Or if Apple made Windows and Linux drivers.If they opened up to run games and were better for enterprise (better AD/MDM/MDS integration, and better compatibility with microsoft apps) they would crush it on the consumer side.
Or if Apple made Windows and Linux drivers.If they opened up to run games and were better for enterprise (better AD/MDM/MDS integration, and better compatibility with microsoft apps) they would crush it on the consumer side.
System Name | RogueOne |
---|---|
Processor | Xeon W9-3495x |
Motherboard | ASUS w790E Sage SE |
Cooling | SilverStone XE360-4677 |
Memory | 128gb Gskill Zeta R5 DDR5 RDIMMs |
Video Card(s) | MSI SUPRIM Liquid X 4090 |
Storage | 1x 2TB WD SN850X | 2x 8TB GAMMIX S70 |
Display(s) | 49" Philips Evnia OLED (49M2C8900) |
Case | Thermaltake Core P3 Pro Snow |
Audio Device(s) | Moondrop S8's on schitt Gunnr |
Power Supply | Seasonic Prime TX-1600 |
Mouse | Lamzu Maya Grey |
Keyboard | Monsgeek M3 Lavender, Moondrop Luna lights |
VR HMD | Quest 3 |
Software | Windows 11 Pro Workstation |
Benchmark Scores | I dont have time for that. |
Atlas Fallen developers either forgot that E-Cores exist (and simply designed the game to load all cores, no matter their capability), or thought they'd be smarter than Intel
System Name | main/SFFHTPCARGH!(tm)/Xiaomi Mi TV Stick/Samsung Galaxy S23/Ally |
---|---|
Processor | Ryzen 7 5800X3D/i7-3770/S905X/Snapdragon 8 Gen 2/Ryzen Z1 Extreme |
Motherboard | MSI MAG B550 Tomahawk/HP SFF Q77 Express/uh?/uh?/Asus |
Cooling | Enermax ETS-T50 Axe aRGB /basic HP HSF /errr.../oh! liqui..wait, no:sizable vapor chamber/a nice one |
Memory | 64gb DDR4 3600/8gb DDR3 1600/2gbLPDDR3/8gbLPDDR5x/16gb(10 sys)LPDDR5 6400 |
Video Card(s) | Hellhound Spectral White RX 7900 XTX 24gb/GT 730/Mali 450MP5/Adreno 740/Radeon 780M 6gb LPDDR5 |
Storage | 250gb870EVO/500gb860EVO/2tbSandisk/NVMe2tb+1tb/4tbextreme V2/1TB Arion/500gb/8gb/256gb/4tb SN850X |
Display(s) | X58222 32" 2880x1620/32"FHDTV/273E3LHSB 27" 1920x1080/6.67"/AMOLED 2X panel FHD+120hz/7" FHD 120hz |
Case | Cougar Panzer Max/Elite 8300 SFF/None/back/back-front Gorilla Glass Victus 2+ UAG Monarch Carbon |
Audio Device(s) | Logi Z333/SB Audigy RX/HDMI/HDMI/Dolby Atmos/KZ x HBB PR2/Moondrop Chu II + TRN BT20S |
Power Supply | Chieftec Proton BDF-1000C /HP 240w/12v 1.5A/4Smart Voltplug PD 30W/Asus USB-C 65W |
Mouse | Speedlink Sovos Vertical-Asus ROG Spatha-Logi Ergo M575/Xiaomi XMRM-006/touch/touch |
Keyboard | Endorfy Thock 75% <3/none/touch/virtual |
VR HMD | Medion Erazer |
Software | Win10 64/Win8.1 64/Android TV 8.1/Android 13/Win11 64 |
Benchmark Scores | bench...mark? i do leave mark on bench sometime, to remember which one is the most comfortable. :o |
yep, but they will aim them where it's actually needed (laptop/mobile ) if i am not mistakenMore accurate to say AMD for now.
AMD "Strix Point" Company's First Hybrid Processor, 4P+8E ES Surfaces
Beating previous reports that AMD is increasing the CPU core count of its mobile monolithic processors from the present 8-core/16-thread to 12-core/24-thread; we are learning that the next-gen processor from the company, codenamed "Strix Point," will in fact be the company's first hybrid...www.techpowerup.com
AMD right about now!
OS scheduling is independent of thread director, I'm yet to see what TD actually does & how efficient/better it is to a similar but much better software solution I posted in the other thread!
Most of them I have worked with have no idea about the latest & greatest in hardware, not that they always need to, but you'd think they'd at least try to make themselves acquainted with something as fundamental to their work?Middle of last year I rotated with a team of nothing but SDEs. They were having issues with performance on one of the new services we were spinning up. We were recording remote sessions and encoding them into video to be retrieved later.
