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Diablo IV Coming to Steam on October 17

GFreeman

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The gates of the Burning Hells have opened once more, welcoming more of Lilith's children home. Diablo IV is a game about slaying nightmarish creatures and acquiring powerful gear, but also about forging memories with new and old friends. We want to break down barriers to make it easier for wanderers everywhere to defend Sanctuary. Which is why we're honored to announce…Diablo IV will be available to play on Steam starting October 17! The Diablo IV Steam page is live now, and the game is available to wishlist.

Diablo IV's presence on Steam is in addition to Battle.net, Xbox Series X/S, Xbox One, PlayStation 5, and PlayStation 4, so wanderers playing the game on any existing platform need not make any changes. Those wanting to play on Steam will need to first purchase the game on that platform, then connect Diablo IV to a Battle.net account (as we require for all platforms). This enables cross-platform play and more. Players using Steam will have access to features specific to that platform, such as Steam achievements, their Steam friends list, and the option to invite those friends to play in-game. We're looking forward to seeing more defenders of Sanctuary band together and welcome any feedback you may have.



The timing of Diablo IV's launch on Steam couldn't be better! It coincides with the release of Season of Blood, our second Season, which introduces a new Questline for you to uncover, Vampiric Powers to wield with terrifying lethality, 5 additional endgame bosses, and more.

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Yay great news can't wait for new season of D4
 

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I'm just going to assume it hasn't done as well as they wanted.
 
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I'm sure the same gameplan that didn't work for Overwatch 2 will do way, way better when it's Diablo 4, right? I guess they could try the same thing they did with Tony Hawk and halve the price from the jump. Otherwise, new victims will come in, realize the terrible, and leave after a month of single player hijinks same as everyone on battle.net.
 

ixi

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I'm just going to assume it hasn't done as well as they wanted.

Yep, from viewer side game is dead. D3 and D2 have more viewers :D. Few people who I know, who played at start, but now nobody plays it. They said that game is empty (there are no players), nothing new to achieve and boring grind.
 
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Looks like D4 is selling worse than expected, so they are pushing it to Steam now. Some news a couple of months ago was saying that 70% of accounts are already inactive, and Blizzard is showing numbers in registered accounts as usual. Most of those who were counting on something more interesting had already moved to Baldur's Gate 3 or other games.
Maybe it's only my point of view, but based on most comments I've seen on the web or heard from people that I know, nearly all were playing D4 for 3-4 weeks, quit, and never back. For me it was like 3 weeks, 100 level, and a surprise, there is nothing else to do. Typical Blizzard "give me money and I don't care" product where marketing does the most work.
 

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Looks like D4 is selling worse than expected

Yeah possibly. I'm a huge Diablo fan and just couldn't get in to D4. Sad story :(
 

las

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Game is fine and S2 will probably bring back tons of players, game is improving now not getting worse

D3 sucked on release and got better over time, Blizzard never abandons their games really
Going to Steam is the right move

D4 had a good launch and sold well after all. Their terrible patches after launch is what fcked the game up and made people leave, many will come back if/when game improves

PoE2 is not for me, too grindy like PoE. Mostly for nolifers really. If PoE2 is not a grind, I might try it

Ah, hell nah. :kookoo:

Blizzard can choke on a bag of di demons.
You don't need to buy the game again if you have linked your Steam account to Battle.net
 
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Game is fine and S2 will probably bring back tons of players, game is improving now not getting worse

D3 sucked on release and got better over time, Blizzard never abandons their games really
Going to Steam is the right move

D4 had a good launch and sold well after all. Their terrible patches after launch is what fcked the game up and made people leave, many will come back if/when game improves

PoE2 is not for me, too grindy like PoE. Mostly for nolifers really. If PoE2 is not a grind, I might try it


You don't need to buy the game again if you have linked your Steam account to Battle.net
'Game is fine' Dude it has the depth of a puddle of mud, looks like a puddle of mud, and eventually plays like one as you're mashing the same four buttons for hundreds of hours on end, probably containing the very same skill. There's some pretty strong consensus in the 'community' about all of this, too.

Game is improving? It was in fact their first big rework patch that made me quit definitively. This is a carrot chasing bullshit affair. You just didn't figure that out yet, apparently...

I'll happily rejoin the nolifers that play any other ARPG, thanks, while you enjoy that mainstream-level clone while having 'a life'. Grinding away at the same enemies to achieve the same gameplay sounds like 'the life' indeed.

D3 sucked, but I do agree, I still would rather jump back in there than in D4, and that's saying a LOT. Both are bottom barrel ARPG content, to be fair, in a world of Grim Dawn (new expac on the way!) and Path of Exile.

