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NVIDIA Reflex Coming To More Games, Now Available In Atomic Heart and THE FINALS

GFreeman

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NVIDIA Reflex is a must-have in games, reducing system latency so your actions occur quicker, making you more competitive in multiplayer matches, and single-player titles more responsive and enjoyable. Reflex is available in the most popular multiplayer and esports games, is supported on GeForce graphics cards dating back to the 900 Series, and only takes a single click to enable.

NVIDIA Reflex is used by over 20 million players each month, and game adoption is ever increasing. 6 games recently added support, including Dying Light 2 Stay Human, Hi-Fi RUSH, HITMAN World of Assassination, and World of Warcraft, and this month more join the party. So read on to learn about the addition of NVIDIA Reflex to Atomic Heart, Diablo IV, Forza Horizon 5, Redfall, and The FINALS.



Diablo IV Will Get NVIDIA Reflex
Previously, Blizzard announced that ray tracing will be added to Diablo IV post-launch to enhance your endless battles. Today, we can reveal that Diablo IV will feature support for NVIDIA DLSS 3 and Reflex when it launches June 6th!

GeForce RTX 40 Series gamers can multiply frame rates, other GeForce RTX gamers can accelerate performance with DLSS 2, and several generations of GeForce gamers can reduce system latency with NVIDIA Reflex. Check out our DLSS 3 Diablo IV announce video:


Reflex Reduces Latency in More Games
Over 60 released games support NVIDIA Reflex, enabling GeForce players to reduce system latency significantly, for the most responsive gaming experience possible on any platform. Since our last Reflex update, even more titles have introduced Reflex technology for their players, giving millions of GeForce gamers a superior experience:

  • Atomic Heart: Mundfish's madcap first-person shooter reduces system latency by up to 59% with NVIDIA Reflex, and using NVIDIA DLSS 3 players can multiply performance.
  • THE FINALS: Embark Studios' innovative free-to-play shooter is available in closed beta until March 22nd, before officially launching later this year. In the beta, you can reduce system latency by up to 55% with Reflex, accelerate performance with DLSS 3, and enhance the game's RTXGI global illumination lighting with ray tracing. For more details and an RTX video, head on over to our dedicated THE FINALS Closed Beta article.
  • Forza Horizon 5: Playground Games' Forza Horizon 5 is one of the best-rated open-world racing games of all time, enabling players to blast through a highly-detailed and authentic Mexico setting, in everything from everyday vehicles to the world's greatest hypercars. On March 28th, a new update races onto PCs everywhere, bringing with it support for NVIDIA DLSS 3 and NVIDIA Reflex. When activated, DLSS 3 enables GeForce RTX 40 Series GPUs to break the 120 FPS barrier at 4K.
  • Redfall: NVIDIA and Bethesda have partnered to bring our full slate of game-changing technologies to Redfall, an open-world, co-op FPS from Arkane Austin, the award-winning team behind Prey and Dishonored. Reduce system latency with Reflex, accelerate performance with DLSS 3, and marvel at ray-traced effects arriving post-launch.

In each title, enter the video options and enable NVIDIA Reflex to reduce system latency on your system. For even lower latency, select "On + Boost", and optimize other parts of your system to further reduce system latency.

For a complete list of all 60-plus supported NVIDIA Reflex games, head here.

Alienware 500 Hz G-Sync Gaming Monitor Available This Month
Esport professionals and top-ranked competitive players look for every advantage to assure success. In recent years, that has meant upgrading to the fastest monitors available, driven by the fastest GeForce RTX graphics cards, giving players lower system latency and a measurable competitive advantage.

Now, for players of Counter-Strike: Global Offensive, Rocket League, VALORANT, and other games with uncapped frame rates, there's a new upgrade option: the Alienware AW2524H 500 Hz gaming monitor. On the fastest GeForce RTX PCs, players can attain 500 frames per second, and render action at 500 Hz on this new 1080p NVIDIA G-SYNC display with Reflex.

Combined with a Reflex-compatible mouse, system optimizations, and in-game Reflex integrations, players with the Alienware 500 Hz can experience the lowest system latency possible.

If you want to up your game, the Alienware 500 Hz Gaming Monitor (AW2524H) ships out to customers in North America this month.



New Mice With NVIDIA Reflex Analyzer Support Available Now
NVIDIA Reflex-compatible mice work in concert with GeForce Experience and NVIDIA Reflex gaming monitors to measure end-to-end system latency, from the click of a mouse, to the action occurring in the game, to that being shown on your display. Identify bottlenecks, minimize latency, and get the most responsive gaming possible, helping you maximize your potential.

This month sees the release of 5 new NVIDIA Reflex-compatible mice: Cooler Master's MM311, MM712, and MM731. Plus the CLUTCH GM51 LIGHTWEIGHT, and CLUTCH GM51 LIGHTWEIGHT WIRELESS from MSI.



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Frick

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I wonder, does anyone use this? :D

I tried in some single player games but to be honest I'm really not sensitive to input lag in the first place so I couldn't notice anything.
Only thing I did notice that in my case/on my system it completely messed up the performance in Cyberpunk if it was enabled.

Took me some time to find out what the hell happened with my game, apparently after they updated it into the game it also auto enabled itself.:shadedshu: 'it was messing up my gpu % usage in that game which caused bigger than usual frame drops when driving around'
 
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I use it in Mordhau, not that I need it to crush my enemies, see them driven before me, and hear the lamentations of their women.
 
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Benchmark Scores They're pretty good, nothing crazy.
It's useful for those that don't know how to properly cap their FPS.
What? what does that even mean?

I use this to make Hogwarts legacy and cyberpunk feel smoother - 100fps -> 135 FPS cap with RT on.
 
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