System Name | Never trust a socket with less than 2000 pins |
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4 E-Cores=1 P-CoreThey're a win for people running mutlithreaded workloads. Not because they're "efficient", but because they can squeeze more perf per sq mm (i.e. you can fit 3-4 E-cores where only 2 P-cores would fit and get better performance as a result).
E cores are not a failure, but, like any heterogenous design, results are not uniform anymore, they will vary with workload.
System Name | THU |
---|---|
Processor | Intel Core i5-13600KF |
Motherboard | ASUS PRIME Z790-P D4 |
Cooling | SilentiumPC Fortis 3 v2 + Arctic Cooling MX-2 |
Memory | Crucial Ballistix 2x16 GB DDR4-3600 CL16 (dual rank) |
Video Card(s) | MSI GeForce RTX 4070 Ventus 3X OC 12 GB GDDR6X (2610/21000 @ 0.91 V) |
Storage | Lexar NM790 2 TB + Corsair MP510 960 GB + PNY XLR8 CS3030 500 GB + Toshiba E300 3 TB |
Display(s) | LG OLED C8 55" + ASUS VP229Q |
Case | Fractal Design Define R6 |
Audio Device(s) | Yamaha RX-V381 + Monitor Audio Bronze 6 + Bronze FX | FiiO E10K-TC + Sony MDR-7506 |
Power Supply | Corsair RM650 |
Mouse | Logitech M705 Marathon |
Keyboard | Corsair K55 RGB PRO |
Software | Windows 10 Home |
Benchmark Scores | Benchmarks in 2024? |
They're a win for people running mutlithreaded workloads. Not because they're "efficient", but because they can squeeze more perf per sq mm (i.e. you can fit 3-4 E-cores where only 2 P-cores would fit and get better performance as a result).
System Name | stress-less |
---|---|
Processor | 9800X3D @ 5.42GHZ |
Motherboard | MSI PRO B650M-A Wifi |
Cooling | Thermalright Phantom Spirit EVO |
Memory | 64GB DDR5 6000 CL30-36-36-76 |
Video Card(s) | RTX 4090 FE |
Storage | 2TB WD SN850, 4TB WD SN850X |
Display(s) | Alienware 32" 4k 240hz OLED |
Case | Jonsbo Z20 |
Audio Device(s) | Yes |
Power Supply | Corsair SF750 |
Mouse | DeathadderV2 X Hyperspeed |
Keyboard | 65% HE Keyboard |
Software | Windows 11 |
Benchmark Scores | They're pretty good, nothing crazy. |
Using the 13600K as an example, 8 E-cores offer ~60% more performance compared to 2 P-cores, while using ~40% more power. That's roughly a ~15% gain in efficiency, which is completely irrelevant on desktop.
That's why it actually makes no sense to have a 6P+8E SKU on desktop, when you could have an 8P+0E SKU offering very similar performance and power consumption.
Desktops are always getting the same chips as laptops. They could easily make a 12-core die instead of 8P+16E, but they wouldn't do it just for desktops. Besides, it's great marketing when your top CPU has 24 cores while the competition only has 16.
I don't mind them putting E-cores into i7's and i9's to offer more than 8 cores total, but including E-cores with fewer than 8 P-cores is just IDIOTIC.
There's also a reason why Sapphire Rapids server CPUs don't have E-cores. There's no need
System Name | Personal Gaming Rig |
---|---|
Processor | Ryzen 7800X3D |
Motherboard | MSI X670E Carbon |
Cooling | MO-RA 3 420 |
Memory | 32GB 6000MHz |
Video Card(s) | RTX 4090 ICHILL FROSTBITE ULTRA |
Storage | 4x 2TB Nvme |
Display(s) | Samsung G8 OLED |
Case | Silverstone FT04 |
Seems clear that they do. Doesn't take much in the coding department to do so either.Do games themselves have to be optimised/aware of P- versus E-cores?
Processor | Ryzen 5 7600X |
---|---|
Motherboard | ASRock B650M PG Riptide |
Cooling | Noctua NH-D15 |
Memory | DDR5 6000Mhz CL28 32GB |
Video Card(s) | Nvidia Geforce RTX 3070 Palit GamingPro OC |
Storage | Corsair MP600 Force Series Gen.4 1TB |
8e cores take more space than 2P, in the space of 2P you can fit 6.5 or 7 e cores. 7e cores would be still faster than 2p cores in cinebench, but the main problem is tha lack of instructions and there are task which will work faster on the 2P cores. That is the whole problem with the e cores, because the e cores are not always faster.Using the 13600K as an example, 8 E-cores offer ~60% more performance compared to 2 P-cores, while using ~40% more power. That's roughly a ~15% gain in efficiency, which is completely irrelevant on desktop.
That's why it actually makes no sense to have a 6P+8E SKU on desktop, when you could have an 8P+0E SKU offering very similar performance and power consumption.
