zekrahminator
McLovin
- Joined
- Jan 29, 2006
- Messages
- 9,066 (1.31/day)
- Location
- My house.
Processor | AMD Athlon 64 X2 4800+ Brisbane @ 2.8GHz (224x12.5, 1.425V) |
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Motherboard | Gigabyte sumthin-or-another, it's got an nForce 430 |
Cooling | Dual 120mm case fans front/rear, Arctic Cooling Freezer 64 Pro, Zalman VF-900 on GPU |
Memory | 2GB G.Skill DDR2 800 |
Video Card(s) | Sapphire X850XT @ 580/600 |
Storage | WD 160 GB SATA hard drive. |
Display(s) | Hanns G 19" widescreen, 5ms response time, 1440x900 |
Case | Thermaltake Soprano (black with side window). |
Audio Device(s) | Soundblaster Live! 24 bit (paired with X-530 speakers). |
Power Supply | ThermalTake 430W TR2 |
Software | XP Home SP2, can't wait for Vista SP1. |
With an estimated 4.4 million players, Bungie has an obligation to provide a quality multi-player environment for Halo 3 gamers. Fortunately, that's exactly what they are doing. Bungie recently announced a lot of changes to the way Halo 3 servers match up gamers. The most important change: There will be a lot less "shottie snipers" lying around, to the disappointment of whiny 10 year old brats around the world. The rest of the changes, which are already incorporated into Xbox Live...
View at TechPowerUp Main Site
- Big Team Battle matches are now 16-player affairs.
- In the Team Slayer playlist, the appearance of Shotty Snipers has been greatly reduced.
- Now, when players veto Shotty Snipers, the game that results from the veto will not be Shotty Snipers.
- In one-sided VIP matches, the attacking team will now see a waypoint for the VIP they are hunting.
- In Lone Wolves, Slayer gametypes will appear more frequently.
View at TechPowerUp Main Site