• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

Epic Games Store Keeps Losing Money, Expected Unprofitable Until 2027, Even with a Massive $500 Million Investment Behind It

Joined
Dec 5, 2013
Messages
640 (0.16/day)
Location
UK
Thing is, when you have spent so much money on one system, say steam, and have a lot of games on it, there is pretty much no way any other is going to be anything but secondary. Also if you could get the game on your primary system, steam, chances are, you would. I have hundreds of games on steam, so i primarily only look on there for games.
That may explain why many won't shop elsewhere, but it's also part of PC gaming platform's long-term problem. Prior to 2004, it simply didn't matter where you bought a game from as the discs were the same from Gamestop as they were Electronic Boutique, Amazon, mail order companies the local family run indie store, or even 2nd hand on Ebay / a flea market. No games were artificially crippled to deliberately *not* work when sold by other stores beyond the "first" / largest one. Developers patched their own games directly from their own website (only one patch needed for all stores). In-game achievements (eg, Dragon Age Origins) worked identically on every platform (even DVD-ROM on a 100% offline machine).

Then in 2004, along came Steam. "Online distribution" of games themselves (instead of patches) may have been "revolutionary" but the decision to start locking 3rd party (non Valve) games (then later on features that really should have been in-game) to the store that sold them was and still is massively anti-consumer regardless of how "convenient" some deem it. The equivalent of Walmart "being first" to sell DVD's but instead of just selling neutral discs & Sony / LG, etc, players, they instead specially made their own deliberately incompatible Walmart DVD player that required discs to be specially mastered just for it would have set up an artifically high barrier to entry for every following store, massively increased workload for studios having to remaster new versions per store, and made the market a huge mess for real competition. That's post 2004 PC gaming in a nutshell where even very pro-consumer stores like GOG are still suffering from store-front tribalism (aka "No Steam, No Buy" cult like attitudes) that were 100% started by Valve back in 2004.

People bitch & moan about needing more than 1 client and yet Epic's exclusives have actually reminded people that forcing the use of any client (and underlying DRM enforcement) negatively affects everyone and has done so all along since 2004. "Captive audiences" are only re-noticing it more now because a game is not on "their" store. Now we're also seeing some of that turn the modding community gradually toxic where formerly platform neutral free mods on Nexus, etc, are being "gated" being Steam Client paywalls, which very definitely isn't what the open modding community is or ever was about, but the same people up in arms over Epic's exclusives will shrug at Steam Workshop exclusive mods because it's "my store", not "their store", little different to the tribal bullsh*t we see on consoles. So whilst I don't like Epic's exclusives myself, my response to anyone pushing "Epic exclusives are so anti-consumer" simultaneously with "No Steam, No Buy. Steam Workshop exclusive mods are great" is "Cry me a river..."
 
Joined
Sep 10, 2015
Messages
530 (0.16/day)
System Name My Addiction
Processor AMD Ryzen 7950X3D
Motherboard ASRock B650E PG-ITX WiFi
Cooling Alphacool Core Ocean T38 AIO 240mm
Memory G.Skill 32GB 6000MHz
Video Card(s) Sapphire Pulse 7900XTX
Storage Some SSDs
Display(s) 42" Samsung TV + 22" Dell monitor vertically
Case Lian Li A4-H2O
Audio Device(s) Denon + Bose
Power Supply Corsair SF750
Mouse Logitech
Keyboard Glorious
VR HMD None
Software Win 10
Benchmark Scores None taken
Well, I -as a gamer- have only one problem with EGS. The fact that they use a single server for everything, that the launcher is basically a beefed up explorer opening the webpage. I mean Steam has different server-blocks for social, store, login and whatnot. When GTA5 was free on EGS, I literall was unable to sign in and play my previously installed games. Now that is a technical WTF from me. With Steam you can have the whole Store and Social rotten down, still be able to loging in and play. Not to mention offline gaming, which is -afaik- nonexistent at EGS.

As for the concerns chineese will hatvest my data, 'murica doing the same en-mass via Steam, Origin, uPay, Google, Facebook and whatnot. I'm manipulated on a daily basis via methods most people can't even comprehed.

Fearing the chineese looks ironic from that perspective...
 