System Name | Intel PC simple |
---|---|
Processor | i3 12100F |
Motherboard | Gigabyte H610m V2 |
Cooling | Stock cooling |
Memory | ADATA 24gb dual channel |
Video Card(s) | Asus dual rx 6600 xt |
Storage | Nvme 512gb + SSD 1TB + hdd WD 1TB + 2 hdd ext 2tb |
Display(s) | Viewsonic 24" 1080p vx2452 |
Case | Darkflash DLM 21 |
Audio Device(s) | logitech z607 |
Power Supply | Evga 450 br |
Mouse | HP m100 |
Keyboard | Ozone strikebattle |
Software | Windows 11 |
System Name | :) |
---|---|
Processor | Intel 13700k |
Motherboard | Gigabyte z790 UD AC |
Cooling | Noctua NH-D15 |
Memory | 64GB GSKILL DDR5 |
Video Card(s) | Gigabyte RTX 4090 Gaming OC |
Storage | 960GB Optane 905P U.2 SSD + 4TB PCIe4 U.2 SSD |
Display(s) | Alienware AW3423DW 175Hz QD-OLED + AOC Agon Pro AG276QZD2 240Hz QD-OLED |
Case | Fractal Design Torrent |
Audio Device(s) | MOTU M4 - JBL 305P MKII w/2x JL Audio 10 Sealed --- X-Fi Titanium HD - Presonus Eris E5 - JBL 4412 |
Power Supply | Silverstone 1000W |
Mouse | Roccat Kain 122 AIMO |
Keyboard | KBD67 Lite / Mammoth75 |
VR HMD | Reverb G2 V2 |
Software | Win 11 Pro |
Middle of last year I rotated with a team of nothing but SDEs. They were having issues with performance on one of the new services we were spinning up. We were recording remote sessions and encoding them into video to be retrieved later.
They were not understanding why we were burning 192 core AMD systems and still getting poor performance. All of these guys were pretty removed from HW in general. I explained to them that we need to switch to our GPU compute cluster instead of using CPU threads since the GPUs can do HW En/Decode they were legit shocked.
We switched. Saved hundreds of thousands in internal costs took like 2 weeks for them to recode for GPUs. I got a promotion out of it. I rotated off the team not understanding how they made it that far.
Sometimes these guys literally just sit infront of a game engine and check a box "use all available CPU cores" I swear to god. I was on another team about 8 months later. I had to explain to a TAM (thankfully not an engineer) why 10gb/s links on our storage offload system did NOT mean 10 gigaBYTES/s and that the time quotes they were giving were going to be drastically off.
They got paid more than me.
Always shoot for the stars in your careers people. Even if you dont think you can cut it. The sky is already full of some pretty dim ones.
Processor | Ryzen 7 5700X |
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Memory | 48 GB |
Video Card(s) | RTX 4080 |
Storage | 2x HDD RAID 1, 3x M.2 NVMe |
Display(s) | 30" 2560x1600 + 19" 1280x1024 |
Software | Windows 10 64-bit |
The E-Cores were disabled through BIOS, I'll mention that in the articleThe article doesn't describe if the E-core are disabled or if they used something like Process Affinity to limit the process to only use P-cores. If it's the former, then it's very possibly a ring bus issue where if E-cores are active, the clocks of the ring bus are forced to be considerably lower, thus lowering the performance of the P-cores.
System Name | Raptor Baked |
---|---|
Processor | 14900k w.c. |
Motherboard | Z790 Hero |
Cooling | w.c. |
Memory | 48GB G.Skill 7200 |
Video Card(s) | Zotac 4080 w.c. |
Storage | 2TB Kingston kc3k |
Display(s) | Samsung 34" G8 |
Case | Corsair 460X |
Audio Device(s) | Onboard |
Power Supply | PCIe5 850w |
Mouse | Asus |
Keyboard | Corsair |
Software | Win 11 |
Benchmark Scores | Cool n Quiet. |
The E-Cores were disabled through BIOS, I'll mention that in the article
Processor | Ryzen 7 5700X |
---|---|
Memory | 48 GB |
Video Card(s) | RTX 4080 |
Storage | 2x HDD RAID 1, 3x M.2 NVMe |
Display(s) | 30" 2560x1600 + 19" 1280x1024 |
Software | Windows 10 64-bit |
Do you have a source for that? Afaik Cinebench just splits the load, without being aware of anything, which is easy to do, especially if you have "just fast and slower cores". P-Cores will create more pixels, E-Cores fewer, but still contribute as much as they canExcept a few programmes worked very hard in optimizing like Cinebench
13400F is slightly faster than 5700X for gaming (when not GPU limited, https://www.techpowerup.com/review/intel-core-i5-13400f/17.html)So is it worth it or not to choose cpu with e-core? If you must choose 13400f or 5700x which is the best choice?
