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Gunfight Mode Makes an Explosive Return in Call of Duty: Modern Warfare II Season 03

T0@st

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Grab a friend and prepare to battle against another Duo when Gunfight returns in Season 03 of Call of Duty : Modern Warfare II, launching on April 12. In this round-based match, players must use randomly assigned Loadouts to overcome the opposition and secure the round win. And with just one life per round, every move counts. Whether you need to brush up on the returning mode or this is your first 2v2 duel, read on for the rules of engagement and tips for achieving victory. The world of Call of Duty : Modern Warfare II is in chaos with a global power struggle playing out in plain sight.

Gunfight 101
In Gunfight, two teams of two compete in a round-based match. There are no respawns and no health regeneration, and all players are assigned the same randomized Loadout at the start of each round. The assigned Loadout changes every two rounds, and you never know what you're going to get; you may be trading shots from afar with Sniper Rifles one round, then rushing in with Shotguns the next. Each Loadout includes a lethal and tactical equipment.



In other words, take what's given and make it work. In each round, players have 40 seconds to eliminate the enemy team. If time runs out and both teams are still alive, an Overtime Flag will spawn on the map for ten seconds. The first team to capture the flag or eliminate the enemy team wins the round. If neither team wins during Overtime, the team with the most health wins. The first team to win six rounds wins the match.

The Gunfight Playlist will feature four close-quarters environments suited for 2v2 play: Alley, Blacksite, Exhibit, and Shipment.



Alley: Somewhere in the Al Mazrah region, a small marketplace is cleared out as strike teams prepare to go in, weapons hot.

Blacksite: A training ground for Operators wanting to return to the warzone. Its location is classified. Blacksite will also become the new Gulag in Call of Duty : Warzone 2.0 Season 03.

Exhibit: Another Gunfight locale among the core four at launch.

Shipment: Iconic and perfect for 2v2 play, Operators have been battling on Shipment since its introduction in the Season 01 Reloaded update.


Start from Scratch in Gunfight: OSP
Season 03 will also introduce the game mode variant Gunfight: OSP (On-Site Procurement). In this version of Gunfight, Operators load into the map with nothing but their fists. Procure weapons and equipment placed throughout the map and eliminate the enemy.Weapon locations remain consistent through every match, so you'll always find an Assault Rifle or a Sidearm in the same place, though the exact weapon may change.

Learn the locations of your favorite items on each Gunfight map to get the advantage in future matches. Don't underestimate the power of equipment, either; just be sure that when the enemy comes knocking, you're done scavenging and ready to fight.



Season 03 of Modern Warfare II and Warzone 2.0 is developed by Infinity Ward and Raven Software, with additional development support provided by (in alphabetical order) Activision Central Design, Activision Localization Dublin, Activision QA, Activision Shanghai, Beenox, Demonware, High Moon Studios, Raven Software, Sledgehammer Games, Team Ricochet, Toys for Bob, and Treyarch.

For more information, please visit www.callofduty.com and www.youtube.com/callofduty, and follow @Activision and @CallofDuty on Twitter, Instagram, and Facebook.

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I remember the time when Raven Software made masterpieces like Jedi Knight 2: Jedi Outcast. Now, they're making a paid DLC where you pick up weapons to shoot other players, like it was something we haven't seen in thousands of other games before (even ones from the same developer). What a sad turn of events!
 
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Why did we get all those game update news ? I'm not a long time user but i don't remember having game update some month ago
 

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