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Synopsys Launches Industry's First Complete IP Solution for PCI Express 6.0

btarunr

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Synopsys, Inc. today announced the industry's first complete IP solution for the PCI Express (PCIe ) 6.0 technology that includes controller, PHY and verification IP, enabling early development of PCIe 6.0 system-on-chip (SoC) designs. Built on Synopsys' widely deployed and silicon-proven DesignWare IP for PCIe 5.0, the new DesignWare IP for PCIe 6.0 supports the latest features in the standard specification including, 64 GT/s PAM-4 signaling, FLIT mode and L0p power state. Synopsys' complete IP solution addresses evolving latency, bandwidth and power-efficiency requirements of high-performance computing, AI and storage SoCs.

To achieve the lowest latency with maximum throughput for all transfer sizes, the DesignWare Controller for PCI Express 6.0 utilizes a MultiStream architecture, delivering up to 2X the performance of a single-stream design. The Controller, with available 1024-bit architecture, allows designers to achieve 64 GT/s x16 bandwidth while closing timing at 1 GHz. In addition, the controller provides optimal flow with multiple data sources and in multi-virtual channel implementations. To facilitate accelerated testbench development with built-in verification plan, sequences and functional coverage, the VC Verification IP for PCIe uses native SystemVerilog/UVM architecture that can be integrated, configured and customized with minimal effort.



Synopsys' DesignWare PHY IP for PCIe 6.0 provides unique adaptive DSP algorithms that optimize analog and digital equalization to maximize power efficiency regardless of the channel. The PHY enables near zero link downtime using patent-pending diagnostic features. The placement-aware architecture of the DesignWare PHY IP for PCIe 6.0 minimizes package crosstalk and allows dense SoC integration for x16 links. The optimized datapath with ADC-based architecture achieves ultra-low latency.

"Advanced cloud computing, storage and machine learning applications are transferring significant amounts of data, requiring designers to incorporate the latest high-speed interfaces with minimal latency to meet the bandwidth demands of these systems," said John Koeter, senior vice president of marketing and strategy for IP at Synopsys. "With Synopsys' complete DesignWare IP solution for PCI Express 6.0, companies can get an early start on their PCIe 6.0-based designs and leverage Synopsys' proven expertise and established leadership in PCI Express to accelerate their path to silicon success."

"PCI Express is the most widely-adopted and extensible interconnect technology in history," said Jim Pappas, director of Technology Initiatives at Intel. "Synopsys' latest DesignWare IP for PCIe 6.0 is a leading indicator of the global ecosystems' ongoing commitment to this important industry standard and sets the stage for PCIe Gen 6 development and adoption on future Intel platforms."

Availability and Resources
The DesignWare Controller and PHY IP for PCIe 6.0 early access are scheduled to be available in Q3 of 2021. The Verification IP for PCIe 6.0 is available now. For more information, visit DesignWare IP for PCIe 6.0.

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PCIe 4.0 has only just hit its stride, yet they're already talking about v6! I'd like to see what kind of graphics cards we have then to take advantage of all that bandwidth.
 
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PCIe 4.0 has only just hit its stride, yet they're already talking about v6! I'd like to see what kind of graphics cards we have then to take advantage of all that bandwidth.
To be honest the main driver behind PCIe now is CXL and other interconnects. Especially with the industry lookling to go chiplet route in more applications.
 

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PCIe 4.0 has only just hit its stride, yet they're already talking about v6! I'd like to see what kind of graphics cards we have then to take advantage of all that bandwidth.
My MBP uses 8 lanes of PCI 3.0 for the Radeon Pro 5600m. With the theoretical bandwidth of v6, a single PCIe lane should provide the same bandwidth. That's quite the improvement (considering every version has doubled theoretical bandwidth.)
 
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PCIe 4.0 has only just hit its stride, yet they're already talking about v6! I'd like to see what kind of graphics cards we have then to take advantage of all that bandwidth.
Think Servers not Gaming PC, Storage can easily hit PCIe 6.0 speeds
 
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PCIe 4.0 has only just hit its stride, yet they're already talking about v6! I'd like to see what kind of graphics cards we have then to take advantage of all that bandwidth.
Probably won't matter one bit for gaming

 

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Probably won't matter one bit for gaming

As it stands, probably not, but it might make a difference in a few years time where 8K starts to become the norm and it's raytracing everywhere. Who knows.
 
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As it stands, probably not, but it might make a difference in a few years time where 8K starts to become the norm and it's raytracing everywhere. Who knows.
Perhaps.

In all honesty though, I don't play those raytracing games. Borderlands 3 as new as it gets for me. Some witcher 3, and most often Borderlands 1 GOTY enhanced and or Terraria.

I wish there was actually more segmentation in video cards now. Give me an RX480 chip updated to RDNA 2 without all those costly extra raytracing transistors, extra ram, etc., etc. and I would be happy with that. Keep your DX 12 ult certification. I'd rather have my money.
 

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Perhaps.

In all honesty though, I don't play those raytracing games. Borderlands 3 as new as it gets for me. Some witcher 3, and most often Borderlands 1 GOTY enhanced and or Terraria.

I wish there was actually more segmentation in video cards now. Give me an RX480 chip updated to RDNA 2 without all those costly extra raytracing transistors, extra ram, etc., etc. and I would be happy with that. Keep your DX 12 ult certification. I'd rather have my money.
lol there's nothing quite like going old skool.

Have you ever played the original Unreal Tournament from 1999? Those last century graphics and gameplay rock even today. :cool: I ended up playing it's successor, UT2004, more in the end though, with UT2007 not really doing it for me. I think we're going off topic now, so perhaps continue in PM if you'd like to chat further about this?
 
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