D

Deleted member 24505

Guest
wow didn't realise my posts would get the dummys flying. /out
 
Joined
Dec 5, 2013
Messages
640 (0.16/day)
Location
UK
A couple of things that's nice about EGS games is that I don't even have to sign into the launcher or use the launcher. I just go to the game folder and click on the exe. Another thing is the game will launch even if my internet is down by doing this.
Someone on GOG is maintaining a DRM-Free games on Epic spreadsheet about this (that work without any launcher) which includes a sizeable number of the freebies. There's also an open-source alternative to the Epic launcher itself:-
Legendary - https://github.com/derrod/legendary
Heroic - https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher
 
Joined
Aug 4, 2020
Messages
1,623 (1.02/day)
Location
::1
[ ... ]IMO, that monopoly can't possibly be legally defensible, seeing how smartphones are general-purpose computers (unlike, say, consoles). Even locking them down to a single source of applications is deeply problematic.
Phones are not general-purpose computers precisely because of that, though. And I am rather afraid that it'll remain like that.
 
Joined
Jan 14, 2019
Messages
12,548 (5.79/day)
Location
Midlands, UK
System Name Nebulon B
Processor AMD Ryzen 7 7800X3D
Motherboard MSi PRO B650M-A WiFi
Cooling be quiet! Dark Rock 4
Memory 2x 24 GB Corsair Vengeance DDR5-4800
Video Card(s) AMD Radeon RX 6750 XT 12 GB
Storage 2 TB Corsair MP600 GS, 2 TB Corsair MP600 R2
Display(s) Dell S3422DWG, 7" Waveshare touchscreen
Case Kolink Citadel Mesh black
Audio Device(s) Logitech Z333 2.1 speakers, AKG Y50 headphones
Power Supply Seasonic Prime GX-750
Mouse Logitech MX Master 2S
Keyboard Logitech G413 SE
Software Bazzite (Fedora Linux) KDE
It doesn't surprise me. Their shady practice of making games exclusive (for the first year after release) made a lot of people turn away from them. Not to mention the allegedly spartan interface compared to Steam.

If Epic want to be successful with their store, they'll need to realise that people don't need another generic online storefront. There's way too many of them already. Instead, they should find and integrate a service into their client that people actually use to make their app attractive instead of mandatory. Expecting a profit without innovation is arrogance.

You want Steam because of their vast game selection and/or community and modding services.
You want Origin because that's where EA games are found.
You want GOG because it's DRM-free.
You want Epic because... ?
 
Joined
Sep 17, 2014
Messages
22,642 (6.04/day)
Location
The Washing Machine
System Name Tiny the White Yeti
Processor 7800X3D
Motherboard MSI MAG Mortar b650m wifi
Cooling CPU: Thermalright Peerless Assassin / Case: Phanteks T30-120 x3
Memory 32GB Corsair Vengeance 30CL6000
Video Card(s) ASRock RX7900XT Phantom Gaming
Storage Lexar NM790 4TB + Samsung 850 EVO 1TB + Samsung 980 1TB + Crucial BX100 250GB
Display(s) Gigabyte G34QWC (3440x1440)
Case Lian Li A3 mATX White
Audio Device(s) Harman Kardon AVR137 + 2.1
Power Supply EVGA Supernova G2 750W
Mouse Steelseries Aerox 5
Keyboard Lenovo Thinkpad Trackpoint II
VR HMD HD 420 - Green Edition ;)
Software W11 IoT Enterprise LTSC
Benchmark Scores Over 9000
It doesn't surprise me. Their shady practice of making games exclusive (for the first year after release) made a lot of people turn away from them. Not to mention the allegedly spartan interface compared to Steam.

If Epic want to be successful with their store, they'll need to realise that people don't need another generic online storefront. There's way too many of them already. Instead, they should find and integrate a service into their client that people actually use to make their app attractive instead of mandatory. Expecting a profit without innovation is arrogance.
2027 isn't exactly arrogant though then is it, if anything it shows they're in the game for real.
 
Joined
Feb 20, 2020
Messages
9,340 (5.29/day)
Location
Louisiana
System Name Ghetto Rigs z490|x99|Acer 17 Nitro 7840hs/ 5600c40-2x16/ 4060/ 1tb acer stock m.2/ 4tb sn850x
Processor 10900k w/Optimus Foundation | 5930k w/Black Noctua D15
Motherboard z490 Maximus XII Apex | x99 Sabertooth
Cooling oCool D5 res-combo/280 GTX/ Optimus Foundation/ gpu water block | Blk D15
Memory Trident-Z Royal 4000c16 2x16gb | Trident-Z 3200c14 4x8gb
Video Card(s) Titan Xp-water | evga 980ti gaming-w/ air
Storage 970evo+500gb & sn850x 4tb | 860 pro 256gb | Acer m.2 1tb/ sn850x 4tb| Many2.5" sata's ssd 3.5hdd's
Display(s) 1-AOC G2460PG 24"G-Sync 144Hz/ 2nd 1-ASUS VG248QE 24"/ 3rd LG 43" series
Case D450 | Cherry Entertainment center on Test bench
Audio Device(s) Built in Realtek x2 with 2-Insignia 2.0 sound bars & 1-LG sound bar
Power Supply EVGA 1000P2 with APC AX1500 | 850P2 with CyberPower-GX1325U
Mouse Redragon 901 Perdition x3
Keyboard G710+x3
Software Win-7 pro x3 and win-10 & 11pro x3
Benchmark Scores Are in the benchmark section
Hi,
Looked at many of these free games not many were worth the disk space pretty much looked like floppy disk era games at best.
 
