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AMD Radeon Software Adrenalin 23.12.1 WHQL Released

btarunr

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AMD today released the latest version of AMD Software Adrenalin Edition. Version 23.12.1 WHQL comes with optimization for "Avatar: Frontiers of Pandora," and "The Finals." The AMD Software UI has undergone a redesign for its Home and Gaming tabs, which make it easier to enable HYPR-RX profiles on a global or per-game basis. With this release, AMD also introduced HYPR-RX Eco, a performance enhancement that prioritizes energy savings, and should benefit gaming notebooks.

The Radeon Software Adrenalin 23.12.1 WHQL drivers now extend FRTC, Radeon Super Resolution, Overlay, Record and Stream features to OpenGL applications. The drivers also finally re-enable Hardware Accelerated GPU Scheduling, but for Radeon RX 7000 series GPUs only. The drivers also enable addtional Vulkan API extensions. Among the issues fixed with this release are high idle power in dual monitor setups with mixed resolutions and high refresh rates; intermittent stuttering seen in Chromium-based browsers (Chrome, Edge), on a machine in which a secondary display is connected to a Radeon RX 7000 series GPU, on machines with Ryzen 7000 series processors.

DOWNLOAD: AMD Software Adrenalin 23.12.1 WHQL



New Game Support
  • Avatar: Frontiers of Pandora
  • THE FINALS
NEW AMD Software UI Redesign
  • The Home and Gaming tab have undergone a UI redesign in this latest update of AMD Software: Adrenalin Edition.
  • HYPR-RX profiles can now be enabled easily on a global basis, or per-game on the Home Tab; additionally, games on the Home tab now will display key art for a more vibrant experience
  • When users go to the Graphics section within the Gaming tab, they will be able to learn more about specific features in each HYPR-RX profile by clicking on individual features to display a content block that contains more information about what benefits each feature enables
  • Now when you view your performance metrics in AMD Software, you can choose to customize elements such as the background or text colours, default enabled metrics through profiles, as well as select options such as showing the metrics overlay only while a game is open.
Introducing: AMD HYPR-RX Eco
  • Ddesigned with power savings in mind, when HYPR-RX Eco is enabled, AMD Software will enable a suite of features for gamers to experience power savings with one click
  • HYPR-RX Eco will launch initially with support for Radeon ️ 7000 Series graphics support and RDNA ️ 3 platforms
Expanded OpenGL Interop Support
  • AMD Software: Adrenalin Edition 23.12.1 expands support for FRTC, Radeon Super Resolution, Overlay, Record and Stream features to OpenGL games.
Additional OS Feature Support
  • Support for Hardware Accelerated GPU Scheduling for Radeon RX 7900/7800/7700 series GPUs.
Additional SDK Support
  • Additional Vulkan extensions
Fixed Issues
  • Improvements to high idle power when using select dual monitor display setups with mixed resolutions and high refresh rate displays (such as 1440p @ 120/144Hz + 1080p @ 120/144 Hz or 2160p @ 120/144 Hz + 1080p @ 120/144 Hz) on Radeon RX 7000 series GPUs.
  • Intermittent micro-stuttering may be experienced when running Chromium-based browsers on systems that pair a Radeon RX 7000 series GPU with a secondary display connected to an AMD Ryzen 7000 series processor.
  • Stars may intermittently fail to appear while playing Crysis Remastered.
  • Certain textures may become invisible while playing Final Fantasy X HD Remaster on Radeon RX 7000 series GPUs.
  • Intermittent corruption may be observed on the racetrack while playing EA Sports WRC.
  • Intermittent stutter while playing Overwatch 2 on some AMD Graphics Products, such as the Radeon RX 6900 XTX.
Known Issues
  • Audio may intermittently become out of sync with video when recording from AMD Software: Adrenalin Edition with AV1 codec.
  • Intermittent grey screen after driver upgrade with certain monitors (such as Nixeus NX-EDG274K) on Radeon RX 7000 series GPUs.
  • Performance drop may be observed in some DirectML workloads.
  • Graphics API metric may show as N/A in certain UWP applications.
  • Intermittent flickering of certain ground textures may be observed while playing War Thunder with 4x SAAA enabled on some AMD Graphics Products, such as the Radeon RX 7900 XTX.

