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System Name | RBMK-1000 |
---|---|
Processor | AMD Ryzen 7 5700G |
Motherboard | ASUS ROG Strix B450-E Gaming |
Cooling | DeepCool Gammax L240 V2 |
Memory | 2x 8GB G.Skill Sniper X |
Video Card(s) | Palit GeForce RTX 2080 SUPER GameRock |
Storage | Western Digital Black NVMe 512GB |
Display(s) | BenQ 1440p 60 Hz 27-inch |
Case | Corsair Carbide 100R |
Audio Device(s) | ASUS SupremeFX S1220A |
Power Supply | Cooler Master MWE Gold 650W |
Mouse | ASUS ROG Strix Impact |
Keyboard | Gamdias Hermes E2 |
Software | Windows 11 Pro |
AMD FidelityFX Super Resolution (FSR), the company's elusive rival to the NVIDIA DLSS technology, could be arriving next month (June 2021), according to a Coreteks report. The report claims that the technology is already at an advanced stage of development, in the hands of game developers, and offers certain advantages over DLSS. For starters, it doesn't require training from a generative adversarial network (GAN), and doesn't rely on ground truth data. It is a low-overhead algorithmic upscaler (not unlike the various MadVR upscalers you're used to). It is implemented early in the pipeline. Here's the real kicker—the technology is compatible with NVIDIA GPUs, so studios developing with FSR would be serving both AMD Radeon and NVIDIA GeForce gamers.
View at TechPowerUp Main Site
View at TechPowerUp Main Site