Joined
Jan 14, 2019
Messages
12,548 (5.79/day)
Location
Midlands, UK
System Name Nebulon B
Processor AMD Ryzen 7 7800X3D
Motherboard MSi PRO B650M-A WiFi
Cooling be quiet! Dark Rock 4
Memory 2x 24 GB Corsair Vengeance DDR5-4800
Video Card(s) AMD Radeon RX 6750 XT 12 GB
Storage 2 TB Corsair MP600 GS, 2 TB Corsair MP600 R2
Display(s) Dell S3422DWG, 7" Waveshare touchscreen
Case Kolink Citadel Mesh black
Audio Device(s) Logitech Z333 2.1 speakers, AKG Y50 headphones
Power Supply Seasonic Prime GX-750
Mouse Logitech MX Master 2S
Keyboard Logitech G413 SE
Software Bazzite (Fedora Linux) KDE
2027 isn't exactly arrogant though then is it, if anything it shows they're in the game for real.
What it shows me is that they would rather wait than innovate. It's the "rich and lazy" approach.
 

FreedomEclipse

~Technological Technocrat~
Joined
Apr 20, 2007
Messages
24,155 (3.74/day)
Location
London,UK
System Name WorkInProgress
Processor AMD 7800X3D
Motherboard MSI X670E GAMING PLUS
Cooling Thermalright AM5 Contact Frame + Phantom Spirit 120SE
Memory 2x32GB G.Skill Trident Z5 NEO DDR5 6000 CL32-38-38-96
Video Card(s) Asus Dual Radeon™ RX 6700 XT OC Edition
Storage WD SN770 1TB (Boot)|1x WD SN850X 8TB (Gaming) | 2x2TB WD SN770| 2x2TB+2x4TB Crucial BX500
Display(s) LG GP850-B
Case Corsair 760T (White) {1xCorsair ML120 Pro|5xML140 Pro}
Audio Device(s) Yamaha RX-V573|Speakers: JBL Control One|Auna 300-CN|Wharfedale Diamond SW150
Power Supply Seasonic Focus GX-850 80+ GOLD
Mouse Logitech G502 X
Keyboard Duckyshine Dead LED(s) III
Software Windows 11 Home
Benchmark Scores ლ(ಠ益ಠ)ლ
It doesn't surprise me. Their shady practice of making games exclusive (for the first year after release) made a lot of people turn away from them. Not to mention the allegedly spartan interface compared to Steam.

If Epic want to be successful with their store, they'll need to realise that people don't need another generic online storefront. There's way too many of them already. Instead, they should find and integrate a service into their client that people actually use to make their app attractive instead of mandatory. Expecting a profit without innovation is arrogance.

You want Steam because of their vast game selection and/or community and modding services.
You want Origin because that's where EA games are found.
You want GOG because it's DRM-free.
You want Epic because... ?


I have to admit, I was initially excited about Metro Exodus after the first two games but i lost interest after having to wait an extra year for it before it came to steam. Now i have no intention of buying it unless its super mega heavily discounted.
 
Joined
Dec 28, 2012
Messages
3,944 (0.90/day)
System Name Skunkworks 3.0
Processor 5800x3d
Motherboard x570 unify
Cooling Noctua NH-U12A
Memory 32GB 3600 mhz
Video Card(s) asrock 6800xt challenger D
Storage Sabarent rocket 4.0 2TB, MX 500 2TB
Display(s) Asus 1440p144 27"
Case Old arse cooler master 932
Power Supply Corsair 1200w platinum
Mouse *squeak*
Keyboard Some old office thing
Software Manjaro
Even with the amounts of good karma EGS gained giving dozens (hundreds?) of games for free, and actively funding indie studio game development projects, somehow many people still view it as evil incarnate. Astounding how this stupid double standard with Valve's steam keeps existing.
Anyone with half a brain knows where this is going, Epic wont lose money forever, and when they want more it will be coming from your pockets in the form of higher prices, further vendor lock in, and further scraping of personal data. While Valve is investing millions into fixing linux's problems and developing hardware like steamVR and the Steam Deck, EGS is trying to bribe players into using its store while still not implementing basic, often requested features, despite the hundreds of millions they are somehow losing on the service. Anytime someone points this out, the response from the peanut gallery is always "you love monopolies" or "why do you hate competition", which is plain disingenuous.
 

