- Joined
- Sep 17, 2014
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- 22,479 (6.03/day)
- Location
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System Name | Tiny the White Yeti |
---|---|
Processor | 7800X3D |
Motherboard | MSI MAG Mortar b650m wifi |
Cooling | CPU: Thermalright Peerless Assassin / Case: Phanteks T30-120 x3 |
Memory | 32GB Corsair Vengeance 30CL6000 |
Video Card(s) | ASRock RX7900XT Phantom Gaming |
Storage | Lexar NM790 4TB + Samsung 850 EVO 1TB + Samsung 980 1TB + Crucial BX100 250GB |
Display(s) | Gigabyte G34QWC (3440x1440) |
Case | Lian Li A3 mATX White |
Audio Device(s) | Harman Kardon AVR137 + 2.1 |
Power Supply | EVGA Supernova G2 750W |
Mouse | Steelseries Aerox 5 |
Keyboard | Lenovo Thinkpad Trackpoint II |
VR HMD | HD 420 - Green Edition ;) |
Software | W11 IoT Enterprise LTSC |
Benchmark Scores | Over 9000 |
Well, said jokingly or not, we have the elitism confirmed at least. Also, including board games really isn't likely to increase the numbers much - have you noticed how massively popular video games are? And just to reiterate: if the test of the world plays games at half the rate of the US, 2.5 billion is a low estimate. These numbers are, overall, quite realistic. Gaming is not an exclusive hobby, and self-proclaimed "gamers" need to get over themselves and realize that this is a great thing.
Right... now, let's get both feet on the ground again and circle back to the context in which 2.5 billion was used here.
Do you really think we have 2.5 billion non-couch-gaming, desktop-oriented gamers that can somehow make use of the IKEA gear on offer? Whát is the stereotype room you see here? Heck, its not even console gamer oriented as it shows. The couch is an object they're not marketing here.