• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

AMD FidelityFX Super Resolution 2.0 (FSR 2.0) Unveiled

btarunr

Editor & Senior Moderator
Staff member
Joined
Oct 9, 2007
Messages
47,300 (7.52/day)
Location
Hyderabad, India
System Name RBMK-1000
Processor AMD Ryzen 7 5700G
Motherboard ASUS ROG Strix B450-E Gaming
Cooling DeepCool Gammax L240 V2
Memory 2x 8GB G.Skill Sniper X
Video Card(s) Palit GeForce RTX 2080 SUPER GameRock
Storage Western Digital Black NVMe 512GB
Display(s) BenQ 1440p 60 Hz 27-inch
Case Corsair Carbide 100R
Audio Device(s) ASUS SupremeFX S1220A
Power Supply Cooler Master MWE Gold 650W
Mouse ASUS ROG Strix Impact
Keyboard Gamdias Hermes E2
Software Windows 11 Pro
AMD today unveiled FidelityFX Super Resolution 2.0 (FSR 2.0), the second major update to the company's ambitious gaming performance enhancement that seeks to improve performance with minimal loss of image quality, by lowering game render resolution, and applying a high-quality upscaling algorithm. The star-attraction with FSR 2.0 is its new upscaling algorithm that leverages temporal data. Data from past generated frames is used to predict and add details to the current frame. This improves image quality across all presets of FSR, and at all resolutions. In some cases, the "Performance" preset of FSR 2.0 may end up looking on par with the "Quality" preset of FSR 1.0. AMD's temporal upscaling algorithm doesn't need any machine-learning hardware on the GPU.

AMD is working to integrate FSR 2.0 with several contemporary game engines, and titles that are both already released or in development. It seems like an upcoming patch of "Deathloop" will add FSR 2.0 support, since the company exclusively used the game in its image-quality comparison previews. AMD will deliver a more elaborate presentation, with an under-the-hood look at how FSR 2.0 works, in its GDC 2022 presentation slated for March 23, 2022. The company is looking to release FSR 2.0 to gamers within Q2-2022 (between April to June).



View at TechPowerUp Main Site
 
Joined
Aug 6, 2020
Messages
729 (0.46/day)
I'm excited, but because this will take months to get integrated, its going to be a boring slog!

At least we had launch-day games for the 1.0!
 
Joined
Apr 15, 2009
Messages
1,035 (0.18/day)
Processor Ryzen 9 5900X
Motherboard Gigabyte X570 Aorus Master
Cooling ARCTIC Liquid Freezer III 360 A-RGB
Memory 32 GB Ballistix Elite DDR4-3600 CL16
Video Card(s) XFX 6800 XT Speedster Merc 319 Black
Storage Sabrent Rocket NVMe 4.0 1TB
Display(s) LG 27GL850B x 2 / ASUS MG278Q
Case be quiet! Silent Base 802
Audio Device(s) Sound Blaster AE-7 / Sennheiser HD 660S
Power Supply Seasonic Vertex PX-1200
Software Windows 11 Pro 64
I'm excited, but because this will take months to get integrated, its going to be a boring slog!

At least we had launch-day games for the 1.0!
It's not out yet and it sounds like they are working to have games ready for it's launch. "The company is looking to release FSR 2.0 to gamers within Q2-2022 (between April to June)."
 
Joined
Nov 4, 2005
Messages
12,014 (1.72/day)
System Name Compy 386
Processor 7800X3D
Motherboard Asus
Cooling Air for now.....
Memory 64 GB DDR5 6400Mhz
Video Card(s) 7900XTX 310 Merc
Storage Samsung 990 2TB, 2 SP 2TB SSDs, 24TB Enterprise drives
Display(s) 55" Samsung 4K HDR
Audio Device(s) ATI HDMI
Mouse Logitech MX518
Keyboard Razer
Software A lot.
Benchmark Scores Its fast. Enough.
Vector adaptive accelerated video tech comes to the aid of gaming, I wonder if they realized FFT hardware with a sample pixel trace during Anisotropic filtering pass would hand them vector math at the same angle dependency as the AF pass which has been perfect for all vendors for years now. I would even almost guess that the difference in preset is merely the pixel sample box, 4X4, 8X8, 16X16
 