qubit

Overclocked quantum bit
Joined
Dec 6, 2007
Messages
17,865 (2.87/day)
Location
Quantum Well UK
System Name Quantumville™
Processor Intel Core i7-2700K @ 4GHz
Motherboard Asus P8Z68-V PRO/GEN3
Cooling Noctua NH-D14
Memory 16GB (2 x 8GB Corsair Vengeance Black DDR3 PC3-12800 C9 1600MHz)
Video Card(s) MSI RTX 2080 SUPER Gaming X Trio
Storage Samsung 850 Pro 256GB | WD Black 4TB | WD Blue 6TB
Display(s) ASUS ROG Strix XG27UQR (4K, 144Hz, G-SYNC compatible) | Asus MG28UQ (4K, 60Hz, FreeSync compatible)
Case Cooler Master HAF 922
Audio Device(s) Creative Sound Blaster X-Fi Fatal1ty PCIe
Power Supply Corsair AX1600i
Mouse Microsoft Intellimouse Pro - Black Shadow
Keyboard Yes
Software Windows 10 Pro 64-bit
The suit isn't about Apple's 30% App Store cut, but their monopoly on in-app purchases (and in part their unequal treatment of various types of apps in this regard - there are significant exemptions) and their further 30% cut of these. IMO, that monopoly can't possibly be legally defensible, seeing how smartphones are general-purpose computers (unlike, say, consoles). Even locking them down to a single source of applications is deeply problematic.

Of course it’s about the 30% cut. Epic want to run their own app store within their apps specifically to cut out Apple, which goes against their contract.

I think you’ll find that Apple’s contract is defensible too, as often what’s legally possible isn’t morally right. And is this immoral? That’s debatable.
 
Last edited:
Joined
Jul 5, 2013
Messages
28,208 (6.74/day)
Funny how some people prefer Steam monopoly.
Funny how some people think Steam has a monopoly...

Uplay has the best optimized launcher/smoothness/library/points RPG system for in-game rewards you can't buy with real money, makes me WANT TO DO ACHIEVEMENTS (unlike Steam which I just ignore achievements there)
Steam has best social/UI (I love Small Mode)
Origin is a resource hog and a shame on the industry
Epic Games gives me free games so I'm cool with that
GoG let's me snuggle at night in comfort in-case there is an apocalypse, as long as I have solar panels and DRM free I will still be ok. Thanks for the snuggles GoG.
Bethesda Launcher was initially required for Gwent card game, so I said **** Gwent card game and went back to
Magic the Gathering Arena launcher is ok, sure is a cash machine of a game though, makes Gaben look like he works for the Red Cross
Battle Net launcher is just a mess, news thrown in your face whether you want it or not, not friendly to end user at all, shame almost as bad as Origin, but only almost.

@lexluthermiester you in particular will like the GoG line
You hit the nail on the head with most of that statement. Never used Bethesda's client so I can't offer opinion on it, but the rest is spot on.
GOG is the best for very obvious reasons.
 
Joined
Mar 16, 2017
Messages
2,154 (0.76/day)
Location
Tanagra
System Name Budget Box
Processor Xeon E5-2667v2
Motherboard ASUS P9X79 Pro
Cooling Some cheap tower cooler, I dunno
Memory 32GB 1866-DDR3 ECC
Video Card(s) XFX RX 5600XT
Storage WD NVME 1GB
Display(s) ASUS Pro Art 27"
Case Antec P7 Neo
The suit isn't about Apple's 30% App Store cut, but their monopoly on in-app purchases (and in part their unequal treatment of various types of apps in this regard - there are significant exemptions) and their further 30% cut of these. IMO, that monopoly can't possibly be legally defensible, seeing how smartphones are general-purpose computers (unlike, say, consoles). Even locking them down to a single source of applications is deeply problematic.
To me, the point Apple is making is that the EGS is not profitable, which counters Epic’s argument that Apple’s fees are way too high. Well no wonder, Epic’s store is “dumping,” selling their product at a loss in order to gain market share. Maybe 30% is too high, but Epic certainly shouldn’t get to set Apple’s pricing scheme, since EGS‘s scheme is losing money.

I also don’t see that consoles and phones are that different. Don’t most consoles have browsers and video and music apps? No one here would dream of using a console as a general purpose computer, but in court, the use distinction isn’t so far apart. You can do many of the same things on both products, just some not as well as others. You can even use a mouse and keyboard on Xbox.
 
D

Deleted member 185088

Guest
The more competition the better, with Steam already established it makes sense that competitors have it hard, hopefully Epic won't give up.
On the other hand, I don't like launchers they just make the whole experience awful, download the game and activate it.
 
