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A very plain reading statement was released by the management team at Guerrilla Games Studio this morning, and within the weeds of pivotal reorganization talk an intriguing tidbit has been found. This information points to the Amsterdam powerhouse video game developer working on a new entry in its Horizon series: "We have full confidence in our new leadership as they steer Guerrilla towards a bright future, expanding the world of Horizon with Aloy's next adventure and our exciting online project. Michiel van der Leeuw (Technical Director) will be focusing on the future technology and strategy for the Decima engine." It is presently unclear whether there is any crossover between the next Horizon game and hinted interweb-based multiplayer project.
This is not a major surprise given that the Dutch studio has done well for itself with previous Horizon games - both in terms of financial success and critical perception, although older PlayStation fans have been clamoring for a new entry in the Killzone series. The Burning Shores expansion campaign for Horizon Forbidden West was released last week, and the development is seemingly set for something new (beyond converting the title to a PC platform). The Sony-owned development studio is undergoing a change in management, and today's company statement details a shift around at the executive level.
Studio Director and Executive Producer Angie Smets is climbing the parent group corporate ladder, and will become Head of Development Strategy at PlayStation Studios. She is leaving after two decades spent in leadership roles at Guerrilla Games. The newly structured team wishes her the best: "We are all so grateful for the leadership Angie has provided for Guerrilla and wish her all the best in her new adventure! In terms of new structure, Guerrilla is happy to announce that our management team now consists of Joel Eschler (Studio Director and Production Director) and Hella Schmidt (Studio Director and General Manager), alongside Jan-Bart van Beek (Studio Director and Art Director)."
View at TechPowerUp Main Site | Source
This is not a major surprise given that the Dutch studio has done well for itself with previous Horizon games - both in terms of financial success and critical perception, although older PlayStation fans have been clamoring for a new entry in the Killzone series. The Burning Shores expansion campaign for Horizon Forbidden West was released last week, and the development is seemingly set for something new (beyond converting the title to a PC platform). The Sony-owned development studio is undergoing a change in management, and today's company statement details a shift around at the executive level.
Studio Director and Executive Producer Angie Smets is climbing the parent group corporate ladder, and will become Head of Development Strategy at PlayStation Studios. She is leaving after two decades spent in leadership roles at Guerrilla Games. The newly structured team wishes her the best: "We are all so grateful for the leadership Angie has provided for Guerrilla and wish her all the best in her new adventure! In terms of new structure, Guerrilla is happy to announce that our management team now consists of Joel Eschler (Studio Director and Production Director) and Hella Schmidt (Studio Director and General Manager), alongside Jan-Bart van Beek (Studio Director and Art Director)."
View at TechPowerUp Main Site | Source