THQ Nordic today announced that it has completed the acquisition of Frankfurt-based metricminds, effectively making it a 100% subsidiary of THQ Nordic GmbH. Since its incorporation in 2001, the studio established itself as a household name for creating cutscenes, trailers, motion capture, keyframe animation, facial animation and fully finished cinematics delivered in-engine.
Notable projects the studio has been working on include: Horizon (1 and 2), Dying Light, Borderlands 2, The Surge (1 and 2), EVOLVE, Batman Arkham Origins, Tarzan 3D, Darksiders III, The Remnant: From the Ashes, and many more (at this point, Crypto forces us to mention the fact that they also worked on Destroy All Humans! 2020, as well as Destroy All Humans 2 - Reprobed; no more probing... please?).
In 2018, the studio fished (pun intended) in the VR waters of publishing and released "Catch & Release".
The acquisition includes the entire core team, comprising of specialists in the games, broadcast and film industry. The acquisition terms will not be disclosed.
View at TechPowerUp Main Site | Source
Notable projects the studio has been working on include: Horizon (1 and 2), Dying Light, Borderlands 2, The Surge (1 and 2), EVOLVE, Batman Arkham Origins, Tarzan 3D, Darksiders III, The Remnant: From the Ashes, and many more (at this point, Crypto forces us to mention the fact that they also worked on Destroy All Humans! 2020, as well as Destroy All Humans 2 - Reprobed; no more probing... please?).
In 2018, the studio fished (pun intended) in the VR waters of publishing and released "Catch & Release".
The acquisition includes the entire core team, comprising of specialists in the games, broadcast and film industry. The acquisition terms will not be disclosed.
View at TechPowerUp Main Site | Source