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Oddball Tactical Shooter Lemnis Gate Shutting Down in July, Publisher Frontier Foundry on Shaky Ground

T0@st

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Lemnis Gate is set to be shutdown by July of this year, according to an update issued on the game's Steam page, dated March 9, 2023. Ratloop Games Canada and Frontier Foundry addressed the fanbase with sad news via a joint statement: "To the Lemnis Gate Community, we want to thank you all for your support with Lemnis Gate, joining us for many incredible rounds in the loop. We've truly loved seeing your passion for the game, the mind-bending strategies you created and how you embraced this innovative twist on the FPS genre. Lemnis Gate has been an ambitious project that we are privileged to have brought to life together, so it's with sadness that we share this news today."

The game is due to be removed from all platforms by April 11, 2023. The developer and publisher set a date for the tactical PvP title's shutdown: "Lemnis Gate will be removed from sale on all platforms. However, we will be keeping the multiplayer servers online so you can all continue to enter the loop until July 11 2023, at which point they will be closed. Console players will still be able to access local multiplayer and training modes, however PC players will be unable to play beyond that point."



The popularity of Lemnis Gate has fallen sharply since its launch in September of 2021, despite a positive reception at launch, and announcements from the development team have been a rarity. Last week's update was the first since late December 2021, which did not bode well for the game's lifespan. It is very possible that the ambitious scope of Lemnis Gate's genre mashing premise was a hard sell to the average fan of competitive online shooters. Turn-based mechanics that revolve around a 25-second time loop during onlines matches were touted as the title's unique selling points.



Publisher Frontier Foundry's release schedule for future games has been cleared for the next financial year. Parent company Frontier Developments, best known for producing space-sim juggernaut Elite Dangerous, announced plans to scale back its revenue projections. The January 2023 statement outlines a reassessment of the publisher division: "Given our mixed experience of third-party publishing in terms of financial success to date, we are assessing our strategy for Foundry in light of such experiences and competitive trends in the market, in particular, we are reviewing the return on investment achieved by Foundry."


Lemnis Gate is the revolutionary turn-based combat strategy FPS taking place in a time loop. Master the unique abilities of powerful deep-space operatives and compete in mind-bending four-dimensional battles. Available to purchase (until April 11, 2023) on the following gaming platforms: PC, PlayStation 5, Xbox Series X|S, PlayStation 4 and Xbox One.

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The fact it is always online would have kept me away. You don’t buy these games, you rent them. Yet another “live service” corpse for the heap.
 
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Watching the live-service games industry continue to crumble just brings a smile to my face.

F for everyone who has been "buying" these games.

Quite frankly, once they announce the game is shutting down, they should no longer have it available to purchase unless it has an offline mode.
 
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This is why Elite Dangerous (from the same parent company) got a crappy first person shooter expansion instead of new space content - they probably reused some code from "Lemnis gate". One more game I liked but is getting buried by bad management decisions. Instead of keeping the best space simulation game as a SPACE simulator, no, let's add "me too" first person shooter content.
 
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Instead of keeping the best space simulation game as a SPACE simulator, no, let's add "me too" first person shooter content.
ooooof. I felt that
 
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Part of their problem, I think, is that I'd literally never heard of this game until now. But as others said, another, bigger part is that live-service FPS games are an anathema to me, because they're invariably all the same s**t with a different skin. I have no intention of paying my hard-earned money to developers and publishers for derivative, low-effort garbage. Try making good games sometime!
 
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Part of their problem, I think, is that I'd literally never heard of this game until now. But as others said, another, bigger part is that live-service FPS games are an anathema to me, because they're invariably all the same s**t with a different skin. I have no intention of paying my hard-earned money to developers and publishers for derivative, low-effort garbage. Try making good games sometime!
You really never have search how you play it to say that. It's nothing like what you can play in other FPS, in your round you have to setup trap, shoot to nothing to probably put some damage in 2-3 loop if you have made your opponent go where you want him to be, it was a really ambitious games not handle properly. The fact that it's not gonna be playable in peer to peer or localy is terrible.
 
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