Joined
May 2, 2017
Messages
7,762 (2.78/day)
Location
Back in Norway
System Name Hotbox
Processor AMD Ryzen 7 5800X, 110/95/110, PBO +150Mhz, CO -7,-7,-20(x6),
Motherboard ASRock Phantom Gaming B550 ITX/ax
Cooling LOBO + Laing DDC 1T Plus PWM + Corsair XR5 280mm + 2x Arctic P14
Memory 32GB G.Skill FlareX 3200c14 @3800c15
Video Card(s) PowerColor Radeon 6900XT Liquid Devil Ultimate, UC@2250MHz max @~200W
Storage 2TB Adata SX8200 Pro
Display(s) Dell U2711 main, AOC 24P2C secondary
Case SSUPD Meshlicious
Audio Device(s) Optoma Nuforce μDAC 3
Power Supply Corsair SF750 Platinum
Mouse Logitech G603
Keyboard Keychron K3/Cooler Master MasterKeys Pro M w/DSA profile caps
Software Windows 10 Pro
If those sample images are representative, this looks like a good improvement over 1.0. Hopefully it's not much more complicated to implement than 1.0 either (and has decent anti-ghosting mitigations built in).
 
Joined
Mar 15, 2017
Messages
73 (0.03/day)
The stills look great, even performance mode. I'll need to see it in motion, though. I'm just happy it's a hardware-agnostic and hopefully that means broader implementation in games.
 
Joined
Apr 21, 2010
Messages
578 (0.11/day)
System Name Home PC
Processor Ryzen 5900X
Motherboard Asus Prime X370 Pro
Cooling Thermaltake Contac Silent 12
Memory 2x8gb F4-3200C16-8GVKB - 2x16gb F4-3200C16-16GVK
Video Card(s) XFX RX480 GTR
Storage Samsung SSD Evo 120GB -WD SN580 1TB - Toshiba 2TB HDWT720 - 1TB GIGABYTE GP-GSTFS31100TNTD
Display(s) Cooler Master GA271 and AoC 931wx (19in, 1680x1050)
Case Green Magnum Evo
Power Supply Green 650UK Plus
Mouse Green GM602-RGB ( copy of Aula F810 )
Keyboard Old 12 years FOCUS FK-8100

wolf

Better Than Native
Joined
May 7, 2007
Messages
8,246 (1.28/day)
System Name MightyX
Processor Ryzen 9800X3D
Motherboard Gigabyte X650I AX
Cooling Scythe Fuma 2
Memory 32GB DDR5 6000 CL30
Video Card(s) Asus TUF RTX3080 Deshrouded
Storage WD Black SN850X 2TB
Display(s) LG 42C2 4K OLED
Case Coolermaster NR200P
Audio Device(s) LG SN5Y / Focal Clear
Power Supply Corsair SF750 Platinum
Mouse Corsair Dark Core RBG Pro SE
Keyboard Glorious GMMK Compact w/pudding
VR HMD Meta Quest 3
Software case populated with Artic P12's
Benchmark Scores 4k120 OLED Gsync bliss
Very exited to see how good this is outside of marketing slides. I'll believe it's better than 1.0 for now, given its temporal that shouldn't be a hard bar to jump over. More options ftw.
 
