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System Name | RBMK-1000 |
---|---|
Processor | AMD Ryzen 7 5700G |
Motherboard | Gigabyte B550 AORUS Elite V2 |
Cooling | DeepCool Gammax L240 V2 |
Memory | 2x 16GB DDR4-3200 |
Video Card(s) | Galax RTX 4070 Ti EX |
Storage | Samsung 990 1TB |
Display(s) | BenQ 1440p 60 Hz 27-inch |
Case | Corsair Carbide 100R |
Audio Device(s) | ASUS SupremeFX S1220A |
Power Supply | Cooler Master MWE Gold 650W |
Mouse | ASUS ROG Strix Impact |
Keyboard | Gamdias Hermes E2 |
Software | Windows 11 Pro |
The space opera RPG everyone's been lapping up over the week, Starfield, is finally getting official support for NVIDIA DLSS, among a handful of other glaring omissions for its PC version. Bethesda Game Studios on Wednesday announced that it will release a "small hotfix patch" for the game which adds a few must-haves for the PC version. To begin with, it adds support for the 32:9 ultra-wide monitor aspect-ratio (something that should have made it to a space sim), along with an FOV slider. The display settings include brightness and contrast controls, along with an HDR calibration menu. The most important of these announcements is that the game will now receive first-party support for NVIDIA DLSS. This would be DLSS 2 (super resolution), and not the newer DLSS 3 frame generation.
View at TechPowerUp Main Site | Source

View at TechPowerUp Main Site | Source