96 TMUS
Navi21 (RX 6000 Series)
#1
128 ROPS - 5120 shaders - 320 tmu's (HIGH-END FLAGSHIP) _( RX 6900 XT) (Navi21 XTX)
#2
128 ROPS - 4608 shaders - 288 tmu's (HIGH-END Midrange) _( RX 6800 XT) (Navi21 XT)
#3
96 ROPS - 3840 shaders - 240 tmu's (HIGH-END Entry Level) _( RX 6800 XT) (Navi21 XT)
Navi 22 - so we go from 60 Compute units (96 ROPS - 3840 shaders - 240 tmu's) on RX 6800 (NON XT) To......
to....------------------------ 40 Compute units (64 ROPS - 2560 shaders -160 tmus) thats a big drop or big gap between an RX 6800 & an RX 6700XT)
(WHER IS A Navi22 GPU WITH 56 Compute units and 72 ROPS ??
6700 Xt Flagship should be... 72 ROPS - 3584 shaders - 224 tmu's is what 230w tdp NAvi 22 XTX should be!
** this is my POINT****
so from bottom Navi 21 GPU (60 =CU's) to (Top of Navi22 XTX,XT) to (40CUS ) so where is a 56CU variant of Navi22??? s what im asking????
navi 22 XTX/XT 225w TDP Variant SHOULD BE A "VEGA 56" LAYOUT in CU count ( NOT what u thought i said)
(Vega 56 - 64 ROPS - 3584 shaders - 224 tmu's this ANVI22 layout would be better than a 40 CU Navi22 but be much Lower Power than a Vega 56 with same core configuration!!! THAT IS WHAT I MEANT!!!!
IF THESE CONFIGS ARE ALL WE GET FROM NAVI22 THEN THIS IS LAME AS,F
#1
64 ROPS - 2560 shaders - 160 tmus ( RX 6700 XT) (Navi22 XT-#1) 230w TDP
#2
64 ROPS - 2304 shaders -144 tmus ( RX 6700 XT) (Navi22 XT-#2) 189w TDP
#3
64 ROPS - 2304 shaders -144 tmus ( RX 6700 ) (Navi22 XLT ) 120w - 150w TDP* (* ESTIMATED) )
*PS* OR Navi22 XT (6700 XT #1)
#1
72 ROPS - 3583 shaders - 224 tmus ( RX 6700 XT) (Navi22 XT-#1) 225w TDP( ALL ESTIMATED AND NOT ACCURATE) JUST AN EXAMPLE!!!
Navi 23 ??? 120w
Unknown
but Most likely JUNK GPUS LOW ROPS. TMUs ETC...
A 5600Xt would be similar or better then Navi 23 Entry level GPU!
Navi 22 - so we go from 60 Compute units (96 ROPS - 3840 shaders - 256 tmu's) on RX 6800 (NON XT) To......
to....------------------------ 40 Compute units (64 ROPS - 2560 shaders -160 tmus)
thats a big drop/GAP (WHER IS A GPU WITH 56 Compute units and 56 ROPS 64 ROPS - 3584 shaders - 224 tmu's
OK SO TPUs forum fucked up my whole muther fukking comment. wtf tPU
fk it im done