• Welcome to TechPowerUp Forums, Guest! Please check out our forum guidelines for info related to our community.

Baldur's Gate 3 Split Screen Mode Problematic on Xbox Series S

T0@st

News Editor
Joined
Mar 7, 2023
Messages
2,077 (3.17/day)
Location
South East, UK
Larian Studios recently announced that the PlayStation 5 version of Baldur's Gate 3 is getting postponed by a week—from August 31 to September 6, with PC gamers happy to discover that they will be treated to an earlier release (adjusted to August 3). Xbox Series console owners were seemingly left out in the cold with last week's announcements—Larian is yet to confirm a solid launch date for current generation Microsoft systems. The studio admitted—earlier this year—that software engineers were struggling to get the split screen multiplayer mode in Baldur's Gate 3 running adequately on both Series X and S hardware: "We've had an Xbox version of Baldur's Gate 3 in development for some time now. We've run into some technical issues in developing the Xbox port that have stopped us feeling 100% confident in announcing it until we're certain we've found the right solutions—specifically, we've been unable to get splitscreen co-op to work to the same standard on both (systems), which is a requirement for us to ship."

Microsoft apparently enforces a policy that locks gameplay feature parity across Xbox Series X and S, and Larian has continued to struggle with technical issues, albeit now isolated to the lesser console (not that helpful given the circumstances)—IGN contacted studio head Swen Vincke for comment about this situation. Other development outfits have expressed their disdain for Series S launch requirements, with calls to drop the system entirely—but IGN discovered that Vincke was reluctant to aim criticism at Microsoft, since first party assistance has been roped in: "We had support from the ATG group. They've been doing great. They've been helping a lot. Everybody wants this out on Xbox. It's not that we don't want it out on Xbox. It's just that, our problem—and this is us, Larian—is that we just made a very big game. And it's a very complicated game...We're also not a developer with an infinite (number) of resources. We are constrained in the amount of time each platform version is tested. The more permutations you start adding to it on a platform, the more complicated that becomes." Given the high profile nature of Baldur's Gate 3, it would be in both parties' interests to get a decent port out of the door, so it is encouraging that Microsoft is pitching in (perhaps to save face).



Vincke and his team are aiming to have the Xbox port ready not too far after the release of PC and PS5 versions: "Our ambition is definitely to get it ready for this year. Our teams have been working on this for quite some time, and they've pissed off themselves that they didn't manage to do it. I hope people understand, it's the reality of development. It exists. It's not necessarily what you want, but it exists. We want this game finished. It's ready. It needs to get out there. We want players to play it. We want as many players as possible to play it. So it's in our own best interest to bring it out on all platforms. We are doing everything we can, but we don't want to compromise as we're doing that. We want to make sure that when you get it in your hands you say hey, this is really good, I want to play this with my buddies in multiplayer."

View at TechPowerUp Main Site | Source
 
Joined
Sep 17, 2014
Messages
22,666 (6.05/day)
Location
The Washing Machine
System Name Tiny the White Yeti
Processor 7800X3D
Motherboard MSI MAG Mortar b650m wifi
Cooling CPU: Thermalright Peerless Assassin / Case: Phanteks T30-120 x3
Memory 32GB Corsair Vengeance 30CL6000
Video Card(s) ASRock RX7900XT Phantom Gaming
Storage Lexar NM790 4TB + Samsung 850 EVO 1TB + Samsung 980 1TB + Crucial BX100 250GB
Display(s) Gigabyte G34QWC (3440x1440)
Case Lian Li A3 mATX White
Audio Device(s) Harman Kardon AVR137 + 2.1
Power Supply EVGA Supernova G2 750W
Mouse Steelseries Aerox 5
Keyboard Lenovo Thinkpad Trackpoint II
VR HMD HD 420 - Green Edition ;)
Software W11 IoT Enterprise LTSC
Benchmark Scores Over 9000
Here is a company and project lead I still believe in. Make it happen Larian.
 
