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Depends on what you need in terms of "real-world speed" - most things are perfectly good with a locked 12 ms frametime on variable-refresh displays, which is super easily achievable on Zen3/ADL.
Other things are more low latency focused, which makes them very stutter-sensitive. They want a stable, high framerate, without any massive distracting stutters (very low minimum FPS).
6.7% Increase in average FPS? Pretty meaningless.
17.4% Increase in low-FPS scenarios? Very nice.
68.9% Increase in minimum FPS? Incredible! (
visible in a much less "pretty" graph)