Joined
Dec 26, 2012
Messages
1,137 (0.26/day)
Location
Babylon 5
System Name DaBeast!!! DaBeast2!!!
Processor AMD AM4 Ryzen 7 5700X3D 8C/16T/AMD AM4 RYZEN 9 5900X 12C/24T
Motherboard Gigabyte X570 Aorus Xtreme/Gigabyte X570S Aorus Elite AX
Cooling Thermaltake Water 3.0 360 AIO/Thermalright PA 120 SE
Memory 2x 16GB Corsair Vengeance RGB RT DDR4 3600C16/2x 16GB Patriot Elite II DDR4 4000MHz
Video Card(s) XFX MERC 310 RX 7900 XTX 24GB/Sapphire Nitro+ RX 6900 XT 16GB
Storage 500GB Crucial P3 Plus NVMe PCIe 4x4 + 4TB Lexar NM790 NVMe PCIe 4x4 + TG Cardea Zero Z NVMe PCIe 4x4
Display(s) Samsung LC49HG90DMEX 32:9 144Hz Freesync 2/Acer XR341CK 75Hz 21:9 Freesync
Case CoolerMaster H500M/SOLDAM XR-1
Audio Device(s) iFi Micro iDSD BL + Philips Fidelio B97/FostexHP-A4 + LG SP8YA
Power Supply Corsair HX1000 Platinum/Enermax MAXREVO 1500
Mouse Logitech G303 Shroud Ed/Logitech G603 WL
Keyboard Logitech G915/Keychron K2
Software Win11 Pro/Win11 Pro
Very exited to see how good this is outside of marketing slides. I'll believe it's better than 1.0 for now, given its temporal that shouldn't be a hard bar to jump over. More options ftw.
Need to see FSR 2.0 in action, being temporal, I'm afraid it'd have the same ghosting effect as DLSS. Only time can tell, but I and my RX 6900 XT are ever so ready for this!
 
Joined
May 2, 2017
Messages
7,762 (2.78/day)
Location
Back in Norway
System Name Hotbox
Processor AMD Ryzen 7 5800X, 110/95/110, PBO +150Mhz, CO -7,-7,-20(x6),
Motherboard ASRock Phantom Gaming B550 ITX/ax
Cooling LOBO + Laing DDC 1T Plus PWM + Corsair XR5 280mm + 2x Arctic P14
Memory 32GB G.Skill FlareX 3200c14 @3800c15
Video Card(s) PowerColor Radeon 6900XT Liquid Devil Ultimate, UC@2250MHz max @~200W
Storage 2TB Adata SX8200 Pro
Display(s) Dell U2711 main, AOC 24P2C secondary
Case SSUPD Meshlicious
Audio Device(s) Optoma Nuforce μDAC 3
Power Supply Corsair SF750 Platinum
Mouse Logitech G603
Keyboard Keychron K3/Cooler Master MasterKeys Pro M w/DSA profile caps
Software Windows 10 Pro
Need to see FSR 2.0 in action, being temporal, I'm afraid it'd have the same ghosting effect as DLSS. Only time can tell, but I and my RX 6900 XT are ever so ready for this!
I would say I agree, except as a fellow 6900 XT owner we're probably among the people least in need of this :rolleyes:
 
Joined
Dec 26, 2012
Messages
1,137 (0.26/day)
Location
Babylon 5
System Name DaBeast!!! DaBeast2!!!
Processor AMD AM4 Ryzen 7 5700X3D 8C/16T/AMD AM4 RYZEN 9 5900X 12C/24T
Motherboard Gigabyte X570 Aorus Xtreme/Gigabyte X570S Aorus Elite AX
Cooling Thermaltake Water 3.0 360 AIO/Thermalright PA 120 SE
Memory 2x 16GB Corsair Vengeance RGB RT DDR4 3600C16/2x 16GB Patriot Elite II DDR4 4000MHz
Video Card(s) XFX MERC 310 RX 7900 XTX 24GB/Sapphire Nitro+ RX 6900 XT 16GB
Storage 500GB Crucial P3 Plus NVMe PCIe 4x4 + 4TB Lexar NM790 NVMe PCIe 4x4 + TG Cardea Zero Z NVMe PCIe 4x4
Display(s) Samsung LC49HG90DMEX 32:9 144Hz Freesync 2/Acer XR341CK 75Hz 21:9 Freesync
Case CoolerMaster H500M/SOLDAM XR-1
Audio Device(s) iFi Micro iDSD BL + Philips Fidelio B97/FostexHP-A4 + LG SP8YA
Power Supply Corsair HX1000 Platinum/Enermax MAXREVO 1500
Mouse Logitech G303 Shroud Ed/Logitech G603 WL
Keyboard Logitech G915/Keychron K2
Software Win11 Pro/Win11 Pro
I would say I agree, except as a fellow 6900 XT owner we're probably among the people least in need of this :rolleyes:
Oh, but there are titles that pushes my RX 6900 XT even at exactly half 4K, 3840x1080 to be precise. Metro Exodus PC Enhanced is a fine example especially with RT enabled, but unfortunately, nVidia has locked the game dev (4A?) into DLSS only.
 
