That's a good idea. No need to be hasty. Here's a thought though, with the NAND-AID, you can install a 64GB or 128GB MicroSD and the WiiU will see it all. This allows for a lot of fun that you couldn't normally do. Additionally, an 8GB White North American model can be modded the same way and upgraded with much more storage! That's worth doing the mod all by itself!I think I have to take some time to read all the links.
This I was aware of. It was limited run of the NAND that had a previously unknown issue. Most of it didn't.Also it's not all Hynix ones but only ones produced in roughly 2012 / beginning of 2013 (chip producing date, not Wii U producing date).
Don't see this as an attack, please, but that's not 100% true: The Wii Us OS supports 8, 32 or 64 GB only. For other sizes (like 128 GB) you need to patch the OS which means de_fuse or ISFSHAX at every boot.Here's a thought though, with the NAND-AID, you can install a 64GB or 128GB MicroSD and the WiiU will see it all.
Did not know that. Haven't tried it personally.The Wii Us OS supports 8, 32 or 64 GB only.
With the 8GB WiiU, upgrading it to 16GB or 32GB should be seamless as the WiiU OS natively supports upto 32GB.So in this case I would suggest to stay same-size to make the process as simple as possible.
Yes. As long as the power LED turns purple the recovery menu is running. Ofc. there are also other cases, so what color the LED shows is important.Were you serious when you said that the recovery is still running on a black screen?
Yes it can and the procedure is the same. Only difference is that you need to navigate the recovery menu blindly.Can it still be recovered from that point? And would the recovery procedure be any different?
The OS supports up to 64 GB natively. Looks like Nintendo planned a 64 GB console but never released it.With the 8GB WiiU, upgrading it to 16GB or 32GB should be seamless as the WiiU OS natively supports upto 32GB.
Ok, fair enough.Ofc. there are also other cases, so what color the LED shows is important.
Ok, and it still recovers properly?Yes it can and the procedure is the same. Only difference is that you need to navigate the recovery menu blindly.
Nice. Wish they had. I personally love the WiiU, one of my Fav Nintendo consoles.The OS supports up to 64 GB natively. Looks like Nintendo planned a 64 GB console but never released it.
Based on what I've read, it seems like you could reformat the 8GB to 16GB/32GB, losing all data, but having a factory fresh WiiU? Is that not right?As said you can't resize the filesystem and filesystem size and physical size need to match. So what's possible is:
- Clone a 8 GB eMMC onto a 8 GB SD.
- Clone a 8 GB eMMC onto a 16 GB SD (only 8 GB will be usable through).
- Clone a 32 GB eMMC onto a 32 GB SD.
For all other you'll have to apply constant OS patches (so need de_fuse or ISFSHAX) and reformat the filesystem (which also needs de_fuse or ISFSHAX + you'll loose all your data).
More technical explaination: The Wii U OS does this:
If physical size < 32 GB its a 8 GB console, so FS must be 8 GB.
Else if physical size < 64 GB it's a 32 GB console, so FS must be 32 GB.
Else it's a 64 GB console, so FS must be 64 GB.
Credits for reverse engineering the OS here + designing the patches used in de_fuse / ISFSHAX is Gary (GaryOderNichts on GBATemp).
32 GB will work without constant patches, yes. With 16 GB you'll have to use the constant patches. When you plan to upgrade anyway w/o using constant patches I would suggest to upgrade to 64 GB through as that's the max the OS supports.Based on what I've read, it seems like you could reformat the 8GB to 16GB/32GB, losing all data, but having a fresh factory fresh WiiU? Is that not right?
Recovery procedure is just the same: You clone, then you fix the corruptions on the clone. Note that FS metadata corruptions aren't fixable, so we can fix corrupted files (by simply replacing them) but corrupted folders or quotas we can just move away so the Wii U won't crash anymore (except when doing a factory reset, that's the reason for the "Bonus: Work around factory reset crash loop" section at the GBATemp howto you linked previously). This is true no matter you have screen output on the recovery menu or not through.Ok, and it still recovers properly?
Ok, I'll remember that.32 GB will work without constant patches, yes. With 16 GB you'll have to use the constant patches. When you plan to upgrade anyway w/o using constant patches I would suggest to upgrade to 64 GB through as that's the max the OS supports.