Joined
Apr 10, 2020
Messages
504 (0.29/day)
I love Epic... Just keeps bringing free games to my Epic library. 206 free games and counting :)
 
Low quality post by wahdangun
Joined
Jan 3, 2019
Messages
51 (0.02/day)
The suit isn't about Apple's 30% App Store cut, but their monopoly on in-app purchases (and in part their unequal treatment of various types of apps in this regard - there are significant exemptions) and their further 30% cut of these. IMO, that monopoly can't possibly be legally defensible, seeing how smartphones are general-purpose computers (unlike, say, consoles). Even locking them down to a single source of applications is deeply problematic.

Of course it’s about the 30% cut. Epic want to run their own app store within their apps specifically to cut out Apple, which goes against their contract.

I think you’ll find that Apple’s contract is defensible too, as often what’s legally possible isn’t morally right. And is this immoral? That’s debatable.
so why microsoft get sued with only including IE in every windows ?
 
Joined
Jul 5, 2013
Messages
28,208 (6.74/day)
I love Epic... Just keeps bringing free games to my Epic library. 206 free games and counting :)
And this is why they're losing money. What they need to do is what GOG does(very well), offer a few free titles and then offer a good selection of titles with a deep discount.
 
Joined
Sep 20, 2019
Messages
528 (0.28/day)
Processor i9-9900K @ 5.1GHz (H2O Cooled)
Motherboard Gigabyte Z390 Aorus Master
Cooling CPU = EK Velocity / GPU = EK Vector
Memory 32GB - G-Skill Trident Z RGB @ 3200MHz
Video Card(s) AMD RX 6900 XT (H2O Cooled)
Storage Samsung 860 EVO - 970 EVO - 870 QVO
Display(s) Samsung QN90A 50" 4K TV & LG 20" 1600x900
Case Lian Li O11-D
Audio Device(s) Presonus Studio 192
Power Supply Seasonic Prime Ultra Titanium 850W
Mouse Logitech MX Anywhere 2S
Keyboard Matias RGB Backlit Keyboard
Software Windows 10 & macOS (Hackintosh)
This will all consider game libraries are kept on separate disks from the main OS disk!

Ever reinstall Windows and then reload your Steam library? That takes like what, couple mins to go to settings and link up the drives you have your games on. You can be playing games again in minutes!

Now, ever reinstall Windows and then try to reload your Epic Games library? Despite literally every other launcher of the like having this option of "locate installed games" as a standard feature, Epic has for whatever reason not implemented this. What this means is each time you setup a new OS you have to redownload the entire game. Now imagine if you had 100's of games on Epic....Worse yet, imagine yourself being on DSL internet with a capped 3.7Mb/s connection to redownload 2 TBs of games.......lol fuck that!

There is a "workaround" and it's not totally documented well, even by Epic. basically need to start downloading the game again, then pause it (you might have to rename the old/existing install folder because the new install folder will not be created if a folder with the same name already exists, ie, download will not even start!). Then you need to open Task Manager and forcefully close Epic Game Launcher by End Task. Then navigate to where the new download folder was just made and then copy over all the game data from the previous install location. But don't mess with that EG store folder or whatever it is called since that has some info regarding the downloading process, if you mess with it, it will just keep restarting the download from scratch. When you reopen Epic Game Launcher and try to resume the download it will then notice all the new files and more or less goes through the "validation" process that any Steam user would be familiar with (the old trusty "did you validate the files" thing) Even then it may still need to download some more data, but at least its just a small % rather than the whole game.

Ever try moving a game's install location on Steam? Oh, another 1 min task you say? yes, it's simple to right click on a game, and chose a different install location (obviously there is time beyond a min to actually move all the files but that's besides the point!)

Now, every try moving a game's install location on Epic? It's another shit show disaster like the above new OS issue creates. There are a couple non text doc files you need to find and open with a text editor to alter specific folder paths and titles. I don't remember the specific files off the top of my head but it also is not going to be something a regular user will want to do. There is no feature for this in Epic, period. It's another workaround

Ever notice you can close Steam and return to a download later on that same boot, or even shutdown your PC and open Steam later to resume the download? Great and expected feature!

Now, ever try and do that with Epic? oh you can't?! Boo hoo says Epic to all of its users! Why you need to do the force close routine I mentioned above is because you cannot even CLOSE the Epic Game Launcher while downloading as it will literally start the whole download process over from scratch when you try to resume. It doesn't matter if your PC is on the same boot cycle or if you did a power cycle. This is bat shit insane stupid! The work around is doing that silly pause and then force close the program....because that must somehow make it close without going through the commands that would result in the download to start over during the next resume attempt.