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Space Lynx

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lmao, I literally have been replaying FFX HD Remaster lately too... well done AMD, was not expecting that. wild timing for such an ancient game, I need to buy a lotto ticket, lmao
 
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Support for Hardware Accelerated GPU Scheduling for Radeon RX 7900/7800/7700 series GPUs.

Windows 11 only?

On Win 10 I see this.

1701834166831.png
 

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Support for Hardware Accelerated GPU Scheduling for Radeon RX 7900/7800/7700 series GPUs.

Windows 11 only?

On Win 10 I see this.

View attachment 324321
Yes, its Win 11 only. Its a setting you can enable/disable in Windows Settings too.
 
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The AMD Software UI has undergone a redesign for its Home and Gaming tabs
I wonder whether this new UI would crash randomly like before.
 
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lmao, I literally have been replaying FFX HD Remaster lately too... well done AMD, was not expecting that. wild timing for such an ancient game, I need to buy a lotto ticket, lmao

Final Fantasy X/X-2 HD Remaster was released in 2016. It's not a particularly graphically advanced game, being a remaster of a PS2 game released in 2001. So why on Earth was this game broken on a 2023 flagship GPU? See, this is why AMD doesn't deserve a well done. HAGS still broken God knows how many years later? Man. I just can't even.
 
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You are not even using an AMD gpu why does it matter to you?

Have you considered, just for a tiny moment, that things like this are precisely why I stopped using them? When I bought my 4080, I had the 7900 XTX in my cart. I was literally going to buy it, and got last minute cold feet on it. It's cool and all that they "fixed" such a graphically simple, ancient game... the point is that shouldn't have been broken to begin with.

It's a remaster of a 22 year old PlayStation 2 game released practically 7 years ago, man. It's such a boring, plain Jane release of a video game, and one that's quite popular, too. The minimum system requirements are midrange GPUs released in 2007 (HD 2600 XT). It's been known to run fine even on decade plus old Intel integrated graphics. This should be a cinch for a 7900 XTX, like, part of a primordial feature set. A regression of this magnitude should have never passed through the most quintessential stages of quality assurance.

Not to mention that we're closing in on four years since HAGS and WDDM 2.7 were released, Nvidia has supported it for a very long time on a very wide gamut of hardware, and I remember them struggling with this thing since the 5700 XT days. The honest truth is that they never had the feature working correctly on their driver for all these years, and now apparently it's RDNA 3/W11 only? Why?

You completely misunderstand me when I'm so bitterly critical of AMD. It's not because I "hate" them, it's because I have loved having my older Radeons for so long that not having one still feels unnatural to me. But I am not willing to compromise my experience for the sake of a brand or corporation. I read these patch notes, and they leave me utterly depressed. At this rate, my triennial $1550 will buy me only an RTX 5070 Ti next time around. Every year I get knocked down a SKU until $2000 only buys me a RTX 9050 or something. Hopefully there's a ROG Strix version. Boo-hoo, "nGreedia". Can't even blame them.

Oh and for the record, I have an AMD "GPU" on my laptop. But you see, it's Vega-based. My 2021 laptop with a Zen 3 Cezanne processor is "obsolete" and doesn't run the current driver branch anymore. Lovely!
 
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Intermittent flickering of certain ground textures may be observed while playing War Thunder with 4x SAAA enabled on some AMD Graphics Products, such as the Radeon RX 7900 XTX.
I have this bug on my 6750XT too, I hope it will be fix next patch.
Strange that I never see the issue with freesync "On" that make the screen goes black in 2sec if the game is in focus. It happens to me yesterday with a screenshot software too after month without problem, I've just completely disable freesync. I should do a report on that.
 
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... four years since HAGS and WDDM 2.7 were released, Nvidia has supported it for a very long time on a very wide gamut of hardware...
Yet NVidia can't bring proper MPO support since 10 years, which is worse than AMD (they also has some problems with MPO).
Multiplane overlays can be supported by Windows Display Driver Model (WDDM) 1.3 and later drivers. This capability is new starting with Windows 8.1.
 
