- Joined
- Oct 9, 2007
- Messages
- 47,299 (7.53/day)
- Location
- Hyderabad, India
System Name | RBMK-1000 |
---|---|
Processor | AMD Ryzen 7 5700G |
Motherboard | ASUS ROG Strix B450-E Gaming |
Cooling | DeepCool Gammax L240 V2 |
Memory | 2x 8GB G.Skill Sniper X |
Video Card(s) | Palit GeForce RTX 2080 SUPER GameRock |
Storage | Western Digital Black NVMe 512GB |
Display(s) | BenQ 1440p 60 Hz 27-inch |
Case | Corsair Carbide 100R |
Audio Device(s) | ASUS SupremeFX S1220A |
Power Supply | Cooler Master MWE Gold 650W |
Mouse | ASUS ROG Strix Impact |
Keyboard | Gamdias Hermes E2 |
Software | Windows 11 Pro |
Intel Graphics tweeted a marketing splash screen of its upcoming Xe HPG gaming discrete graphics architecture. There's not much to the video, except announcing the Xe HPG logo. It starts off with a depiction of the Xe LP architecture, on which the company's Gen12 iGPUs and Iris Xe MAX entry-level discrete GPUs are based; and swells into a larger silicon that grows in all directions. The animation could be a hint that Xe HPG chips will be an order of magnitude faster than the Iris Xe MAX, target serious gaming, and take the fight to both NVIDIA and AMD.
Intel is designing the Xe HPG graphics architecture for third-party silicon fabrication nodes, such as TSMC and Samsung, and could leverage a sub-10 nm node to significantly scale up from the Xe LP. A recent report pointed to the likelihood of 512 execution units on a certain Xe HPG variant (4,096 unified shaders) and contemporary GDDR6 memory, while Intel has the necessary IP to pull off DirectX 12 Ultimate logo readiness, including raytracing. Intel is likely eyeing a slice of the e-sports hardware segment, although a high-end GPU cannot be completely ruled out. Watch the video from the source link below.
View at TechPowerUp Main Site
Intel is designing the Xe HPG graphics architecture for third-party silicon fabrication nodes, such as TSMC and Samsung, and could leverage a sub-10 nm node to significantly scale up from the Xe LP. A recent report pointed to the likelihood of 512 execution units on a certain Xe HPG variant (4,096 unified shaders) and contemporary GDDR6 memory, while Intel has the necessary IP to pull off DirectX 12 Ultimate logo readiness, including raytracing. Intel is likely eyeing a slice of the e-sports hardware segment, although a high-end GPU cannot be completely ruled out. Watch the video from the source link below.
View at TechPowerUp Main Site