Still I think these different types of ARPGs can coexist. You have Diablo for the normies now, and real ARPGs for the rest. All is well!

Indeed, just move on guys, PoE2 is coming and the the one is still going strong :)
This, is coming too. Even just a brief look at the class options in Grim Dawn makes Diablo 4 a complete joke. And then consider that each mastery contains more build options, than a single class in D4 has across its entire progression curve, and it gets even worse if you also want a build in D4 that has good clear speed, that leaves one, maybe two builds per class as viable. In Grim Dawn, virtually everything is viable if built right.

Path of Exile isn't much different, I do hope they streamline that, if only just a little bit, because man, today I do get lost in all those systems they added over time, and even the vanilla experience was already quite an overwhelming thing.


The game is broken beyond fixing.
Yeah its fundamentally broken, unless they complete overhaul... the game. Every class, the world interaction when joined with other players, the way things scale between players of varying power, the actual game world (you know, a few more distinct areas instead of an endless maze of dirt & grass would be cool) and the entire dungeon generation (which is another example of 'look I'm different but I'm not'); the item stat progression and affixes you can roll; the defense scaling off armor; I could go on for another page probably. Its just one big broken mess of pseudo-mechanics that are really there to mislead players into thinking they actually have choices, while they don't. And if players do discover something new, Blizzard is keen to patch it out because 'this isn't going to benefit the life of the online community of our game'. In other words, you just know you're going to look at slowly draining health bars for the rest of your career.

I'm sure it'll take a lot of less experienced gamers more time to figure this out, but they will.
 
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'Game is fine' Dude it has the depth of a puddle of mud, looks like a puddle of mud, and eventually plays like one as you're mashing the same four buttons for hundreds of hours on end, probably containing the very same skill. There's some pretty strong consensus in the 'community' about all of this, too.

Game is improving? It was in fact their first big rework patch that made me quit definitively. This is a carrot chasing bullshit affair. You just didn't figure that out yet, apparently...

I'll happily rejoin the nolifers that play any other ARPG, thanks, while you enjoy that mainstream-level clone while having 'a life'. Grinding away at the same enemies to achieve the same gameplay sounds like 'the life' indeed.

D3 sucked, but I do agree, I still would rather jump back in there than in D4, and that's saying a LOT. Both are bottom barrel ARPG content, to be fair, in a world of Grim Dawn (new expac on the way!) and Path of Exile.

Still I think these different types of ARPGs can coexist. You have Diablo for the normies now, and real ARPGs for the rest. All is well!


This, is coming too. Even just a brief look at the class options in Grim Dawn makes Diablo 4 a complete joke. And then consider that each mastery contains more build options, than a single class in D4 has across its entire progression curve, and it gets even worse if you also want a build in D4 that has good clear speed, that leaves one, maybe two builds per class as viable. In Grim Dawn, virtually everything is viable if built right.

Thats ARPG for you, D1, D2, D3 was the same thing - ramming buttons while optimizing the build and gear

Read S2 patch notes and say again they are not improving the game. They are literally listening to the community and have done so since they fcked up with the balance patch.

Diablo 4 was a hit, as you can see in the reviews -> https://opencritic.com/game/14353/diablo-iv

Many people just got bored playing it, because ARPGs are endless and a big grind. Many come back on and off.

Yeah I am no nolifer sorry. PoE is a big grind and I bet PoE 2 will be the same way.
 
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Thats ARPG for you, D1, D2, D3 was the same thing - ramming buttons while optimizing the build and gear

Read S2 patch notes and say again they are not improving the game. They are literally listening to the community
You're correct. The devil is however in the details, and this dev team is completely lost on what's good game design to begin with. I'm sure they keep polishing this turd, but it remains a turd, and it is not helped by Blizzard dev design philosophies either. This type of game has no business being treated like WoW and constantly keeping tabs on 'what's used too much' and tweaking accordingly. It is thát philosophy that created Diablo 4, as in, every game system is designed around keeping players online as long as possible doing the same stuff all the time. Its designed so you can't win.

Read patch notes, I see more of the same. Broken classes, meta builds will emerge again, and they will again nerf outliers into the ground, and a year later, you're left wondering if you really did do anything different after all. Yawn dude. We've seen this a hundred times now. Blizzard M.O.

You're at liberty to like it ;) I don't and many ARPG veterans are with me. Like I said, these things can exist side by side, NP. Its all about experience and preference.
 

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Dude it has the depth of a puddle of mud, looks like a puddle of mud, and eventually plays like one

Yeah lols.

