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Warframe|The Duviri Paradox Showcased by Digital Extremes

T0@st

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The PARADOX UNFOLDS BEFORE YOU. A Mad King, a mysterious Drifter, and a color-shifting unreality as sublime as it is deadly combine in the latest addition to Warframe's ever-expanding universe, The Duviri Paradox! A landscape out of time and space - whether you are just starting with Warframe or have been playing for years, The Duviri Paradox will be available to all players. From the very beginning of your journey, all Tenno can choose to begin at the ending and play The Duviri Paradox. Experience it for yourself this April on all platforms and play through a brand new Cinematic Quest, a whole new space in the Origin System and Endless Mission varieties, as well as loads of new Customizations to personalize your Operator, Drifter and Warframes!

Depending on the mood of its ruler, Dominus Thrax, the color-shifting world of Duviri will appear differently - painting the swirling skies a poisonous green shade for Envy, or unleashing a wrathful red firestorm in Anger. As The Drifter, you are suspended in a never-ending cycle of life, death and rebirth for Thrax's entertainment. Each Spiral will present you with its own set of unique challenges, and lead you across some of the most varied and beautiful landscapes ever seen in Warframe.



Thanks for tuning in to Prime Time Episode 346! Community Director Megan Everett and Creative Director Rebeccca Ford guide you on a trip through Duviri before the update launches April 26. Enjoy a closer look at The Circuit and one of Duviri's many Spirals.


If you're playing Warframe for the first time, you will have the opportunity to choose one of two beginnings for your story: the Warframe Path or the Paradox Path. Both will converge in time, but it's up to you to decide.

Learn everything there is to know about The Duviri Paradox: https://www.warframe.com/the-duviri-paradox


WHAT IS WARFRAME?
Join 70M+ registered players in Warframe, a cooperative, free-to-play third-person looter shooter set in a constantly evolving sci-fi universe. For more info, visit https://warframe.com.

Facebook: https://www.facebook.com/PlayWarframe/
Twitter: https://twitter.com/PlayWarframe
Instagram: https://www.instagram.com/playwarframe/
Reddit: https://www.reddit.com/r/warframe

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Fingers crossed for a smooth launch. I am looking forward to get lost in the Duviri Paradox.
 
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Fingers crossed for a smooth launch. I am looking forward to get lost in the Duviri Paradox.
Getting lost in Warframe is guaranteed lol :D
 
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ill play it but I doubt it will hold my attention.
 
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Getting lost in Warframe is guaranteed lol :D

I tried Warframe a couple of times, but it had two major problems for me: A) the combat felt too easy, but maybe it was because I was very early in the game? B) it felt quite confusing and overwhelming, there is so much to do/see/participate in, I couldn't figure out where to start / where to go after I had my ship...
 
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I tried Warframe a couple of times, but it had two major problems for me: A) the combat felt too easy, but maybe it was because I was very early in the game? B) it felt quite confusing and overwhelming, there is so much to do/see/participate in, I couldn't figure out where to start / where to go after I had my ship...
Both are and remain true throughout the entire progression curve ;)
Its really fashion frame. Do flashy things in flashy outfits. Everything else is just there for scenery.

Still good for ....

1682275842697.png


hours on my end though, I must admit... Its pretty cool to unlock all those frames, powers and weapons and make them go stupid. The way to do it though, really, is to just pick something that really sits well with your playstyle and max it out. That'll keep your experience focused and your farm motivated.

Also I'd say combat is actually slightly harder early on as you lack the mods and forma'd weapons. Generally you also go slower in that case, to keep it manageable. Jump into one of the open maps though with low MR/gear... not advised.
 
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I tried Warframe a couple of times, but it had two major problems for me: A) the combat felt too easy, but maybe it was because I was very early in the game? B) it felt quite confusing and overwhelming, there is so much to do/see/participate in, I couldn't figure out where to start / where to go after I had my ship...

it actually gets only easier, its one of the biggest issues with that game.
 
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Played this game since early access.
Ditched it , played again ... looped for like 3 times throughout all these years.

Biggest problem of this game is,
There are always new mechanics introduced in every major patch and only works within the "new arena"
Those new mechanics are totally useless in old areas
Then you have to grind the new things for 500+ hours and realize how hollow it is.

Then the whole process loops itself again when another major patch comes out.
 
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Played this game since early access.
Ditched it , played again ... looped for like 3 times throughout all these years.

Biggest problem of this game is,
There are always new mechanics introduced in every major patch and only works within the "new arena"
Those new mechanics are totally useless in old areas
Then you have to grind the new things for 500+ hours and realize how hollow it is.

Then the whole process loops itself again when another major patch comes out.

Yep yep, mechanics are meh and forced in only certain areas, like the Necromech, cool stuff but limited usage "because its so powerful" yet the devs keep giving more powerful crap.
It used to be a game you wanted to co-op in the early access days, heck it was borderline scary at times.

But now co-op serves no purpose, other players add nothing, you can do everything solo with one hand.

That is where the "railjack" mechanic could have REALLY added to the game, but as everything, the devs borderline instandly just drop it and move on to the next update meant to dazzle new players into joining up, which I get but man is it bad for retention of old players.

And for me, yeah ill play for a new frame/class, just to see how it works and what to do with it but ultimately its been "just another frame" and "just another gun" for a while now.....who cares?
 
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I used to love Warframe, especially void missions, seems they got removed, but worst when they made Tonkor hurt user I stopped playing the game.
 
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I used to love Warframe, especially void missions, seems they got removed, but worst when they made Tonkor hurt user I stopped playing the game.
Tonkor + multishot = Blown myself up in corridors machine


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