Does e-core can be disable only specifically for one game for example at this atlas game?
Does intel 15th gen will still use e-core?
Processor | Intel i5-12600k |
---|---|
Motherboard | Asus H670 TUF |
Cooling | Arctic Freezer 34 |
Memory | 2x16GB DDR4 3600 G.Skill Ripjaws V |
Video Card(s) | EVGA GTX 1060 SC |
Storage | 500GB Samsung 970 EVO, 500GB Samsung 850 EVO, 1TB Crucial MX300 and 2TB Crucial MX500 |
Display(s) | Dell U3219Q + HP ZR24w |
Case | Raijintek Thetis |
Audio Device(s) | Audioquest Dragonfly Red :D |
Power Supply | Seasonic 620W M12 |
Mouse | Logitech G502 Proteus Core |
Keyboard | G.Skill KM780R |
Software | Arch Linux + Win10 |
There's still work involved into splitting the load into chunks (they're not spinning off one task for each pixel, nor are are they spinning off a task for a whole screen/scene). And the work to wait for all tasks to finish to put a scene back together (synchronization) still exists, even if it's probably simpler than what happens in a game engine.Do you have a source for that? Afaik Cinebench just splits the load, without being aware of anything, which is easy to do, especially if you have "just fast and slower cores". P-Cores will create more pixels, E-Cores fewer, but still contribute as much as they can
System Name | Main PC |
---|---|
Processor | 13700k |
Motherboard | Asrock Z690 Steel Legend D4 - Bios 13.02 |
Cooling | Noctua NH-D15S |
Memory | 32 Gig 3200CL14 |
Video Card(s) | 4080 RTX SUPER FE 16G |
Storage | 1TB 980 PRO, 2TB SN850X, 2TB DC P4600, 1TB 860 EVO, 2x 3TB WD Red, 2x 4TB WD Red |
Display(s) | LG 27GL850 |
Case | Fractal Define R4 |
Audio Device(s) | Soundblaster AE-9 |
Power Supply | Antec HCG 750 Gold |
Software | Windows 10 21H2 LTSC |
System Name | THU |
---|---|
Processor | Intel Core i5-13600KF |
Motherboard | ASUS PRIME Z790-P D4 |
Cooling | SilentiumPC Fortis 3 v2 + Arctic Cooling MX-2 |
Memory | Crucial Ballistix 2x16 GB DDR4-3600 CL16 (dual rank) |
Video Card(s) | MSI GeForce RTX 4070 Ventus 3X OC 12 GB GDDR6X (2610/21000 @ 0.91 V) |
Storage | Lexar NM790 2 TB + Corsair MP510 960 GB + PNY XLR8 CS3030 500 GB + Toshiba E300 3 TB |
Display(s) | LG OLED C8 55" + ASUS VP229Q |
Case | Fractal Design Define R6 |
Audio Device(s) | Yamaha RX-V381 + Monitor Audio Bronze 6 + Bronze FX | FiiO E10K-TC + Sony MDR-7506 |
Power Supply | Corsair RM650 |
Mouse | Logitech M705 Marathon |
Keyboard | Corsair K55 RGB PRO |
Software | Windows 10 Home |
Benchmark Scores | Benchmarks in 2024? |
But what you actually want is RPL with the larger cache (13600K in the same chart), it's not about the cores or the mhz, but about the cache.
Processor | Ryzen 7 5700X |
---|---|
Memory | 48 GB |
Video Card(s) | RTX 4080 |
Storage | 2x HDD RAID 1, 3x M.2 NVMe |
Display(s) | 30" 2560x1600 + 19" 1280x1024 |
Software | Windows 10 64-bit |
They split it into blocks of pixels, but same thing.. this is trivial, it's just a few lines of codeThere's still work involved into splitting the load into chunks (they're not spinning off one task for each pixel, nor are are they spinning off a task for a whole screen/scene).
There is just one synchronization per run, so one after a few minutes, this isn't even worth calling "synchronization". I doubt that it submits the last chunk onto a faster core, if it's waiting for a slower core to finish that last pieceAnd the work to wait for all tasks to finish to put a scene back together (synchronization) still exists, even if it's probably simpler than what happens in a game engine.
System Name | Personal Gaming Rig |
---|---|
Processor | Ryzen 7800X3D |
Motherboard | MSI X670E Carbon |
Cooling | MO-RA 3 420 |
Memory | 32GB 6000MHz |
Video Card(s) | RTX 4090 ICHILL FROSTBITE ULTRA |
Storage | 4x 2TB Nvme |
Display(s) | Samsung G8 OLED |
Case | Silverstone FT04 |
No I don't.Do you have a source for that?