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NVIDIA Announces G-SYNC ULMB 2: Over 1000Hz Of Effective Motion Clarity

Space Lynx

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The truth about OLED is that I can't see so much difference with 70-90-120-240 Hz (FPS) Tested in Dead Cells.
On all FPS CAP (Via RTSS) game looks very good & crisp. Nahh You don't need to change anything yet ;)

an indie game like Dead Cells won't show the fps increases as well as say a third person action game with AAA graphics or a FPS game. I'd recommend trying something like Bioshock Inifinite. you should be able to tell a difference easier
 
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For better motion clarity OLED would need equivalent of backlight strobing (BFI in case of OLED), and this can't be done RN due to the low max brightness.
Dough / Eve has one coming on their new Spectrum OLED:

 
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Dough / Eve has one coming on their new Spectrum OLED:

Good luck getting anything from them. People are still waiting for delivery of their previous monitors.
 

Space Lynx

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Good luck getting anything from them. People are still waiting for delivery of their previous monitors.

do you have a source for this? pretty sure they are all caught up last I read. but yes your point stands. im glad I did not back their OLED monitor. i dont do kickstarter anymore either, Star Citizen kickstarter burned me bad. luckily I only spent 25 bucks on it, 3000 years ago
 

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Sure... 14 years after it was created and 10 years after nvidia bought it, but only on limited platforms.

1685522218091.png






These high refresh rate displays are using math marketing.
1ms? That's 1000Hz!
(Then reality sets in, with 1ms grey to grey at 100% brightness with all other parts of the display at black, etc etc)

They're pushing these OLED's too far, they're fast but they're smearing and ghosting.
marketing is playing around with the "best case" values when reality paints a different picture.
OLED is the future - but right now it's like we're all beta testing displays to see what combinations work.

High refresh rate displays can't be used properly with modern display tech - OLED does the best in SOME situations, but it cant be bright enough or it burns out too fast. Yes it's still a problem.
What's key to note is that they're treating these displays "poorly" by using them 18 hours a day to simulate 5x the average use case - meaning if your OLED display or television is on for more than 3.5 hours a day, you're going past what the manufacturers expected and rated it for.
We’re running 100 TV models for an average of 18 hours a day to simulate 10 years of usage in just two years. We’re testing the reliability of TVs by running them to the limit.


IPS and VA just can't do it, websites like Rtings show it really well.

The 'best gaming OLED', that alienware 34" that already has reports of burn-in has good response times, but it also has overshoot - it's got artifacts and ghosting in high speed movement, because it cant handle the 120Hz properly

1685522680617.png


It really cant handle dark images well, right before the pixels power off for black. That's the sort of thing that can be fixed by higher brightness... which the OLED's cant do, without risking burning out.
1685522740927.png


Then their "best gaming" that isn't ultrawide is another OLED the LG 27GR95QE-B
the full image this time because the picture it paints isn't great for the 'best' there is

1685522882712.png

240Hz is 4.16ms, yet it's as slow as 6.3ms at some brightness levels - right before minimum and maximum brightness, essentially anything that uses white or black.
The % overshoot is not a pretty picture changing from black or white to anything else.
The tech isn't ready.


Gigabyte M32U Review - RTINGS.com - what about a 144Hz IPS display?
1685523054419.png

I Dunno, but I'd feel pretty sad knowing a far cheaper option had way better image quality and less overshoot and smearing. It's why i've stuck to budget displays for now until companies make displays that don't secretly suck.


Samsungs 240Hz Neo G8 with it's VA panels that are almost approaching OLED speeds, but smear like a biiiiiiiitch - and yet somehow get praised for how fast they are by everyone?
1685523295919.png



Modern high refresh displays are only useful for using with VRR/Gsync capped to 1/2 or 1/3 of the refresh rate so you can get the response time benefits, because the displays themselves can't keep up with the higher refresh rates for all shades of grey, let alone all colours.
 
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do you have a source for this? pretty sure they are all caught up last I read. but yes your point stands. im glad I did not back their OLED monitor. i dont do kickstarter anymore either, Star Citizen kickstarter burned me bad. luckily I only spent 25 bucks on it, 3000 years ago
1685522751601.png

2 months ago is close enough?
 
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