Judging by how fast people dumped local media to spend hundreds a month on every streaming service, I wouldnt get your hopes up. OTOH, gamers hate latency, and no cloud service has been able to sustain itself for long. Nvidia is likely using GPU income to sustain this, for now.
I suggest watching gamernexus' video on game streaming. They used google fiber, to go to stadia, with a <10ms response time. In game, the highest recorded input latency was OVER 500 MS, with multiple games pushing over 350.
Streaming video games is a lot more complicated then streaming HD video, and the latency is horrendous.
In theory it sounds great, being able to rent GPU power and eliminating the need for local hotboxes.
In practice, the work of sending GPU and game commands over the internet introduces far too much latency for anything fast paced or complicated to be enjoyable. You need something like hypothetical quantum mechanics to get latency down to acceptable levels.
I did, and nearly had an aneurism trying to understand it.
Gamernexus here, gamenexus there, scam, physics, impossible, latency, price, ...
Try some games on Ultra with following config yourself and you will see.
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