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System Name | RBMK-1000 |
---|---|
Processor | AMD Ryzen 7 5700G |
Motherboard | ASUS ROG Strix B450-E Gaming |
Cooling | DeepCool Gammax L240 V2 |
Memory | 2x 8GB G.Skill Sniper X |
Video Card(s) | Palit GeForce RTX 2080 SUPER GameRock |
Storage | Western Digital Black NVMe 512GB |
Display(s) | BenQ 1440p 60 Hz 27-inch |
Case | Corsair Carbide 100R |
Audio Device(s) | ASUS SupremeFX S1220A |
Power Supply | Cooler Master MWE Gold 650W |
Mouse | ASUS ROG Strix Impact |
Keyboard | Gamdias Hermes E2 |
Software | Windows 11 Pro |
So you live in Randomville in the middle of nowhere, with a slow ADSL that's barely a few Mbps fast, and thought you could enjoy Call of Duty: Modern Warfare II on PlayStation 5 with its disc version? Think again. It turns out that the disc version of this game doesn't actually have the game on the disc. That's right, those unlucky enough to buy the disc version found that it only contained 72 MB of data, which when autorun, gets the console to fetch the up to 151 GB of the game's payload over the Internet. The disc only acts like a hardware DRM, in the same way as certain expensive software ship with USB flash drives that need to be plugged in for you to use the software.
After enduring the massive download, you're required to keep the disc inserted to play the game. It is possible to ship the entire game in two 50 GB Blu-ray discs with the best available compression tech. The problem with CoD off-late has been that the developers either forgot how to distribute game patches, or are using the sheer file-size of patches as an anti-piracy measure; with most of them spanning several dozen gigabytes, and major updates even fetching the entire game's triple-figure GB payload all over again. This 72 MB disc-based distribution is below the belt.
View at TechPowerUp Main Site | Source
After enduring the massive download, you're required to keep the disc inserted to play the game. It is possible to ship the entire game in two 50 GB Blu-ray discs with the best available compression tech. The problem with CoD off-late has been that the developers either forgot how to distribute game patches, or are using the sheer file-size of patches as an anti-piracy measure; with most of them spanning several dozen gigabytes, and major updates even fetching the entire game's triple-figure GB payload all over again. This 72 MB disc-based distribution is below the belt.
View at TechPowerUp Main Site | Source