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"Frostpunk 2: The City Must Not Fall" First Screenshots Released

T0@st

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Dear Citizens, see the screenshots below and have a first look at the city in Frostpunk 2! It is the sequel to the highly acclaimed, BAFTA-nominated society survival game. The age of steam has passed and now, oil leads the way as humanity's newest salvation. However, with new threats on the horizon, the future of the city looks even grimmer than before.

THE FROST NEVER ENDS
The game takes place 30 years after the apocalyptic blizzard that has taken place in Frostpunk. Earth is still overwhelmed by the never-ending frost and harsh, icy climate. You play as the leader of a resource-hungry metropolis where expansion and internal conflicts are an unavoidable reality. It's up to you to make decisions about your City's future and face their consequences.





In Frostpunk 2 you can build your City on a new scale by creating entire districts with different purposes. Make sure that all parts of the City work well together as well as research technologies that will set the direction for your citizens' progress.


THE CITY MUST NOT FALL
"Frostpunk 2 is still a game about the City and its society," states Jakub Stokalski, game Co-Director and Design Director at 11 bit studios. "But inner turmoils, sparked by rising social differences, mean that players will be facing new kinds of threats. We use a post-apocalyptic setup to tell a meaningful story about human ambition. Because ultimately, what can end us is not nature itself - it's human nature."



NAVIGATE BETWEEN FACTIONS AS A STEWARD
As the City grows, creating and passing new laws becomes a more complex matter. The people slowly divide into factions with different, often contradictory visions of the future.
The Council is a place where these ideas clash, sometimes violently. It's your role as a Steward to ensure that the city will not fall because of those conflicts. Manage emerging crises while at the same time steering humanity towards a new destiny.

Also, make sure to check out the major news outlets for the first impressions of the game!

Take care,

View at TechPowerUp Main Site | Source
 

Frick

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Never got into the first game (due to lack of interest at the time), but will try at some point. This looks cool too.
 

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Nice! I enjoyed the first one! They are gorgeous games which helps but they were also surprisingly difficult!
 
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Great introductory trailer, only to discover later that it's just a city-building game. :')
 

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Never got into the first game (due to lack of interest at the time), but will try at some point. This looks cool too.
It's hard as F...

Great introductory trailer, only to discover later that it's just a city-building game. :')
Not quite, it's a lot more to it than that.
 
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It's hard as F...


Not quite, it's a lot more to it than that.
Agreed, it's a very hard game, which killed my interest. I've tried many times to explore the world, enjoying a city that survives somehow, and then some incredible storm comes in, and no matter what I try, it ends in disaster. I wish there was a bit more of cruising in this world, some kind of easy mode. When I come back from work or get an hour to relax on the week end, I can't waste it on constant failures and feeling of disappointment (and I don't think I'm that bad!).

I'll wait for the review to see if this was addressed.
 
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Hard, yes ...
I've played it nice ... fails
I've played it like a tyrant ... fails :)
Overall, a good game, but quickly goes repetitive

This 2nd opus seems really close to the 1st :/
 
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Wait, Frostpunk is hard? What did I miss? I failed the first time... not the second. And then never again. It was just further optimization. The game's pretty one dimensional imho, I got bored quickly; do your scouting/expeditions, progress through tech tree asap and balance accordingly + react to events. Its fun though and very immersive as long as it does last.

Hard, yes ...
I've played it nice ... fails
I've played it like a tyrant ... fails :)
Overall, a good game, but quickly goes repetitive

This 2nd opus seems really close to the 1st :/
Yeah one thing I do like seeing is that the city gets bigger, alot bigger going by the screens. I didn't like the limitations in part 1... It felt too linear, like a canned run through the game's systems.

I'll probably still check it out tho :p
 
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