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Downloaded, and installed earlier. So far so good.
 
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Oh... bunch of driver specialists.

HAGS is disabled for a reason, and that reason is not AMD, but Windows kernel. There were only few test drivers with certain insider builds, for testing it.

HAGS is done so poorly on windows side that even while I was on nvidia card it was better to disable it to mitigate some random stutters.
 
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Have you considered, just for a tiny moment, that things like this are precisely why I stopped using them? When I bought my 4080, I had the 7900 XTX in my cart. I was literally going to buy it, and got last minute cold feet on it. It's cool and all that they "fixed" such a graphically simple, ancient game... the point is that shouldn't have been broken to begin with.

It's a remaster of a 22 year old PlayStation 2 game released practically 7 years ago, man. It's such a boring, plain Jane release of a video game, and one that's quite popular, too. The minimum system requirements are midrange GPUs released in 2007 (HD 2600 XT). It's been known to run fine even on decade plus old Intel integrated graphics. This should be a cinch for a 7900 XTX, like, part of a primordial feature set. A regression of this magnitude should have never passed through the most quintessential stages of quality assurance.

Not to mention that we're closing in on four years since HAGS and WDDM 2.7 were released, Nvidia has supported it for a very long time on a very wide gamut of hardware, and I remember them struggling with this thing since the 5700 XT days. The honest truth is that they never had the feature working correctly on their driver for all these years, and now apparently it's RDNA 3/W11 only? Why?

You completely misunderstand me when I'm so bitterly critical of AMD. It's not because I "hate" them, it's because I have loved having my older Radeons for so long that not having one still feels unnatural to me. But I am not willing to compromise my experience for the sake of a brand or corporation. I read these patch notes, and they leave me utterly depressed. At this rate, my triennial $1550 will buy me only an RTX 5070 Ti next time around. Every year I get knocked down a SKU until $2000 only buys me a RTX 9050 or something. Hopefully there's a ROG Strix version. Boo-hoo, "nGreedia". Can't even blame them.

Oh and for the record, I have an AMD "GPU" on my laptop. But you see, it's Vega-based. My 2021 laptop with a Zen 3 Cezanne processor is "obsolete" and doesn't run the current driver branch anymore. Lovely!
Eh, I wouldn't be so quick to jump on AMD's case here for this specific case. Square Enix is infamous for having issues pop up in their ported games over time, either through poor ongoing support, spaghetti code, or some combination of both. It's most egregious with their mobile game ports, but their PC ports haven't had a spotless record either.
 

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Yes, its Win 11 only. Its a setting you can enable/disable in Windows Settings too.

it initially launched on Win 10, they just want to keep it behind their bloatware Win 11 @Makaveli


M$ be M$'ing

@Dr. Dro I was playing FFX HD Remaster on my Deck OLED, which is also AMD, and had no issues. Just nice to know I can go back and forth on Windows, even though I had no intention of it. Just thought the timing was funny that's all.

Downloaded, and installed earlier. So far so good.

same, rock solid for me
 
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Oh... bunch of driver specialists.

HAGS is disabled for a reason, and that reason is not AMD, but Windows kernel. There were only few test drivers with certain insider builds, for testing it.

HAGS is done so poorly on windows side that even while I was on nvidia card it was better to disable it to mitigate some random stutters.

That's funny, because I've always had it enabled and never had stuttering issues. No, the true reason is that AMD never supported it to begin with

Yet NVidia can't bring proper MPO support since 10 years, which is worse than AMD (they also has some problems with MPO).
Multiplane overlays can be supported by Windows Display Driver Model (WDDM) 1.3 and later drivers. This capability is new starting with Windows 8.1.

Agreed that Nvidia's MPO support is very poor. Fewer functions and the lack of support in 10 bpc SDR is a major bummer, although in HDR it oddly works. Still a miniscule detail in the grand scheme of things.

Eh, I wouldn't be so quick to jump on AMD's case here for this specific case. Square Enix is infamous for having issues pop up in their ported games over time, either through poor ongoing support, spaghetti code, or some combination of both. It's most egregious with their mobile game ports, but their PC ports haven't had a spotless record either.