Regardless of these workarounds existing, these are major and avoidable flaws in their systems. They really lack user-friendliness and ease of use. Other companies have found ways to implement these things, so Epic needs to find a way to be competitive here and offer the same if not more features rather than less.
Those are the types of reasons I imagine why more people are not utilizing EGS!!!! Luckily I have only made it a couple games deep on Epic before I realized these flaws, so I chose to buy games elsewhere whenever possible. I will be fine purchasing more games from them in the future if they resolved these problems of course
 
Joined
May 2, 2017
Messages
7,762 (2.78/day)
Location
Back in Norway
System Name Hotbox
Processor AMD Ryzen 7 5800X, 110/95/110, PBO +150Mhz, CO -7,-7,-20(x6),
Motherboard ASRock Phantom Gaming B550 ITX/ax
Cooling LOBO + Laing DDC 1T Plus PWM + Corsair XR5 280mm + 2x Arctic P14
Memory 32GB G.Skill FlareX 3200c14 @3800c15
Video Card(s) PowerColor Radeon 6900XT Liquid Devil Ultimate, UC@2250MHz max @~200W
Storage 2TB Adata SX8200 Pro
Display(s) Dell U2711 main, AOC 24P2C secondary
Case SSUPD Meshlicious
Audio Device(s) Optoma Nuforce μDAC 3
Power Supply Corsair SF750 Platinum
Mouse Logitech G603
Keyboard Keychron K3/Cooler Master MasterKeys Pro M w/DSA profile caps
Software Windows 10 Pro
Phones are not general-purpose computers precisely because of that, though. And I am rather afraid that it'll remain like that.
... have you ever used a phone that isn't an iPhone? Android allows you to sideload apps or install third-party app stores. Phones are general-purpose computers precisely because they are made for general purpose use - their elevator pitch is "communication, internet access + various apps and services in your pocket". There is no way to formulate the concept of "smartphone" without accepting that it's a general purpose device. Contrary to game consoles, for example, which are made, sold, and used overwhelmingly to play games (a specific purpose, not a general one), even if they also allow for some other functions ((voice) chat, streaming, some web access, etc.).

It doesn't surprise me. Their shady practice of making games exclusive (for the first year after release) made a lot of people turn away from them. Not to mention the allegedly spartan interface compared to Steam.

If Epic want to be successful with their store, they'll need to realise that people don't need another generic online storefront. There's way too many of them already. Instead, they should find and integrate a service into their client that people actually use to make their app attractive instead of mandatory. Expecting a profit without innovation is arrogance.

You want Steam because of their vast game selection and/or community and modding services.
You want Origin because that's where EA games are found.
You want GOG because it's DRM-free.
You want Epic because... ?
You're still buying into exclusivity deals being "shady"? I just don't see that. They're common. Ubiquitous. Just because Steam has been a monopolist and never had to actually call their exclusivity by name doesn't mean they haven't had exclusive distribution rights to a vast array of games. Pre-EGS, how many games were only on Steam, and not GOG or the other previous general storefronts? Just because Epic went and made it explicit doesn't make it meaningfully different. As for EGS being another "generic online storefront" - isn't that precisely what we'd want? Stores that sell games, compete in pricing and the like, with real competition?

As for your list, here's the continuation:
You want more storefronts because competition has the potential to breed innovation and lower prices, providing benefits to customers, while monopolism does the opposite.

Anyone with half a brain knows where this is going, Epic wont lose money forever, and when they want more it will be coming from your pockets in the form of higher prices, further vendor lock in, and further scraping of personal data. While Valve is investing millions into fixing linux's problems and developing hardware like steamVR and the Steam Deck, EGS is trying to bribe players into using its store while still not implementing basic, often requested features, despite the hundreds of millions they are somehow losing on the service. Anytime someone points this out, the response from the peanut gallery is always "you love monopolies" or "why do you hate competition", which is plain disingenuous.
It's true that Valve has done some good with Linux gaming, and they've also pushed a bit for VR. But compared to the vast profits they've scraped in from Steam? Pennies. Nothing. Seriously. Steam has had a de facto monopoly on PC game sales for more than a decade. What kind of profits do you think they've made in that time? And remember, they've only developed a handful of games in the same span, all the while repeatedly screwing over developers. And like Steam doesn't scrape personal data? Steam absolutely has its benefits. Remote Play is nice. They were relatively early with cloud sync. I guess their social features are good, but Discord beats them hands down. Treating Valve as if we as gamers owe them anything, or that they have gone above and beyond in delivering even close to a sensible return on the staggering 30% of nearly all game sales on PC they've raked in for more than a decade? That's lunacy. We don't owe Steam or Valve our allegiance in any way, shape or form, and we only stand to gain from competition.
Of course it’s about the 30% cut.
Did you read my post? There's a difference between a cut on App Store sales and in-app purchases, which have zero to do with the App Store. Charging a fee for the former is fine (though IMO 30% is stupidly high), but the latter? That's bordering on extortion.
Epic want to run their own app store within their apps specifically to cut out Apple, which goes against their contract.

