Wait, why?Anyways with a little sharpen filter applied,
Wait, why?Anyways with a little sharpen filter applied,
System Name | The de-ploughminator Mk-III |
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There are scientific papers that say Lanczos 3 'does' improve the visual quality. You have to understand there are no filters so simple and effective.At least FSR looks better than a sharpening filter , barely...
Processor | R7 5800X |
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Motherboard | Asus Rog Strix B550 I |
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Sorry to hear that, I got my 3080 from the EVGA que for MSRP USD.That's presumptuous of you, but I guess it depends on where you are. In my neck of the woods, an RTX 3080 goes for a min of ~2100 local dollars, but an RX 6800 XT can be had for about 1600. That's about 370USD difference converted to USD, so in what way are they 'for the same money'?
BTW, give this nVidia promotion a rest already, why doncha?
System Name | ATHENA |
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Processor | AMD 7950X |
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yawn...people are so easily tricked, when images appear slightly sharper they will call it higher image quality despite the little trick called CAS destroy color details in favor of higher contrast (which make images have mold like white spots...urghhhh).
In that Marvel Avengers comparison it appears like FSR has better color 100%, looks better in motion, higher fine texture detail, better lighting/shading, and additionally you notice the reflections better as well.That's presumptuous of you, but I guess it depends on where you are. In my neck of the woods, an RTX 3080 goes for a min of ~2100 local dollars, but an RX 6800 XT can be had for about 1600. That's about 370USD difference converted to USD, so in what way are they 'for the same money'?
BTW, give this nVidia promotion a rest already, why doncha?
A comparison vid of FSR at Ultra vs DLSS2.2 (I think) on Marvel's Avengers....looks good enough, unlike you pixel peep.
ANd here's a comparison between FSR vs DLSS 2.2 in Necromunda Hired Gun, without pixel peeping, can you see the difference especially when playing the game?
System Name | Personal Gaming Rig |
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Processor | Ryzen 7800X3D |
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Lol after all you don't understand.Why limit yourself to just FSR? And you get better RT with Nvidia too, for the same money.
Processor | R7 5800X |
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Motherboard | Asus Rog Strix B550 I |
Cooling | Fractal Celsius |
Memory | 32 |
Video Card(s) | MSI Ventus RTX 4080 OC |
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Power Supply | EVGA 650 SFF |
Mouse | Pwnage SYM2 |
Keyboard | EVGA Z15 |
Actually you don't understand.Lol after all you don't understand.
FSR is FREE, you don't have to pay AMD to use it.
DLSS is a paid service AFTER you purchased Nvidia RTX series hardware.
One solution requires specialized hardware and the other one isn't.
There is no "For the same money" argument here when you competition demands $0 for implementation.
System Name | The de-ploughminator Mk-III |
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Processor | 9800X3D |
Motherboard | Gigabyte X870E Aorus Master |
Cooling | DeepCool AK620 |
Memory | 2x32GB G.SKill 6400MT Cas32 |
Video Card(s) | Asus RTX4090 TUF |
Storage | 4TB Samsung 990 Pro |
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Case | Corsair 5000D Air |
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Power Supply | Corsair HX850 |
Mouse | Razor Death Adder v3 |
Keyboard | Razor Huntsman V3 Pro TKL |
Software | win11 |
Oversharpening is indeed a concern. That being said, from my testing, FSR doesn't suffer from the awful image persistence in motion and artifacting that even DLSS 2.2 (RDR2) still suffers from. There is strong reason why DLSS 1.0 was based on a spatial algorithm, maybe Nvidia can implement FSR and get DLSS working properly .
Games by their nature are a motion medium, but I guess if you like standing still and closely analysing still scenes, DLSS is a great product.
System Name | Personal Gaming Rig |
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Processor | Ryzen 7800X3D |
Motherboard | MSI X670E Carbon |
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Case | Silverstone FT04 |
You agreed FSR is free by any terms, and people don't have to purchase new hardware for it.Actually you don't understand.
If you buy a RTX card, you get both.
FSR and DLSS.
Now if you dont want to buy any card at all, obviously FSR is free.
Never claimed it wasnt.
System Name | ATHENA |
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Processor | AMD 7950X |
Motherboard | ASUS Crosshair X670E Extreme |
Cooling | ASUS ROG Ryujin III 360, 13 x Lian Li P28 |
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Mouse | Xtrfy MZ1 - Zy' Rail, Logitech MX Vertical, Logitech MX Master 3 |
Keyboard | Logitech G915 TKL |
VR HMD | Oculus Quest 2 |
Software | Windows 11 + Universal Blue |
played through Doom Eternal with RT+DLSS and no ghosting there, perfect 4k120hz experience. But yeah DLSS doesn't work with RDR2, the game performance just doesn't scale with lower res anyways.