Joined
May 2, 2017
Messages
7,762 (2.78/day)
Location
Back in Norway
System Name Hotbox
Processor AMD Ryzen 7 5800X, 110/95/110, PBO +150Mhz, CO -7,-7,-20(x6),
Motherboard ASRock Phantom Gaming B550 ITX/ax
Cooling LOBO + Laing DDC 1T Plus PWM + Corsair XR5 280mm + 2x Arctic P14
Memory 32GB G.Skill FlareX 3200c14 @3800c15
Video Card(s) PowerColor Radeon 6900XT Liquid Devil Ultimate, UC@2250MHz max @~200W
Storage 2TB Adata SX8200 Pro
Display(s) Dell U2711 main, AOC 24P2C secondary
Case SSUPD Meshlicious
Audio Device(s) Optoma Nuforce μDAC 3
Power Supply Corsair SF750 Platinum
Mouse Logitech G603
Keyboard Keychron K3/Cooler Master MasterKeys Pro M w/DSA profile caps
Software Windows 10 Pro
Oh, but there are titles that pushes my RX 6900 XT even at exactly half 4K, 3840x1080 to be precise. Metro Exodus PC Enhanced is a fine example especially with RT enabled, but unfortunately, nVidia has locked the game dev (4A?) into DLSS only.
Yeah, I enjoyed Metro: Exodus with everything cranked at 1440p, but I can imagine it struggling at 4k - there were areas where it did so at 1440p even. Still, we're still in a rather privileged position when our complaints are "my GPU can't handle every game with settings cranked at max resolution" :D
 
Joined
Jul 9, 2015
Messages
3,413 (0.99/day)
System Name M3401 notebook
Processor 5600H
Motherboard NA
Memory 16GB
Video Card(s) 3050
Storage 500GB SSD
Display(s) 14" OLED screen of the laptop
Software Windows 10
Benchmark Scores 3050 scores good 15-20% lower than average, despite ASUS's claims that it has uber cooling.
If those sample images are representative, this looks like a good improvement over 1.0. Hopefully it's not much more complicated to implement than 1.0 either (and has decent anti-ghosting mitigations built in).
Uh, spacial to TAA derivative, it sure is more complex (need motion vectors)
 
Joined
May 2, 2017
Messages
7,762 (2.78/day)
Location
Back in Norway
System Name Hotbox
Processor AMD Ryzen 7 5800X, 110/95/110, PBO +150Mhz, CO -7,-7,-20(x6),
Motherboard ASRock Phantom Gaming B550 ITX/ax
Cooling LOBO + Laing DDC 1T Plus PWM + Corsair XR5 280mm + 2x Arctic P14
Memory 32GB G.Skill FlareX 3200c14 @3800c15
Video Card(s) PowerColor Radeon 6900XT Liquid Devil Ultimate, UC@2250MHz max @~200W
Storage 2TB Adata SX8200 Pro
Display(s) Dell U2711 main, AOC 24P2C secondary
Case SSUPD Meshlicious
Audio Device(s) Optoma Nuforce μDAC 3
Power Supply Corsair SF750 Platinum
Mouse Logitech G603
Keyboard Keychron K3/Cooler Master MasterKeys Pro M w/DSA profile caps
Software Windows 10 Pro
Uh, spacial to TAA derivative, it sure is more complex (need motion vectors)
Sure, but how difficult are those to actually get out of the game? Can't AMD just write sample code for various engines and help devs adjust it as needed?
 
Joined
Sep 8, 2009
Messages
1,077 (0.19/day)
Location
Porto
Processor Ryzen 9 5900X
Motherboard Gigabyte X570 Aorus Pro
Cooling AiO 240mm
Memory 2x 32GB Kingston Fury Beast 3600MHz CL18
Video Card(s) Radeon RX 6900XT Reference (amd.com)
Storage O.S.: 256GB SATA | 2x 1TB SanDisk SSD SATA Data | Games: 1TB Samsung 970 Evo
Display(s) LG 34" UWQHD
Audio Device(s) X-Fi XtremeMusic + Gigaworks SB750 7.1 THX
Power Supply XFX 850W
Mouse Logitech G502 Wireless
VR HMD Lenovo Explorer
Software Windows 10 64bit
I would say I agree, except as a fellow 6900 XT owner we're probably among the people least in need of this :rolleyes:

Unless you're trying to play Cyberpunk with RT global illumination...
 