I tried and tried and then tried some more just waiting for something to suck me into the Diablo realm and it just didn't happen.

It could be my very first Diablo game I might not complete.
 

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You're correct. The devil is however in the details, and this dev team is completely lost on what's good game design to begin with. I'm sure they keep polishing this turd, but it remains a turd, and it is not helped by Blizzard dev design philosophies either. This type of game has no business being treated like WoW and constantly keeping tabs on 'what's used too much' and tweaking accordingly. It is thát philosophy that created Diablo 4, as in, every game system is designed around keeping players online as long as possible doing the same stuff all the time. Its designed so you can't win.

Read patch notes, I see more of the same. Broken classes, meta builds will emerge again, and they will again nerf outliers into the ground, and a year later, you're left wondering if you really did do anything different after all. Yawn dude. We've seen this a hundred times now. Blizzard M.O.

You're at liberty to like it ;) I don't and many ARPG veterans are with me. Like I said, these things can exist side by side, NP. Its all about experience and preference.
I am no ARPG veteran for sure, the genre is too repetative for me in general but I enjoyed D4 campaign and end-game more than any other Diablo I have tried for sure. Beat Uber Lillith and did Nightmare Dungeons in the 80-90 range, which is good enough for me, then I stopped because of other games. I will come back at S2 probably

D4 was waaay better than D3. Story, gameplay, setting and end-game. Never liked PoE really

Yeah lols.

I tried and tried and then tried some more just waiting for something to suck me into the Diablo realm and it just didn't happen.

It could be my very first Diablo game I might not complete.

You seriously liked D3 campaign and end-game better? For me, it was terrible in comparison to D4

I guess we are all different but D4 seems like a bigger success than D3 in terms of sales and reviews
 
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You seriously liked D3 campaign better? For me, it was terrible in comparison to D4

I couldn't tell you much about the D4 campaign, like I said I've been struggling to get into it. So far from what I've seen from the D4 campaign, it has been pretty dull.
 

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I couldn't tell you much about the D4 campaign, like I said I've been struggling to get into it. So far from what I've seen from the D4 campaign, it has been pretty dull.
Did you even play the game? Story is way better than any other diablo before it

The first diablo campaign that I actually liked

"The campaign is very good, light-years ahead of the mess that Diablo 3's story was."

"Excellent story delivery, with top-shelf voice acting and writing"

The reviews literally mentions it, but hey in the end it is all subjective :D
 
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Just went to log on to see how many hours I've done and it's doing a 3GB update.

Pretty sure I killed the first boss and was prob halfway/three quarts through to getting to the next boss and I that's when I lost interest..
 
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Diablo 4 has the feel of Diablo until you run into other players and then it becomes an MMO. The balance of the Game is broken when you are doing Missions. Running around can actually make the Game feel worse. I tried for 3 months to really get into it but made the mistake of loading up Grim Dawn one day and I have not touched D4 since. You see Grim Dawn is just that an ARPG that does not mistake itself as an MMO. If I wanted to play Black Desert that would be fine but D4 seems to have forgotten the formula that makes an ARPG fun.
 

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Grim Dawn bored me to death, I guess we are all different


vs


Guess I am not alone :D


I will come back for season 2 for sure

Diablo 4 v2.0 incoming


Going to try PoE 2 as well and hope its not going to be an endless grind
 
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You are comparing David vs Goliath. Hell yeah I hope D4 will score better on those kind of "fake" reviews.
After a few hours of fun and some good voice acting (for the reviews) everybody is leaving..

This is like the last battlefailed 2042, they sell their shit on the name because peoples are dumb and are still preordering games even after all the previous fail :s

As for PoE, I don't understand your "endless grind". I play since the first beta an you can play and do whatever you like without too much investment.
I missed a lot of leagues (because I usually play one season each years) but there is always something new to try, sometime it's not perfect or bad, but sometime it's fun and the most important thing : I wasn't scammed in the first place like all the last blizzard games
 
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Grim Dawn bored me to death, I guess we are all different
We can be different but calling Grim Dawn boring is in the minority. Trust me ARPGs are one of my Favourite genres and I did enjoy the hell out of Diablo 1 and 2 but there have been other ARPGS that I rank over D3.
 
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I don't really understand this. You'd still be required to have an account with Blizzard to run the game. Sure, buy it from Valve, but Steam is still required to link with battlenet (or whatever it is called these days with Blizzard) to verify the game key/activation and then to even let the game run because it requires active internet to Blizzard's servers to run the game.

Just buy the game from Blizzard and cut out the middle man (Steam/Valve).
 
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