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Bungie Updates Halo 3 Matchmaking System in Xbox Live

zekrahminator

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With an estimated 4.4 million players, Bungie has an obligation to provide a quality multi-player environment for Halo 3 gamers. Fortunately, that's exactly what they are doing. Bungie recently announced a lot of changes to the way Halo 3 servers match up gamers. The most important change: There will be a lot less "shottie snipers" lying around, to the disappointment of whiny 10 year old brats around the world. The rest of the changes, which are already incorporated into Xbox Live...
  • Big Team Battle matches are now 16-player affairs.
  • In the Team Slayer playlist, the appearance of Shotty Snipers has been greatly reduced.
  • Now, when players veto Shotty Snipers, the game that results from the veto will not be Shotty Snipers.
  • In one-sided VIP matches, the attacking team will now see a waypoint for the VIP they are hunting.
  • In Lone Wolves, Slayer gametypes will appear more frequently.

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Heheh. I haven't had a chance to play it yet, but i will tonight. I must say that the game-types were always a problem in halo 2. There were too many random gametypes for the teamslayer matchmaking setting when sometimes all you wanted to play was just straight TS normal weapons.

I always liked the weapons meant for the map. Different starting weapons change the game enough without changing the map weapons. Thats why all my standard gametypes were minor mofications to the original gametype. Different starting weapons and whatnot. Adding turrets in some maps can make choke points hell for assaulting teams.
 
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wow thats great and all but how bout actually fixing some things that are wrong with the matchmaking in general like how i takes like 5 min to find a BTB match with 5 ppl all on open nat's ? says theres like 9k ppl playing and can only find like 13 matches for the first 2 min then joins a buncha bad matches where it resets back to the party launch cause the session failed
 
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