Joined
Oct 27, 2020
Messages
798 (0.53/day)
Anandtech decided to update their FSR 2.0 article judging validity in a report from Computer base.de and although at first they thought (like most of the people) that the method is going to be DP4a based, now according to Computer base.de there is confirmation from AMD that the method they using is purely non-ML and DP4a-free (I suppose Anandtech crosschecked Computer base.de story with their AMD sources before updating their article) https://www.anandtech.com/show/1731...emporal-upscaling-tech-for-games-coming-in-q2
Supposedly FSR 2.0 is using advanced algorithms that can detect relationships between different frames and resolutions and produce much better results than FSR 1.0.
That's interesting, I guess we will know more in a few days after the GDC session.
 
Last edited:

wolf

Better Than Native
Joined
May 7, 2007
Messages
8,246 (1.28/day)
System Name MightyX
Processor Ryzen 9800X3D
Motherboard Gigabyte X650I AX
Cooling Scythe Fuma 2
Memory 32GB DDR5 6000 CL30
Video Card(s) Asus TUF RTX3080 Deshrouded
Storage WD Black SN850X 2TB
Display(s) LG 42C2 4K OLED
Case Coolermaster NR200P
Audio Device(s) LG SN5Y / Focal Clear
Power Supply Corsair SF750 Platinum
Mouse Corsair Dark Core RBG Pro SE
Keyboard Glorious GMMK Compact w/pudding
VR HMD Meta Quest 3
Software case populated with Artic P12's
Benchmark Scores 4k120 OLED Gsync bliss
being temporal, I'm afraid it'd have the same ghosting effect as DLSS.
Can't say I ever really notice ghosting. If you're super duper sensitive to it you might not like FSR 2.0 then (and I suppose TAA in general) but it's never been even close to eye catching or bad for me using DLSS. I welcome our temporal future.
 
Joined
Aug 6, 2020
Messages
729 (0.46/day)
It's not out yet and it sounds like they are working to have games ready for it's launch. "The company is looking to release FSR 2.0 to gamers within Q2-2022 (between April to June)."

When they announced 1.0, they had seven games ready-to-go

On launch, FSR supported the following seven games:


  • 22 Racing Series
  • Anno 1800™
  • Evil Genius® 2: World Domination
  • Godfal
  • Kingshunt
  • Terminator™: Resistance
  • The Riftbreaker™

The fact that there are none this time means we are months away; I guess lintels new FSR competitor forced them to rush this out?
 
Joined
May 2, 2017
Messages
7,762 (2.78/day)
Location
Back in Norway
System Name Hotbox
Processor AMD Ryzen 7 5800X, 110/95/110, PBO +150Mhz, CO -7,-7,-20(x6),
Motherboard ASRock Phantom Gaming B550 ITX/ax
Cooling LOBO + Laing DDC 1T Plus PWM + Corsair XR5 280mm + 2x Arctic P14
Memory 32GB G.Skill FlareX 3200c14 @3800c15
Video Card(s) PowerColor Radeon 6900XT Liquid Devil Ultimate, UC@2250MHz max @~200W
Storage 2TB Adata SX8200 Pro
Display(s) Dell U2711 main, AOC 24P2C secondary
Case SSUPD Meshlicious
Audio Device(s) Optoma Nuforce μDAC 3
Power Supply Corsair SF750 Platinum
Mouse Logitech G603
Keyboard Keychron K3/Cooler Master MasterKeys Pro M w/DSA profile caps
Software Windows 10 Pro
When they announced 1.0, they had seven games ready-to-go

On launch, FSR supported the following seven games:


  • 22 Racing Series
  • Anno 1800™
  • Evil Genius® 2: World Domination
  • Godfal
  • Kingshunt
  • Terminator™: Resistance
  • The Riftbreaker™

The fact that there are none this time means we are months away; I guess lintels new FSR competitor forced them to rush this out?
None? I believe Deathloop is a game? I see your point, but this might as well just be them not wanting to spoil things, especially knowing how variable game launch windows can be.
 