Let's be honest here, you are not gonna notice the ghosting with DLSS until you zoom in and slow down the footage, which is not normal gameplay either.
System Name | The de-ploughminator Mk-III |
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Processor | 9800X3D |
Motherboard | Gigabyte X870E Aorus Master |
Cooling | DeepCool AK620 |
Memory | 2x32GB G.SKill 6400MT Cas32 |
Video Card(s) | Asus RTX4090 TUF |
Storage | 4TB Samsung 990 Pro |
Display(s) | 48" LG OLED C4 |
Case | Corsair 5000D Air |
Audio Device(s) | KEF LSX II LT speakers + KEF KC62 Subwoofer |
Power Supply | Corsair HX850 |
Mouse | Razor Death Adder v3 |
Keyboard | Razor Huntsman V3 Pro TKL |
Software | win11 |
Ewww. Definitely not, its like rubbing vaseline over the screen in a game as fast paced as D:E. I will admit, not everyone is sensitive to this however, and camps tend to split into 'vomit inducing' and 'what are you talking about'. Btw; up scaling 3840x1600, its not 4k, but its pretty bloody high.
See previous statement Ghosting is one of the primary drivers which creates borderline motion sickness for me whilst using DLSS in anything fast paced. Being fair, TAA as a whole is pretty gross in general for anyone sensitive to this, its just the 1 frame penalty in DLSS is always going to mess with anyone sensitive to temporal issues.
System Name | ATHENA |
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Processor | AMD 7950X |
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Storage | 3 x Kingston Fury 4TB, 4 x Samsung 870 QVO |
Display(s) | Acer X38S, Wacom Cintiq Pro 15 |
Case | Lian Li O11 Dynamic EVO |
Audio Device(s) | Topping DX9, Fluid FPX7 Fader Pro, Beyerdynamic T1 G2, Beyerdynamic MMX300 |
Power Supply | Seasonic PRIME TX-1600 |
Mouse | Xtrfy MZ1 - Zy' Rail, Logitech MX Vertical, Logitech MX Master 3 |
Keyboard | Logitech G915 TKL |
VR HMD | Oculus Quest 2 |
Software | Windows 11 + Universal Blue |
DLSS Q looks sharper than Native in Doom Eternal for me, might be because 4K vs 1440p but I played comfortably with 4K DLSS Balanced (RT modded to the max), also OLED screen might have helped masking the ghosting issue .
Well FSR needs TAA desperately so you are gonna have to deal with TAA either way.
Processor | R7 5800X |
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Motherboard | Asus Rog Strix B550 I |
Cooling | Fractal Celsius |
Memory | 32 |
Video Card(s) | MSI Ventus RTX 4080 OC |
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Power Supply | EVGA 650 SFF |
Mouse | Pwnage SYM2 |
Keyboard | EVGA Z15 |
Not really arguing, just pointing out that Nvidia cards are a better value when you buy new.You agreed FSR is free by any terms, and people don't have to purchase new hardware for it.
You specifically stated one has to buy a RTX card to get DLSS.
You just repeated what I 've said.
What are you arguing?
This is not a new phenomenon. Games tend to miss LOD level.DLSS Q looks sharper than Native in Doom Eternal for me,
Water is wet and Lanczos 3 rings... If you don't want a ringing filter, you can shop for shaders from MadVR since we have brought the age of MadVR filters in gaming. I already have my picks ready(superxbr 100/75 luma, bilateral chroma maybe with supersampling).IMO I would not use any mode lower than 4K FSR UQ, as 4K FSR Quality produce noticeable ringing artifacts
System Name | The de-ploughminator Mk-III |
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Processor | 9800X3D |
Motherboard | Gigabyte X870E Aorus Master |
Cooling | DeepCool AK620 |
Memory | 2x32GB G.SKill 6400MT Cas32 |
Video Card(s) | Asus RTX4090 TUF |
Storage | 4TB Samsung 990 Pro |
Display(s) | 48" LG OLED C4 |
Case | Corsair 5000D Air |
Audio Device(s) | KEF LSX II LT speakers + KEF KC62 Subwoofer |
Power Supply | Corsair HX850 |
Mouse | Razor Death Adder v3 |
Keyboard | Razor Huntsman V3 Pro TKL |
Software | win11 |
This is not a new phenomenon. Games tend to miss LOD level.