I think you’ll find that Apple’s contract is defensible too, as often what’s legally possible isn’t morally right. And is this immoral? That’s debatable.
So if the law is immoral we should just leave it at that, and not challenge it? Yeah, sorry, that's a brand of fatalism I'm not particularly interested in buying. And I'm well aware that US regulatory bodies have long since abandoned effective anti-monopolist regulations, but we can still hope that they have some principles. And, given how this case is dragging on and how much effort Apple is putting into it, it hardly seems like this is a cut-and-dry case of contract law, does it?

Also, Epic doesn't want to run an app store, they want to run their own in-app purchase solution. Skins for Fortnite are not apps.
 
Joined
May 2, 2017
Messages
7,762 (2.78/day)
Location
Back in Norway
System Name Hotbox
Processor AMD Ryzen 7 5800X, 110/95/110, PBO +150Mhz, CO -7,-7,-20(x6),
Motherboard ASRock Phantom Gaming B550 ITX/ax
Cooling LOBO + Laing DDC 1T Plus PWM + Corsair XR5 280mm + 2x Arctic P14
Memory 32GB G.Skill FlareX 3200c14 @3800c15
Video Card(s) PowerColor Radeon 6900XT Liquid Devil Ultimate, UC@2250MHz max @~200W
Storage 2TB Adata SX8200 Pro
Display(s) Dell U2711 main, AOC 24P2C secondary
Case SSUPD Meshlicious
Audio Device(s) Optoma Nuforce μDAC 3
Power Supply Corsair SF750 Platinum
Mouse Logitech G603
Keyboard Keychron K3/Cooler Master MasterKeys Pro M w/DSA profile caps
Software Windows 10 Pro
This will all consider game libraries are kept on separate disks from the main OS disk!

Ever reinstall Windows and then reload your Steam library? That takes like what, couple mins to go to settings and link up the drives you have your games on. You can be playing games again in minutes!

Now, ever reinstall Windows and then try to reload your Epic Games library? Despite literally every other launcher of the like having this option of "locate installed games" as a standard feature, Epic has for whatever reason not implemented this. What this means is each time you setup a new OS you have to redownload the entire game. Now imagine if you had 100's of games on Epic....Worse yet, imagine yourself being on DSL internet with a capped 3.7Mb/s connection to redownload 2 TBs of games.......lol fuck that!

There is a "workaround" and it's not totally documented well, even by Epic. basically need to start downloading the game again, then pause it (you might have to rename the old/existing install folder because the new install folder will not be created if a folder with the same name already exists, ie, download will not even start!). Then you need to open Task Manager and forcefully close Epic Game Launcher by End Task. Then navigate to where the new download folder was just made and then copy over all the game data from the previous install location. But don't mess with that EG store folder or whatever it is called since that has some info regarding the downloading process, if you mess with it, it will just keep restarting the download from scratch. When you reopen Epic Game Launcher and try to resume the download it will then notice all the new files and more or less goes through the "validation" process that any Steam user would be familiar with (the old trusty "did you validate the files" thing) Even then it may still need to download some more data, but at least its just a small % rather than the whole game.

Ever try moving a game's install location on Steam? Oh, another 1 min task you say? yes, it's simple to right click on a game, and chose a different install location (obviously there is time beyond a min to actually move all the files but that's besides the point!)

Now, every try moving a game's install location on Epic? It's another shit show disaster like the above new OS issue creates. There are a couple non text doc files you need to find and open with a text editor to alter specific folder paths and titles. I don't remember the specific files off the top of my head but it also is not going to be something a regular user will want to do. There is no feature for this in Epic, period. It's another workaround

Ever notice you can close Steam and return to a download later on that same boot, or even shutdown your PC and open Steam later to resume the download? Great and expected feature!

Now, ever try and do that with Epic? oh you can't?! Boo hoo says Epic to all of its users! Why you need to do the force close routine I mentioned above is because you cannot even CLOSE the Epic Game Launcher while downloading as it will literally start the whole download process over from scratch when you try to resume. It doesn't matter if your PC is on the same boot cycle or if you did a power cycle. This is bat shit insane stupid! The work around is doing that silly pause and then force close the program....because that must somehow make it close without going through the commands that would result in the download to start over during the next resume attempt.

