Bethesda has released its latest Starfield Update 1.8.88 for all platforms, and as a minor update, it only fixes several issues, including a rather annoying bug where space matter is stuck to the player's ship during space travel, also known as the "pet-asteroid" bug. The new update also fixes a bug that prevents random guns spawning in a newly created Weapon Case after loading, and fixes an issue where the game crashes while saving in some scenarios.
As this is a minor patch, it kept everyone wondering when we would see some other promised updates, including city maps, official mod support, a possible new vehicle, and more. Thankfully, Bethesda took to Reddit and clarified that the major update will be coming early next year, bringing support for AMD FSR 3 and Intel XeSS, as well as numerous "in-progress" quest fixes. The post adds that they have been hard at work on fixing many of the issues that were posted, as well as on those new features.
Here are the full and quite short release notes for Starfield Update 1.8.88.
FIXES AND IMPROVEMENTS
GAMEPLAY:
View at TechPowerUp Main Site | Source
As this is a minor patch, it kept everyone wondering when we would see some other promised updates, including city maps, official mod support, a possible new vehicle, and more. Thankfully, Bethesda took to Reddit and clarified that the major update will be coming early next year, bringing support for AMD FSR 3 and Intel XeSS, as well as numerous "in-progress" quest fixes. The post adds that they have been hard at work on fixing many of the issues that were posted, as well as on those new features.
Here are the full and quite short release notes for Starfield Update 1.8.88.
FIXES AND IMPROVEMENTS
GAMEPLAY:
- Addressed an issue that would cause space matter to become stuck to player's ship during space travel. Loading a save will now remove the space clingon. Please note: This fix should address any space matter being stuck in your travels, but not in instances where player ships have New Atlantis attached. A fix for that will be released in a later update.
- Fixed an issue that prevents random guns from spawning in a newly created Weapon Case after loading a save.
- [MSS/Xbox] Fixed an issue where players could experience crashes while saving during long playthrough without going through the Unity.
View at TechPowerUp Main Site | Source