- Joined
- Jun 14, 2020
- Messages
- 3,530 (2.14/day)
System Name | Mean machine |
---|---|
Processor | 12900k |
Motherboard | MSI Unify X |
Cooling | Noctua U12A |
Memory | 7600c34 |
Video Card(s) | 4090 Gamerock oc |
Storage | 980 pro 2tb |
Display(s) | Samsung crg90 |
Case | Fractal Torent |
Audio Device(s) | Hifiman Arya / a30 - d30 pro stack |
Power Supply | Be quiet dark power pro 1200 |
Mouse | Viper ultimate |
Keyboard | Blackwidow 65% |
Ok let me put it another way. You are about to buy a monitor, and you can't decide between a 1440p or a 4k (or, a 1080p vs a 1440p). Buying the higher resolution monitor and using dlss (or fsr for that matter) will get you similar framerate but better image quality than buying the lower resolution on monitor and playing natively.As far as I understand, Hypr-RX is not a thing, but rather a combination of things. So what is Reflex exactly? I'll have to look for some official documentation because I'm curious.
That's not how it works. If I'm playing at 1080p, I will never ever in my whole life compare to a 720p image. My comparison is 1080p native vs 1080p DLSS/FSR. In this comparison, native always wins in terms of quality.
That's mainly the reason I went for a 4k monitor.
Regarding hogwarts, of course it's mainly down to poor optimization. That's kinda irrelevant, there will always be poorly optimized games, fg allows you to play themIts a bit of a circle we're going into. Why would I care about the doubled frames if it doesn't improve latency? That's exactly why its a problem looking for solutions and not vice versa. If I already had 30 FPS native with ditto latency, reflex won't save me if I use FG to get 60, and if I already had 60 FPS, I can do without both.
Latency on competitive games should already be low enough; if you game at 120+ FPS there really isn't much to gain, if anything. There is no tangible advantage there, only a perceived advantage, its fully in placebo territory much like a 360hz panel.
As for Hogwarts... myeah. Whatever. Any game that fully eats a CPU needs a reality check. Its a turd anyway If that edge case makes FG a feature that can't be missed... I think we're looking too hard into it, its not a perk of FG, its just shitty code.
Regarding FG, you'd be impressed by how optically fluid games are with it. Say you are watching someone else play the game, for you as a spectator the game will be much much smoother with FG. If you are the one playing the game then yes, it doesn't improve and usually it offers worse input latency, but it's not that had as people claim. You can get a game from 70 fps all the way up to 120 to max your monitor with no noticeable latency increase.