Joined
Sep 29, 2020
Messages
47 (0.03/day)
Why bother with the low power console? just release it for X. I'm sure people expect the game to have high requirements.
 
Joined
Sep 17, 2014
Messages
22,666 (6.05/day)
Location
The Washing Machine
System Name Tiny the White Yeti
Processor 7800X3D
Motherboard MSI MAG Mortar b650m wifi
Cooling CPU: Thermalright Peerless Assassin / Case: Phanteks T30-120 x3
Memory 32GB Corsair Vengeance 30CL6000
Video Card(s) ASRock RX7900XT Phantom Gaming
Storage Lexar NM790 4TB + Samsung 850 EVO 1TB + Samsung 980 1TB + Crucial BX100 250GB
Display(s) Gigabyte G34QWC (3440x1440)
Case Lian Li A3 mATX White
Audio Device(s) Harman Kardon AVR137 + 2.1
Power Supply EVGA Supernova G2 750W
Mouse Steelseries Aerox 5
Keyboard Lenovo Thinkpad Trackpoint II
VR HMD HD 420 - Green Edition ;)
Software W11 IoT Enterprise LTSC
Benchmark Scores Over 9000
Why bother with the low power console? just release it for X. I'm sure people expect the game to have high requirements.
If you can't crossplay between Xbox consoles on the same network, that is pretty detrimental to both X and S potential sales. I can understand the rationale here... Also its bad form for MS. Anóther S title that isn't up to par. The co-op is a pretty substantial thing for this RPG formula they've got.
 
Joined
Feb 11, 2009
Messages
5,570 (0.96/day)
System Name Cyberline
Processor Intel Core i7 2600k -> 12600k
Motherboard Asus P8P67 LE Rev 3.0 -> Gigabyte Z690 Auros Elite DDR4
Cooling Tuniq Tower 120 -> Custom Watercoolingloop
Memory Corsair (4x2) 8gb 1600mhz -> Crucial (8x2) 16gb 3600mhz
Video Card(s) AMD RX480 -> RX7800XT
Storage Samsung 750 Evo 250gb SSD + WD 1tb x 2 + WD 2tb -> 2tb MVMe SSD
Display(s) Philips 32inch LPF5605H (television) -> Dell S3220DGF
Case antec 600 -> Thermaltake Tenor HTCP case
Audio Device(s) Focusrite 2i4 (USB)
Power Supply Seasonic 620watt 80+ Platinum
Mouse Elecom EX-G
Keyboard Rapoo V700
Software Windows 10 Pro 64bit
Why bother with the low power console? just release it for X. I'm sure people expect the game to have high requirements.

high requirements? for...baldurs gate?
 
Joined
May 31, 2016
Messages
4,440 (1.42/day)
Location
Currently Norway
System Name Bro2
Processor Ryzen 5800X
Motherboard Gigabyte X570 Aorus Elite
Cooling Corsair h115i pro rgb
Memory 32GB G.Skill Flare X 3200 CL14 @3800Mhz CL16
Video Card(s) Powercolor 6900 XT Red Devil 1.1v@2400Mhz
Storage M.2 Samsung 970 Evo Plus 500MB/ Samsung 860 Evo 1TB
Display(s) LG 27UD69 UHD / LG 27GN950
Case Fractal Design G
Audio Device(s) Realtec 5.1
Power Supply Seasonic 750W GOLD
Mouse Logitech G402
Keyboard Logitech slim
Software Windows 10 64 bit
I been playing BG3 for quite a while now. It has been out for quite some time. The first time I have downloaded it and started playing it dawned on me, it's so similar to Divinity Original Sin 2. Same engine so no surprise. The gameplay was awesome and the plot stuck but there was so many bugs at that time. I have played again and then again with time intervals between the gameplay were quite a bit and each time it was better. Love divinity Original Sin 2 and I love BG3. Very familiar with Baldur's Gate franchise. Happy memories. I'm sure I will sit and get the game going but time is not my friend at the moment.
 
