Yes, it's pretty obvious they didn't have time to flesh out all the details in the game. There's not even a faction system in the game despite all the emphasis on the different gangs and zones. The AI is easily one of the worst in any game and boils down to "get too close to gang member and they attack you". The police still don't arrive on scene either but at least they don't magically appear in front of you anymore I guess.
I went exploring the world and there are so many locations in the game that feel so stripped of what they should have been. There's a mega large rave location in the game but you literally can't do anything there. None of the NPCs seem to care you exist, you can't dance, you can't interact with anything. 99% of the doors in this game are locked and really the scale of the game is nowhere near what you'd expect. The game takes place in a mega city with thousand floor buildings yet you can at best walk around 5% of a few buildings with only a handful of the apartments actually being accessible. Even the Witcher 3 had more accessible buildings and that's considering that game had vastly lower building density. I thought GTA V was bad with the number of compromises they made in interactivity in order to scale up the game world but CP2077 sacrifices pretty much everything. As you said there's not a lot going on in the world outside of the player. NPC dialog when you are out and about is just boring generic cookie cutter stuff the same as the vast majority of the side quests. The hacking mini-game gets so boring that I just stopped doing it. In fact I straight up stopped playing the game 20 hours in because the gameplay was boring and when I did stumble upon something cool, it ended up being a facade that had no interesting content to back it up. Oh there's cool expensive mansions this part of town? Many there's a hidden quest of I can rob them! Nope, in fact wasting my time going through all the rich manors the only thing I found was a unique gun schematic with strangely not a single bit of lore or reason as to why it was there. It's a complete 180 from the witcher 3 where bits of lore and store were intertwined everywhere.
IMO the latest entry in the Deus Ex franchise is superior and that's considering that it wasn't the best entry in the series. That's me not getting into them lying about so many features that didn't make it into the game, that's a whole different can of worms. Most of the things they said would be in the game are not in the game.
I would not recommend the game to anyone because frankly by buying the game you are giving CP Project red and others an endorsement that pushing out buggy mediocre, half-made games is ok.
The sad part is upper management was 100% the reason the game launched too early and were never punished. It's akin to how Casey Hudson was being pased around Bioware ruining all their big franchises, how the guy kept a high end roll after he locked out his writers for the end of Mass Effect 3 is beyond me. Historically bad incompetence goes unpunished.