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AMD FSR Supporting 7 Games at Launch, 12 More Games to be Added in the Near Future

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I'd like to see AMD make a NVME slot APU with 2 to 4 cores and some RNDA tech that can do a bit of upscale to discrete graphics output render. It would make for a good way to ugprade your PC or add a little further CPU/GPU performance. It would also be good on a lot portable devices with a NVME slot. Just think how many sales they could get selling people easy upgrade to their laptop's CPU/GPU!?
... What you are asking for is a complete reworking of how computers work. Not viable at all.
 
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I'd like to see AMD make a NVME slot APU with 2 to 4 cores and some RNDA tech that can do a bit of upscale to discrete graphics output render. It would make for a good way to ugprade your PC or add a little further CPU/GPU performance. It would also be good on a lot portable devices with a NVME slot. Just think how many sales they could get selling people easy upgrade to their laptop's CPU/GPU!?

These adapters already do exist:

Image3.jpg


You just hookup your existing graphics card and voila. There are some NVME class GPU's but they really really are a niche. You cant expect alot of performance from it. Second you need a video out.
 

wolf

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Not the games list I was expecting... but nevertheless very keen come June 22 to have a look at their first crack at it.
 
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And people said that DLSS had a bad list. Wow. That's the best AMD could do? Just wow. Those are some stinkers. Nvidia had the sense to get games people want to play that require more horsepower. AMD looks like they got whoever would answer the phone.
And how many titles supported DLSS when it was first launched? To date, I think the number have gone up to above 50, but that's after 3 years of its existence.
 
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And how many titles supported DLSS when it was first launched? To date, I think the number have gone up to above 50, but that's after 3 years of its existence.

It's still zero at launch from what I read. It's always promised "after release" and every time it's several months later when no one plays the game anymore.
 
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These adapters already do exist:

View attachment 204382

You just hookup your existing graphics card and voila. There are some NVME class GPU's but they really really are a niche. You cant expect alot of performance from it. Second you need a video out.
That's not what I want however. I want a APU which is a CPU and GPU in NVME form factor. The GPU side of it could do some post process and upscale of the discrete GPU's render output and provide a slight upgrade on that end. The CPU side of it is a obvious general purpose upgrade on the other hand why wouldn't you want moarrrrrr cores as a simple bubble gum stick add in card device. Even the GPU could also be a power saver under light GPU workloads. On top of all of that it's less e-waste than much larger motherboards in landfills every time you want a CPU upgrade on a new socket. You could extend the platform life a motherboard exponentially which would have a more positive impact on the environment than more significantly larger motherboards in landfills. It's both a untapped market and better for the planet.
 
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That's not what I want however. I want a APU which is a CPU and GPU in NVME form factor. The GPU side of it could do some post process and upscale of the discrete GPU's render output and provide a slight upgrade on that end. The CPU side of it is a obvious general purpose upgrade on the other hand why wouldn't you want moarrrrrr cores as a simple bubble gum stick add in card device. Even the GPU could also be a power saver under light GPU workloads. On top of all of that it's less e-waste than much larger motherboards in landfills every time you want a CPU upgrade on a new socket. You could extend the platform life a motherboard exponentially which would have a more positive impact on the environment than more significantly larger motherboards in landfills. It's both a untapped market and better for the planet.

This already existed many years ago on cards (could plug in AMD CPU with its own ram). Pci-e bandwidth is the limiting factor.
 
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The point is people are given choice - it's not up to you to decide who chooses what. If someone wants a massive performance boost - that's their choice, not yours.

Nobody stops them from using native / scaled resolution. Neither should anyone stop them from using FSR. Both FSR and DLSS are great techs that will only get better with time.
you are speaking in very naive terms
 
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Baldur's gate III gets the FSR nice. Like the game. Considering how badly optimized it is, I'm surprised it's made to the future FSR game support list. Aside that a great game though.
 
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AMD GPU evolving again.............. hehe
 
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not a single game on that list that I play well that sucks perhaps this'll turn into the likes of Hardware Assisted GPU Scheduling and no one will use it bar tech sites for benching
 
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not a single game on that list that I play
FSR is much much MUCH more likely to get wide adoption, for a number of reasons:

1) It is NOT proprietary crap that works only on GPUs of one manufacturer
2) It is not TAA derivative, so you don't need to feed it motion vectors, making it easier to implement
3) Even consoles (at least XSeX) are getting support.
 

INSTG8R

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And people said that DLSS had a bad list. Wow. That's the best AMD could do? Just wow. Those are some stinkers. Nvidia had the sense to get games people want to play that require more horsepower. AMD looks like they got whoever would answer the phone.
The Dev list is pretty extensive and has some big names it will show up in big titles sooner than later
 

AsRock

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Baldur's gate III gets the FSR nice. Like the game. Considering how badly optimized it is, I'm surprised it's made to the future FSR game support list. Aside that a great game though.

Well yeah it's in beta still at best lmao, take a good year to get it to were they are happy with it.
 
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Well yeah it's in beta still at best lmao, take a good year to get it to were they are happy with it.
Probably but the concept and the game itself is fun.
 
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