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System Name | RBMK-1000 |
---|---|
Processor | AMD Ryzen 7 5700G |
Motherboard | ASUS ROG Strix B450-E Gaming |
Cooling | DeepCool Gammax L240 V2 |
Memory | 2x 8GB G.Skill Sniper X |
Video Card(s) | Palit GeForce RTX 2080 SUPER GameRock |
Storage | Western Digital Black NVMe 512GB |
Display(s) | BenQ 1440p 60 Hz 27-inch |
Case | Corsair Carbide 100R |
Audio Device(s) | ASUS SupremeFX S1220A |
Power Supply | Cooler Master MWE Gold 650W |
Mouse | ASUS ROG Strix Impact |
Keyboard | Gamdias Hermes E2 |
Software | Windows 11 Pro |
Intel Graphics today released the Arc Graphics Driver 31.0.101.3802 beta. The drivers introduce Game On (day-zero) optimization for "Sonic Frontiers," "Marvel's Spider-Man: Miles Morales," "Call of Duty: Warzone 2.0," and "Dysterra." The drivers also improve performance of a handful games such as "Chrorus," "DiRT 5," "Far Cry 6," "Ghostwire Tokyo," "Gotham Knights," "Marvel's Guardians of the Galaxy," and "Sniper Elite 5," by anywhere between 3% to 8%, at specific resolutions of 1080p or 1440p.
Among the handful issues fixed with this release include flickering of certain textures in the "Cultist Base" level of "DOOM Eternal," lower than expected performance in Tom Clancy's "Rainbow Six Siege," lighting or flickering issues with "Death Stranding" Director's Cut," and display corruption lines noticed with 2x MSAA enabled in "Forza Horizon 5." Grab the drivers from the link below.
DOWNLOAD: Intel Arc 31.0.101.3802 Game On Drivers
Intel Game On Driver support on Intel Arc A-series Graphics for:
Fixed Issues Related to Driver
View at TechPowerUp Main Site
Among the handful issues fixed with this release include flickering of certain textures in the "Cultist Base" level of "DOOM Eternal," lower than expected performance in Tom Clancy's "Rainbow Six Siege," lighting or flickering issues with "Death Stranding" Director's Cut," and display corruption lines noticed with 2x MSAA enabled in "Forza Horizon 5." Grab the drivers from the link below.
DOWNLOAD: Intel Arc 31.0.101.3802 Game On Drivers
Intel Game On Driver support on Intel Arc A-series Graphics for:
- Sonic Frontiers
- Marvels Spiderman: Miles Morales
- Call of Duty: Warzone 2.0
- Dysterra
- Chorus: Up to 3% using 1440p with Epic settings.
- Dirt 5: Up to 8% using 1440p with Ultra High settings.
- Far Cry 6:
- Up to 3% using 1080p with Ultra preset settings.
- Up to 3% using 1440p with Ultra preset settings.
- Forza Horizon 5
- Up to 3% using 1080p with Extreme settings.
- Up to 3% using 1440p with High preset settings.
- Ghostwire Tokyo: Up to 7% using 1440p with Cinematic settings.
- Gotham Knights: Up to 5% using 1080p with Highest preset settings.
- Marvel's Guardians of the Galaxy
- Up to 3% using 1080p with Ultra preset settings.
- Up to 3% using 1440p with High preset settings.
- Sniper Elite 5: Up to 3% using 1080p with Ultra settings
Fixed Issues Related to Driver
- Doom Eternal (Vulkan) may exhibit flickering corruption on certain textures in the "cultist base" map.
- Tom Clancy's Rainbow Six Siege (DX11) may experience lower than expected game performance.
- Death Stranding Director's Cut (DX12) may exhibit lighting or flickering corruption.
- Forza Horizon 5 (DX12) may experience corruption lines when MSAA 2x is enabled
- Sonic Frontiers (DX11) may experience flickering corruption on Intel Arc A380 Graphics Products when Frame Rate Limit setting is set to 60. A workaround is to set Frame Rate Limit to 30.
- Call of Duty: Vanguard (DX12) may experience missing or corrupted shadows during the Submarine mission.
- Payday 2 (DX9) may exhibit flickering corruption on specific water surfaces.
- System may hang while waking up from sleep. May need to power cycle the system for recovery.
- GPU hardware acceleration may not be available for media playback and encode with some versions of Adobe Premiere Pro.
- Blender may exhibit corruption while using Nishita Sky texture node
- Arc Control may not start automatically after reboot.
- Arc Control may not show up in Add or Remove programs list after update.
- Hot-plugging a secondary display with Arc Control invoked may cause Arc Control to be unresponsive.
- Hot-plugging a display with Arc Control Studio Capture audio device set to display audio may cause an error when attempting to capture or broadcast.
- Hot-plugging peripheral devices such as cameras, microphones, or displays while Arc Control is open may cause Arc Control to become unresponsive.
- Arc Control may incorrectly show Studio Capture as active when putting the system to sleep while recording
- Resetting Arc Control to application defaults may not reset global "Tearing Migration" modes to default
- Some Arc Control Telemetry metrics may not align with 3rd party applications or built-in OS functions.
- Windows UAC Admin is required to install and launch Arc Control.
- Arc Control may not scale automatically and may cause some UI toggles to become unresponsive when changing from a 1080p resolution to a 4K resolution. A workaround is to revert resolution or reboot.
- Some applications may exhibit a transparent or blank window when CMAA is set to "Force ON" globally.
- Some applications may exhibit pixel corruption when Sharpening Filter is enabled globally.
- A 1440p resolution selection in Arc Control Studio Capture may be unavailable when the display native resolution is 4K.
- Arc Control Studio Camera overlay position may not retain desired position and size after a system restart.
- The Arc Control Studio Camera tab may take longer than expected responsiveness upon the first navigation.
- Arc Control capture might stop working after system wake up from sleep
View at TechPowerUp Main Site