Water is wet and Lanczos 3 rings... If you don't want a ringing filter, you can shop for shaders from MadVR since we have brought the age of MadVR filters in gaming. I already have my picks ready(superxbr 100/75 luma, bilateral chroma maybe with supersampling).
MadVR has neural filters too. They are crap and make up artifacts, especially in blades of grass.So FSR is just a dude trying out different post-process filters and apply it to different games
Kinda hard to imagine doing that would actually compete with an A.I algorithm that systematically improving itself.
Free and arguably looks better and will even unofficially work on a GTX980 Maxwell card versus locked down arguably looks worse and harder to implement. FSR isn't perfect and has room to improve certainly ,but it's free and fixes my biggest issue with Nvidia cards since the 8800GT onward when things changed with negative lod bias only allowing for -3.0 rather than -15.0 with earlier GPU's with RivaTuner.Actually you don't understand.
If you buy a RTX card, you get both.
FSR and DLSS.
Now if you dont want to buy any card at all, obviously FSR is free.
Never claimed it wasnt.
You can mix CAS & TAA in reshade just fine, but I stopped using TAA in reshade in favor of DPX alongside CAS because it does a better job at it in practice with lower overhead. When I do need to upscale the render image with a texture filter technique contrast adaptive LUT has become my favorite followed by clarity which I have 3 configurations I made more light weight for soft light, linear light, and hard light that I mix together if using them. I really don't care much for TAA it's got a nauseating smearing to me.Different type of ghosting, I know what you are talking about (have a C9 OLED and a 5800X+6800 XT media center PC, lol). Its somewhat the problem when terms like 'ghosting' are used interchangeably for things like overshoot and TAA errors.
You already can mix FSR & TAA in some titles, but this is a shit way forward. IMO, FSR will in stage 2 be doing some form of AI reconstruction ala DLSS and tied into RDNA3 next year, and AMD's patents on it suggest that's exactly what will be occuring.
System Name | Personal Gaming Rig |
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Processor | Ryzen 7800X3D |
Motherboard | MSI X670E Carbon |
Cooling | MO-RA 3 420 |
Memory | 32GB 6000MHz |
Video Card(s) | RTX 4090 ICHILL FROSTBITE ULTRA |
Storage | 4x 2TB Nvme |
Display(s) | Samsung G8 OLED |
Case | Silverstone FT04 |
While this topic is about the FSR tech itself.Not really arguing, just pointing out that Nvidia cards are a better value when you buy new.
System Name | MightyX |
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Processor | Ryzen 9800X3D |
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VR HMD | Meta Quest 3 |
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Benchmark Scores | 4k120 OLED Gsync bliss |
Almost spat out my coffee laughing when I read that, good one!maybe Nvidia can implement FSR and get DLSS working properly
This is where people will always come unstuck, no matter which, you could always say "well I prefer XYZ to ABC, so to me it's better"arguably looks better
System Name | ATHENA |
---|---|
Processor | AMD 7950X |
Motherboard | ASUS Crosshair X670E Extreme |
Cooling | ASUS ROG Ryujin III 360, 13 x Lian Li P28 |
Memory | 2x32GB Trident Z RGB 6000Mhz CL30 |
Video Card(s) | ASUS 4090 STRIX |
Storage | 3 x Kingston Fury 4TB, 4 x Samsung 870 QVO |
Display(s) | Acer X38S, Wacom Cintiq Pro 15 |
Case | Lian Li O11 Dynamic EVO |
Audio Device(s) | Topping DX9, Fluid FPX7 Fader Pro, Beyerdynamic T1 G2, Beyerdynamic MMX300 |
Power Supply | Seasonic PRIME TX-1600 |
Mouse | Xtrfy MZ1 - Zy' Rail, Logitech MX Vertical, Logitech MX Master 3 |
Keyboard | Logitech G915 TKL |
VR HMD | Oculus Quest 2 |
Software | Windows 11 + Universal Blue |
Almost spat out my coffee laughing when I read that, good one!
You might not like it, but it's doing its job tremendously well at this point.
To which I ask how can a AI know personal preference of a random individual!!? I provided plenty of examples the only area's DLSS appeared better I could just as easily simulate with CAS if you want blurry and washed out color.Almost spat out my coffee laughing when I read that, good one!
You might not like it, but it's doing its job tremendously well at this point.
This is where people will always come unstuck, no matter which, you could always say "well I prefer XYZ to ABC, so to me it's better"
The best argument is that it's free and easy to imp, nobody can deny those, the rest is a personal preference of what you like in an image.