- Joined
- Jul 13, 2016
- Messages
- 3,329 (1.08/day)
Processor | Ryzen 7800X3D |
---|---|
Motherboard | ASRock X670E Taichi |
Cooling | Noctua NH-D15 Chromax |
Memory | 32GB DDR5 6000 CL30 |
Video Card(s) | MSI RTX 4090 Trio |
Storage | Too much |
Display(s) | Acer Predator XB3 27" 240 Hz |
Case | Thermaltake Core X9 |
Audio Device(s) | Topping DX5, DCA Aeon II |
Power Supply | Seasonic Prime Titanium 850w |
Mouse | G305 |
Keyboard | Wooting HE60 |
VR HMD | Valve Index |
Software | Win 10 |
I honestly feel it was extremely good and fixed like 80% of major and way better performance as well
I'm personally still getting a lot of bugs like foliage being visible through walls, bodies floating through cars, bugged stats / weapon cards, and bugged attributes. You can apply unlimited armidilo mods but for some reason crit chance mods aren't applying beyond the first (no indication is made of any limitation on it either). Technical ability still doesn't seem to actually give you the extra armor it says it should either. (TBH though it's kind of a joke though given that max technical is only equal to about a single armodilio mod. It's unbalanced for sure.) I play on hard difficulty and enemies were 1 tapping me before I figured out that it was due to a glitch. I stopped playing because my options were: a) cheese the game with armodilo mods b) get 1 tapped. At that point it doesn't feel like an RPG, I have to play the game a certain way.