- Joined
- May 17, 2021
- Messages
- 3,045 (2.31/day)
Processor | Ryzen 5 5700x |
---|---|
Motherboard | B550 Elite |
Cooling | Thermalright Perless Assassin 120 SE |
Memory | 32GB Fury Beast DDR4 3200Mhz |
Video Card(s) | Gigabyte 3060 ti gaming oc pro |
Storage | Samsung 970 Evo 1TB, WD SN850x 1TB, plus some random HDDs |
Display(s) | LG 27gp850 1440p 165Hz 27'' |
Case | Lian Li Lancool II performance |
Power Supply | MSI 750w |
Mouse | G502 |
Of course I do
for 25 years, Epic MegaFail Has managed to release nothing remotely interesting in their new IP.
You know things are pretty bad when your most successful New IP game is Gears - man, that is so boring; but like anything else with Epics Megafail Official Hypetrain(tm) attached to it, you can convince anyone to buy millions of copies of shovel-ware!
They've been dumping Unreal licensing money on all this shit for two decades now, but they finally produced anther Epic Money Printer with Fortnite
Now, for some fucking reason, they feel like the solution for their success is to copy the Origin Store, except without any of the interesting exclusives? So, instead, you get the Nintendo timed-exclusives model
It's not necessarily what these power-hungry numb-nuts have been doing in the last few years - it's what they have been doing since they released their first 3d game - world domination by default (because nobody else has put in the time to port something like UT to so many platforms)
Just because they still sell games doesn't mean any of them actually worth owning - and that is the saddest part of Unreal - when was the last time Epic actually made a new, good game to go along with a new engine release?
You have a problem with priorities and another with exageration.