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Redfall Graphics Performance Restricted to 30 FPS Quality Mode on Xbox Series X|S at Launch

T0@st

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Bethesda tweeted out an information update directed at Xbox Series console owners - and it has caused a stir within the fanbase - Redfall will be locked to "Quality Mode" upon launch in early May. PC gaming enthusiasts will have plenty to laugh about with these newly announced graphical performance restrictions, set for the green team's pair of current generation consoles. The frame rate will be capped at a maximum of 30 frames per second on both Xbox Series X and S, under the "Quality" performance mode. The version tuned for Series X will be able to output at the 4K UHD resolution standard (3840 x 2160), and the pixel count will be reduced for Microsoft's weaker console offering, at 1440p QHD (2560 x 1440).

Bethesda states that a 60 frames per second "Performance Mode" for Xbox Series X|S will be added at a later (unspecified) date, presumably via an online patch issued through Xbox Live. No further details were provided regarding the decision to cap frame rates, all the more strange given that Redfall is due to launch very soon. Arkane Studios (the Austin, TX branch) declared last month that it was also working on a removal of the always online requirement for the game's single player element - again, no time period for release has been established for this reversal. Redfall has attracted mounds of controversy over the past two months - including Sony's attention through litigation.



The Official Redfall Twitter account today provided the following summary:
"Redfall is launching on Xbox consoles with Quality mode only:
  • Xbox Series X: 4K 30 FPS
  • Xbox Series S: 1440p 30 FPS
60 FPS Performance mode will be added via game update at a later date."


The latest trailer released by Bethesda introduces the Devinder Crousley playable character, who is in their words: "an internet-famous paranormal investigator, amateur cryptozoologist, and aspiring inventor. His recent book tour landed him in Redfall, just before it went dark. After years of struggling to create cutting-edge tech to hunt paranormal phenomena, everything is finally starting to click. In Redfall, monsters are real and his inventions work. As he puts them to use fighting vampires, he documents every step of the way. If he gets out of this alive, he'll have all of the validation he needs."



Redfall arrives exclusively on Xbox Series X|S and PC on May 2, 2023. Pre-order now or play with Game Pass for exclusive content - visit Redfall.com to check it out.

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Just delay it. They're not pushing even close to the level of eye candy they'd need to justify this, which suggests there's still a ton of optimization still to do.
 
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Great... another half baked, pay full price game. Why am I not amused.
 
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just come back in a year or 2 when its actually done and much cheaper.
Is it still crap? well then just forget about it all together (cough Cyberpunk cough)
Fine? alright well get it and enjoy, heck get it with some friends and play together.

That said, personally, this game looks like crap to me.
 
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You've got one of the best optimized engines in your stable and instead you opt for UE4... smh.
 
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