- Joined
- Dec 16, 2017
- Messages
- 2,939 (1.15/day)
System Name | System V |
---|---|
Processor | AMD Ryzen 5 3600 |
Motherboard | Asus Prime X570-P |
Cooling | Cooler Master Hyper 212 // a bunch of 120 mm Xigmatek 1500 RPM fans (2 ins, 3 outs) |
Memory | 2x8GB Ballistix Sport LT 3200 MHz (BLS8G4D32AESCK.M8FE) (CL16-18-18-36) |
Video Card(s) | Gigabyte AORUS Radeon RX 580 8 GB |
Storage | SHFS37A240G / DT01ACA200 / ST10000VN0008 / ST8000VN004 / SA400S37960G / SNV21000G / NM620 2TB |
Display(s) | LG 22MP55 IPS Display |
Case | NZXT Source 210 |
Audio Device(s) | Logitech G430 Headset |
Power Supply | Corsair CX650M |
Software | Whatever build of Windows 11 is being served in Canary channel at the time. |
Benchmark Scores | Corona 1.3: 3120620 r/s Cinebench R20: 3355 FireStrike: 12490 TimeSpy: 4624 |
Ppl claiming this is waste are not experienced enough in highly competitive fps games. Even if you have only 60 fps you want the refresh rate as high as possible. Unless your monitor is showing trails.
I don't think many people in the world can see a difference between 240 and 360 hz, never mind 480. Plus, as mentioned before, the usefulness of this kind of refresh rate is limited to a handful of games and only when running on the most powerful GPU in the world.