Joined
Oct 15, 2019
Messages
588 (0.31/day)
Why bother with the low power console? just release it for X. I'm sure people expect the game to have high requirements.
MS does not allow that approach. If a game is released on X, it must be playable with feature parity on S.
 
Joined
Nov 15, 2020
Messages
930 (0.62/day)
System Name 1. Glasshouse 2. Odin OneEye
Processor 1. Ryzen 9 5900X (manual PBO) 2. Ryzen 9 7900X
Motherboard 1. MSI x570 Tomahawk wifi 2. Gigabyte Aorus Extreme 670E
Cooling 1. Noctua NH D15 Chromax Black 2. Custom Loop 3x360mm (60mm) rads & T30 fans/Aquacomputer NEXT w/b
Memory 1. G Skill Neo 16GBx4 (3600MHz 16/16/16/36) 2. Kingston Fury 16GBx2 DDR5 CL36
Video Card(s) 1. Asus Strix Vega 64 2. Powercolor Liquid Devil 7900XTX
Storage 1. Corsair Force MP600 (1TB) & Sabrent Rocket 4 (2TB) 2. Kingston 3000 (1TB) and Hynix p41 (2TB)
Display(s) 1. Samsung U28E590 10bit 4K@60Hz 2. LG C2 42 inch 10bit 4K@120Hz
Case 1. Corsair Crystal 570X White 2. Cooler Master HAF 700 EVO
Audio Device(s) 1. Creative Speakers 2. Built in LG monitor speakers
Power Supply 1. Corsair RM850x 2. Superflower Titanium 1600W
Mouse 1. Microsoft IntelliMouse Pro (grey) 2. Microsoft IntelliMouse Pro (black)
Keyboard Leopold High End Mechanical
Software Windows 11
Can't wait for the full release. Early access has been great. I understand the need for feature parity, especially for co-op. I'm sure they'll work it out.
 
Joined
May 25, 2009
Messages
240 (0.04/day)
Processor AMD R5 7600X
Motherboard Asrock X670E Pro RS
Cooling Noctua NH-15S
Memory 2*16 GB 5600 CL34
Video Card(s) XFX 6800XT 319 Merc
Storage Samsung 970 Evo
Power Supply Super Flower 850 Gold
Mouse Steelseries 310
Did anyone play any of the new cRPGs on console, aren't controls designed for M+KB?
 
Joined
Feb 1, 2019
Messages
3,666 (1.70/day)
Location
UK, Midlands
System Name Main PC
Processor 13700k
Motherboard Asrock Z690 Steel Legend D4 - Bios 13.02
Cooling Noctua NH-D15S
Memory 32 Gig 3200CL14
Video Card(s) 4080 RTX SUPER FE 16G
Storage 1TB 980 PRO, 2TB SN850X, 2TB DC P4600, 1TB 860 EVO, 2x 3TB WD Red, 2x 4TB WD Red
Display(s) LG 27GL850
Case Fractal Define R4
Audio Device(s) Soundblaster AE-9
Power Supply Antec HCG 750 Gold
Software Windows 10 21H2 LTSC
Why bother with the low power console? just release it for X. I'm sure people expect the game to have high requirements.
Probably breaks contractual terms with Microsoft.

If a dev cant make it work, then they not good enough, or the dev isnt been given the right resources, I expect as usual its down to choice of engine, the choice likely made based on ease of development rather than performance and they stumbled upon the problem later as is typical.

Older consoles had 4 way split screen.

I expect the issue is VRAM, as it wont be GPU, as to solve GPU issues, you just downscale visuals which doesnt affect gameplay. They both have effectively the same CPU. So VRAM requirements on PC for this game could be interesting, unless they offload a lot to DRAM.
 
Top