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Skull and Bones Launches on the 8th of November 2022

Satire, man, it's just satire. ;-)


One of the games was released in 2019. It's utterly bad from what I can find, but if that's old I'm pushing daisies.
I'm specifically referring to Dungeon Siege: Legends of Aranna, which came out in the early 2000's. 20 years I would consider to be quite old for a game nowadays.
 
I'm specifically referring to Dungeon Siege: Legends of Aranna, which came out in the early 2000's. 20 years I would consider to be quite old for a game nowadays.
Spank you kindly for clarifying.

The most common cause for this is expired licences for music or other assets, which are often licenced on limited time contracts. Which is, to be clear, incredibly stupid, but that's the modus operandi for the music industry as well as a lot of other licencing.
I'd give you a gold star just for writing licence -- with that second "c" -- correctly when used as a noun!
 
Thanks, but that only says pirates had a (major) base of operations. My question was more specific: were there pirate captains that would actually run fleets? As in 10-20 vessels operating together on a permanent basis?

Depends on what you mean by "permanent", and "fleet" I guess. There were pirate "fleets", but they weren't permanent in the same way as say the Royal Navy was permanent. But single pirates, or groups, could definitely have command of a whole bunch of ships. But they would disperse after that leader died. A national fleet depends on government and structure, so in that regard pirate fleets didn't exists, or couldn't exist (unless you count privateers being part of a fleet, which one might).
 
Can't read the title of the game without thinking of 'old man Dubya
 
so, this a new MMORPg just like the honor by ubisoft..... ok, then..... i am going to skip this pc game.....
 
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