You're mixing too many things, they all seem related to you, except the ugly duckling amount of VRAM.
You are trying to weigh the value of the quantity, weighing it partially as you can do with RAM between 16GB and 32GB, is inappropriate to say the least.
Would you make the same argument as though in that case? If not, why?
Although 5 minutes are not suitable for weighing differences in quantity, whether the VRAM should saturate immediately is your guess to take.
I feel the Deja-Vu of the conversation with the other: The facts are his, the other has to explain the origin of the universe to demonstrate it...
In 25 years have you never seen future proof limits on the amount of VRAM? Are we in the same universe as above?
I, on the other hand, remember for more than 20 years conversations calibrated on the quantity that is useless without power, as if more resolute textures had to weigh on the GPU.
Coincidentally, the Nvidia VRAM seems optimal for you too, on closer inspection also for the 3080, so much so that it also rectifies the other user's strange statement.
Allocation that is always useless is another constant, as if it cannot predict an optimized use of resources.
We seem to hear about the uselessness of the cache in general, even on Win etc...
As with RAM, quantity has very little to do with frequency/bandwidth.
When you need the quantity if you don't arrive you choke. It's ridiculous just to think about mixing it up like it's nothing.
Normal maps were an example of the other that takes up space, also related to textures.
What does compressibility mean? If complexity grows, employment grows, the concept seemed simple to me...
Lossless color compression is another thing that has little to do with it, yet another excuse to digress.
With 8GB of VRAM there are cases of heavy stuttering at 1080p. Are you saying that you have to become a fortune teller to predict the end of 4070?
I remember well the 770 2GB, which I think was medium-high range, or am I wrong?
From a future proof perspective, didn't the 4GB one last just a hair longer?
No, what am I making up, it wasn't like the 2GB mid-range 960, the 4GB one can still be seen in the minimums...
Wow, we missed the re-recycled history of AMD drivers, we needed the astral peak of stereotypes.
Besides, you didn't last long before changing sides, first it was CUDA, now the drivers...
I thought I saw fresh drivers for the old r480, which a friend of mine still uses effectively:
Nothing, AMD won't even get there in 5 years, eh, there you did the quadratic mean in an isolated case, I imagine.
Who knows if it will still be able to raise the quality of the textures at 1080p?
Is that future proof, or inconvenient past because it's not convenient? In the aftermath...
It should also serve to make it clear that the various optimizations cannot squeeze the memory too much. But 8GB and 12GB are always current, eh...
There's no point in digressing about the rest, you seem to muddy the water to make it seem deep (Cit. 1)
The same old story, the eternal return of the same (Cit. 2).
You think I don't know what you're talking about, but if I know, let's change the subject, it's better...
Ah, perhaps I had asked too much by asking you to guess...
Ask me whenever you want, maybe you are capable of thinking that I will do it outside the home.
I've always had both AMD and Nvidia (often at the same time), I don't think I'm the one who sees substance badly.