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Bethesda Releases Second Starfield Update 1.7.33

GFreeman

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After the first update/hotfix 1.7.29 that focused on Xbox Series X/S stability related to installations and brought various stability and performance improvements to reduce crashes and improve framerate, Bethesda has now released the second update, addressing some performance and stability issues as well as a few general gameplay issues. This is not the large update that Bethesda is still working on and should come in the future and bring those top community-requested features like the brightness and contrast controls, HDR calibration menu, FoV slider, NVIDIA DLSS support, ultrawide monitor support, and the "eat button for food."

The new 1.7.33 update does fix the star lens flare issue on AMD GPUs, as well as an upscaling issue that made some textures blurry and an issue that could cause photosensitivity issues when scrolling through the inventory menu. The new update also fixes various performance and stability issues that caused crashing and freezing, as well as an issue where the Hand Scanner caused hitching. It includes several other general fixes for characters, star stations, and vendors, as well as a few issues with ships in the game.



Here are the full release notes, and hopefully, Bethesda will launch that big update pretty soon, as it did note that they are continuing to work on it but did not give out a precise release date.

STARFIELD 1.7.33 UPDATE - FIXES AND IMPROVEMENTS
GENERAL
  • Characters: Fixed an issue that could cause some characters to not be in their proper location.
  • Star Stations: Fixed an issue where Star Stations would be labeled as a player-owned ship.
  • Vendors: Addressed an issue that allowed for a vendor's full inventory to be accessible.
GRAPHICS
  • AMD (PC): Resolved an issue that caused star lens flares not to appear correctly AMD GPUs.
  • Graphics: Addressed an upscaling issue that could cause textures to become blurry.
  • Graphics: Resolved an issue that could cause photosensitivity issues when scrolling through the inventory menu.
PERFORMANCE AND STABILITY
  • Hand Scanner: Addressed an issue where the Hand Scanner caused hitching.
  • Various stability and performance improvements to address crashing and freezes.
SHIPS
  • Displays: Fixed an issue that would cause displayed items to disappear when applied to in-ship mannequins.
  • Displays: Fixed an issue that would cause items stored in Razorleaf Storage Containers and Weapon Racks to disappear after commandeering another ship.

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Space Lynx

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too late, I already got all that vendors inventory. lol

i was getting hand scanner hitching, so hopefully this does fix that.
 
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  • Vendors: Addressed an issue that allowed for a vendor's full inventory to be accessible.

Oh No.
Ship building section is dead.
Who can afford that many try & errors on building the best ship without a full refund on our humble New Atlantis technician ?
 
D

Deleted member 185088

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Oh No.
Ship building section is dead.
Who can afford that many try & errors on building the best ship without a full refund on our humble New Atlantis technician ?
Yeah but not the mission bugs, priorities for bug fixing are broken.
 
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