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Alan Wake Remastered Interview with d3t and Remedy Entertainment

EPIC only is an epic fail. I've stopped using my EPIC account, and have no intention of using it again even for a game I may want to try.
I ate an apple once.
I stopped using Facebook years ago if you want to know, nobody cares, you know what I mean ?
It would be better to explain why you stopped using Epic Games and so, why you have no intention of using it again mate.
It's working as intended so far, it lacks some useless features like achievements but wait, they are working on it. The friend list and matchmaking work, the games are working. It lacks of optimizations but steam is not that light in comparison. They tend to update the client more than steam (not that much more), it's a pain to discover already installed games on a fresh install or after moving games on another disk. Is it why you stopped using it ?
 
I am dissappointed this wont have RT, especially coming from the team responsabele for Control, the parade horse of Nvidia RTX.
I know RT isnt the end all be all but if any title would make good use of it, I think that would be alan wake with the constant flashlight usage and layers of vegitation.
oh well...
No bags of money were presented so devs kindly said F U Nvidia because the market doesn't care.

Money always talks. If the economy can't support it, it will die, and RT is on that trajectory while we haven't seen the worst of mid/post-pandemic stress yet. And then there's climate. Efficiency is going to be front and center everywhere sooner rather than later, and efficiency is extremely well developed rasterized tech.

This outlook is supported by AMD's late to market approach with RT. They're clearly in wait and see mode, using minimal hardware to get maximum output for RT while doing no damage to their raster perf. In a market under pressure, this is the lower risk approach. The fact is current console gen doesn't really support it for it to make any kind of waves the next 3-5 years. So Nvidia is fighting a growing console market share with a dwindling PC dGPU market with highly expensive technology. Devs are first going to develop for consoles, and ports are supposed to be money makers.

I think it's weird when they spend all of this time and money remastering such old and meh games, like Alan Wake. Like with the movie industry, it tells me they've mostly given up. Will we see a AAA game worth buying this year? Next year? I'm not going to hold my breath.

Its like fashion, all wheels have been invented and any new wheels are also going to be round, most likely, so why not improve upon the older wheels instead? New generation of people can be fed the same shit easily. That's what we're getting. Its no coincidence you see 90's fashion pop back up in the exact same way.

We all go through phases that are frighteningly similar in our lives and the market adjusts to that.

And in gaming... even if the market is highly innovative by nature, you do see that even in new IP the same concepts are reiterated, tweaked and just 'done differently' for the sake of being different, and many attempts are just worse than what came before in terms of gameplay. The simplifaction of interfaces and controls in games is a good example - stuff gets boring that much quicker because its all been done before, we want things done quicker and we're in fact on 15-20 minute dopamine cycles of gameplay by now, because we've seen it and we want results faster now, because maybe there's a new carrot behind them. But there's really not. The carrots taste the same. That is why at some point its more attractive to look back at older games and rediscover what made them tick.
 
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