It's just not the case with this one. It works on practically anything and hasn't received a patch/update in several long years.
 
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Have you considered, just for a tiny moment, that things like this are precisely why I stopped using them? When I bought my 4080, I had the 7900 XTX in my cart.
Are you a millennial? To be honest, you are a lil' bit too overly critical and dramatic with your sentences, for someone who only had the GPU in your shopping cart. You bought the 4080 already, so theoretically you should be trouble free, ain't that right?
 
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Are you a millennial? To be honest, you are a lil' bit too overly critical and dramatic with your sentences, for someone who only had the GPU in your shopping cart. You bought the 4080 already, so theoretically you should be trouble free, ain't that right?

It's because you do not have the experience I do. And no, AMD's sinking ship situation regarding their drivers affects everyone. Their ecosystem has to be supported by games and as the gap in reliability and user experience between them and Nvidia widens, so does the prices they'll ask for their cards.

I won't even regard the jab at my age, as if I'm some sort of child. it takes more than a yearly redesign of the UI to impress me.
 
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AMD's sinking ship situation regarding their drivers affects everyone.
I do not care about your experience, but you certainly must think very highly of yourself to speak on behalf of 'everyone', right?

This is a driver update post for a product you don't actually own, so why feel the urge to write a huge text whining about it? Just corroborates my theory about your minimal age.

In stark contrast to you, I can only speak for myself, and have been running the latest drivers smoothly so far.

This is the last time I'll engage in conversations with you in this forum, meaning you'll get silenced.

Have a nice one.
 
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You are not even using an AMD gpu why does it matter to you?
It doesn't matter, but the anti AMD propaganda matters for some reason. As if Nvidia drivers don't also break games all the time and take years to fix, let's pretend it doesn't and make him happy.
 
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It doesn't matter, but the anti AMD propaganda matters for some reason. As if Nvidia drivers don't also break games all the time and take years to fix, let's pretend it doesn't and make him happy.

Examples? Surely you've got some dirt for me?

Right it's propaganda when I complain and express my unhappiness but everyone happily harps on about "nGreedia" on this forum.

Propaganda implies I'm being paid to post negative things, I'm just thoroughly unhappy and unimpressed as a customer and voice my concern. Don't let it detract to your enjoyment or anything.
 
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Examples? Surely you've got some dirt for me?

Right it's propaganda when I complain and express my unhappiness but everyone happily harps on about "nGreedia" on this forum.

Propaganda implies I'm being paid to post negative things, I'm just thoroughly unhappy and unimpressed as a customer and voice my concern. Don't let it detract to your enjoyment or anything.
If you are interested in finding and cataloging the multiple driver problems that Nvidia has, it would be better to look on reddit or the company's forum, not in the thread about AMD drivers. Have a good time.
 
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Why someone is always posting in AMD threads, even if he doesn't own a Radeon and doesn't have a clue about them. That's a usual pattern.

Here are my five cents if you know what drivers have it. As you see it is a part of WDDM development of 22H2. Windows drivers from WU have them enabled often too, it was the first place where to look for them, before this last Beta driver.

1701878719475.png
 
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Why someone is always posting in AMD threads, even if he doesn't own a Radeon and doesn't have a clue about them. That's a usual pattern.

Here are my five cents if you know what drivers have it.

View attachment 324371

It seems you've the entire point of the conversation... and congratulations your latest generation GPU on the latest OS version now supports something that Nvidia supported with Pascal 4 years ago, around the time that the now discontinued Radeon VII was recently launched and quite coveted. One of the best cards I've ever had the pleasure to own, mind you. Shame that it never got support for this, or almost anything else really.

I'm talking about the recurrent bugs. The dodgy support. The constant gating behind the latest and only the latest.

These things are public knowledge. As to why? Because Radeon owners do the same on Nvidia threads with open hate. Pitchforks always at the ready towards "nGreedia."
 
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It seems you've the entire point of the conversation...

No dude, it seem you are entirely missing the whole point, bloody nobody even want a conversation with you.
 
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