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In the weeks leading up to Gamescom 2023 all sorts of Nintendo-related rumors started to spew forth—the boldest being a public unveiling of their much anticipated Switch successor during the conference segment. This did not transpire—of course—with Nintendo choosing to showcase existing games and hardware on the trade fair floor in Germany. Post-event murmurs proposed another highly unlikely circumstance—claims posted to social media and on forums pointed to a top secret demo session of "Switch 2" hardware occurring "behind closed doors" at Gamescom, with an elite set of development teams in attendance. These rumblings were largely dismissed due to unsubstantiated information coming from less than reliable sources.
Eurogamer and Video Games Chronicles (VGC) reached out to their cadre of industry insiders to find out more—newly published articles seem to align with recent leaks. The former understands that: "Developer presentations for Switch 2 took place behind closed doors, with partners shown tech demos of how well the system is designed to run. One Switch 2 demo is a souped up version of Switch launch title Zelda: Breath of the Wild, designed to hit the Switch 2's beefier target specs. (To be clear, though - this is just a tech demo. There's no suggestion the game will be re-released." An insider familiar with the games industry in Spain alleged, a few months ago, that Switch 2 development kits had been delivered to a notable local development partner.
VGC's Editor in Chief, Andy Robinson proposes that (according to his source) Nintendo: "showcased Epic's impressive The Matrix Awakens Unreal Engine 5 tech demo - originally released to showcase the power of PlayStation 5 and Xbox Series X in 2021 - running on target specs for its next console. The demo is said to have been running using NVIDIA's DLSS upscaling technology, with advanced ray tracing enabled and visuals comparable to Sony's and Microsoft's current-gen consoles (however, it should be noted this does not mean the Switch successor will sport raw power anywhere near that of PS5 or Xbox Series X, which aren't portable devices)." Leaks stretching back to 2021 have the Switch successor linked to a Team Green Tegra chipset codenamed "Drake," designated "T239." A subset of the tipster community reckons that the next-gen console is going to be based on a newer Orin-series SoC, granting use of Ampere GPU architecture - thus enabling DLSS on a hybrid home/handheld console.
View at TechPowerUp Main Site | Source
Eurogamer and Video Games Chronicles (VGC) reached out to their cadre of industry insiders to find out more—newly published articles seem to align with recent leaks. The former understands that: "Developer presentations for Switch 2 took place behind closed doors, with partners shown tech demos of how well the system is designed to run. One Switch 2 demo is a souped up version of Switch launch title Zelda: Breath of the Wild, designed to hit the Switch 2's beefier target specs. (To be clear, though - this is just a tech demo. There's no suggestion the game will be re-released." An insider familiar with the games industry in Spain alleged, a few months ago, that Switch 2 development kits had been delivered to a notable local development partner.
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VGC's Editor in Chief, Andy Robinson proposes that (according to his source) Nintendo: "showcased Epic's impressive The Matrix Awakens Unreal Engine 5 tech demo - originally released to showcase the power of PlayStation 5 and Xbox Series X in 2021 - running on target specs for its next console. The demo is said to have been running using NVIDIA's DLSS upscaling technology, with advanced ray tracing enabled and visuals comparable to Sony's and Microsoft's current-gen consoles (however, it should be noted this does not mean the Switch successor will sport raw power anywhere near that of PS5 or Xbox Series X, which aren't portable devices)." Leaks stretching back to 2021 have the Switch successor linked to a Team Green Tegra chipset codenamed "Drake," designated "T239." A subset of the tipster community reckons that the next-gen console is going to be based on a newer Orin-series SoC, granting use of Ampere GPU architecture - thus enabling DLSS on a hybrid home/handheld console.
View at TechPowerUp Main Site | Source