Joined
Sep 8, 2009
Messages
1,077 (0.19/day)
Location
Porto
Processor Ryzen 9 5900X
Motherboard Gigabyte X570 Aorus Pro
Cooling AiO 240mm
Memory 2x 32GB Kingston Fury Beast 3600MHz CL18
Video Card(s) Radeon RX 6900XT Reference (amd.com)
Storage O.S.: 256GB SATA | 2x 1TB SanDisk SSD SATA Data | Games: 1TB Samsung 970 Evo
Display(s) LG 34" UWQHD
Audio Device(s) X-Fi XtremeMusic + Gigaworks SB750 7.1 THX
Power Supply XFX 850W
Mouse Logitech G502 Wireless
VR HMD Lenovo Explorer
Software Windows 10 64bit
The fact that there are none this time means we are months away; I guess lintels new FSR competitor forced them to rush this out?
AMD used a very different approach between announcing FSR1.0 and FSR2.0.

For FSR1.0 they announced a soft-launch date weeks in advance,, to then show it off in a dedicated presentation. For FSR2.0 they updated their webpage and posted a couple of videos on youtube, without any warning.

AMD's marketing teams are steadily distancing themselves from Raja Koduri's methods. They now disclose the info when they're closer to put the solution in the market, which IMO is a good thing.
What we saw last week was a precursor to their GDC presentation which is happening the day after tomorrow. They probably mentioned only Deathloop because of some sort of cross-promotion deal, but I'd bet they'll be talking about other games adopting FSR2.0 during that presentation.

Most games that already implement motion vectors might have FSR2.0 enabled with a low development cost/time, and that would include all titles with DLSS2.
 
Joined
Jul 16, 2014
Messages
8,219 (2.16/day)
Location
SE Michigan
System Name Dumbass
Processor AMD Ryzen 7800X3D
Motherboard ASUS TUF gaming B650
Cooling Artic Liquid Freezer 2 - 420mm
Memory G.Skill Sniper 32gb DDR5 6000
Video Card(s) GreenTeam 4070 ti super 16gb
Storage Samsung EVO 500gb & 1Tb, 2tb HDD, 500gb WD Black
Display(s) 1x Nixeus NX_EDG27, 2x Dell S2440L (16:9)
Case Phanteks Enthoo Primo w/8 140mm SP Fans
Audio Device(s) onboard (realtek?) - SPKRS:Logitech Z623 200w 2.1
Power Supply Corsair HX1000i
Mouse Steeseries Esports Wireless
Keyboard Corsair K100
Software windows 10 H
Benchmark Scores https://i.imgur.com/aoz3vWY.jpg?2

to add to this.
 
Joined
Sep 8, 2009
Messages
1,077 (0.19/day)
Location
Porto
Processor Ryzen 9 5900X
Motherboard Gigabyte X570 Aorus Pro
Cooling AiO 240mm
Memory 2x 32GB Kingston Fury Beast 3600MHz CL18
Video Card(s) Radeon RX 6900XT Reference (amd.com)
Storage O.S.: 256GB SATA | 2x 1TB SanDisk SSD SATA Data | Games: 1TB Samsung 970 Evo
Display(s) LG 34" UWQHD
Audio Device(s) X-Fi XtremeMusic + Gigaworks SB750 7.1 THX
Power Supply XFX 850W
Mouse Logitech G502 Wireless
VR HMD Lenovo Explorer
Software Windows 10 64bit
Most games that already implement motion vectors might have FSR2.0 enabled with a low development cost/time, and that would include all titles with DLSS2.

Lo and behold, going for games with DLSS2 to nullify Nvidia's proprietary solution is exactly what AMD is targeting with FSR 2.0.






Fastest way to implement FSR2.0 is to adapt a game that already has DLSS2. Less than 3 days' work on games that already support DLSS2.
 
Top