Regardless of these workarounds existing, these are major and avoidable flaws in their systems. They really lack user-friendliness and ease of use. Other companies have found ways to implement these things, so Epic needs to find a way to be competitive here and offer the same if not more features rather than less.
Those are the types of reasons I imagine why more people are not utilizing EGS!!!! Luckily I have only made it a couple games deep on Epic before I realized these flaws, so I chose to buy games elsewhere whenever possible. I will be fine purchasing more games from them in the future if they resolved these problems of course
Wait, you can't pause downloads in EGS? Have you used the storefront since it launched? 'Cause I've done that quite a bit.

Also, that workaround you're mentioning is wrong. The procedure is: move/rename game folders, start game install, pause it, copy/rename games back to install location, resume install. No force close, to application restart, nothing like that. Is it hacky? Absolutely. Is Steam's solution far superior? No doubt. But you're making it look far worse than it is.
 
Joined
Sep 20, 2019
Messages
528 (0.28/day)
Processor i9-9900K @ 5.1GHz (H2O Cooled)
Motherboard Gigabyte Z390 Aorus Master
Cooling CPU = EK Velocity / GPU = EK Vector
Memory 32GB - G-Skill Trident Z RGB @ 3200MHz
Video Card(s) AMD RX 6900 XT (H2O Cooled)
Storage Samsung 860 EVO - 970 EVO - 870 QVO
Display(s) Samsung QN90A 50" 4K TV & LG 20" 1600x900
Case Lian Li O11-D
Audio Device(s) Presonus Studio 192
Power Supply Seasonic Prime Ultra Titanium 850W
Mouse Logitech MX Anywhere 2S
Keyboard Matias RGB Backlit Keyboard
Software Windows 10 & macOS (Hackintosh)
That was true, but it was changed some time ago. Downloads now properly pause and can be resumed.

unless it's been fixed like within the last couple weeks I beg to differ. though I should clarify, I never said they cannot be paused and resumed (because you are right, you can pause and then resume, as long as you don't close the launcher). I said you cannot CLOSE THE LAUNCHER (which means you cannot shutdown/restart your PC either) and then resume. closing the launcher literally cancels the download. I'm on slow internet and do not always like leaving my PC on for days straight to download a 120GB game. it is a painful experience compared to Steam and other launchers/stores!

Wait, you can't pause downloads in EGS? Have you used the storefront since it launched? 'Cause I've done that quite a bit.

Also, that workaround you're mentioning is wrong. The procedure is: move/rename game folders, start game install, pause it, copy/rename games back to install location, resume install. No force close, to application restart, nothing like that. Is it hacky? Absolutely. Is Steam's solution far superior? No doubt. But you're making it look far worse than it is.
Speaking from experience, yes, that is exactly how I had to do it. I absolutely had to do the force close. I tried it several ways, ie, just "X"ing the window, or as Epic documented, to right click the tray icon and select quit....even that didn't work. Found some forum post saying do force close and that worked for me. It's a mess as this suggests the same methods may not even work for all
 
Joined
Dec 10, 2014
Messages
1,335 (0.36/day)
Location
Nowy Warsaw
System Name SYBARIS
Processor AMD Ryzen 5 3600
Motherboard MSI Arsenal Gaming B450 Tomahawk
Cooling Cryorig H7 Quad Lumi
Memory Team T-Force Delta RGB 2x8GB 3200CL16
Video Card(s) Colorful GeForce RTX 2060 6GV2
Storage Crucial MX500 500GB | WD Black WD1003FZEX 1TB | Seagate ST1000LM024 1TB | WD My Passport Slim 1TB
Display(s) AOC 24G2 24" 144hz IPS
Case Montech Air ARGB
Audio Device(s) Massdrop + Sennheiser PC37X | Koss KSC75
Power Supply Corsair CX650-F
Mouse Razer Viper Mini | Cooler Master MM711 | Logitech G102 | Logitech G402
Keyboard Drop + The Lord of the Rings Dwarvish
Software Tiny11 Windows 11 Education 24H2 x64
I'm pre-stating my bias. I love Steam. I love the community features (Workshop, Market). Collecting trading cards and badges for my favourite games. I love engaging in Steam forums, uploading artwork/screenshots. I love the store pages. User defined tags in store pages and other details. And most importantly USER REVIEWS. I also love the Steam overlay. Let's me look up anything on the shitty chromium browser. Let's me see what my friends are playing on the friends list so I can go join them.

If Epic thinks they can entice me to their launcher without even feature parity with Steam by just throwing millions of dollars around, they can think again. Sure I greedily picked up almost all of their free games. But that's because I hope that if they ever kill their store, they might give back Steam keys.
 
Top