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Bulletstorm VR Exclusive Feature Set Gets Previewed

T0@st

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Welcome to Stygia! Stroll along the tranquil corridors of this once luxurious resort planet, serenaded by the sweet sounds of explosions and gunfire. Sit back and take in the vivid colors of the sunset - the secret ingredient is gamma radiation! Why not make some new friends? Our friendly cannibal gangs would kill to meet you. invites you to a blood-soaked and adrenaline-fueled story with guns, gore, and gruesome enemies. Playing as Grayson Hunt, former elite mercenary and current space pirate, you are marooned on a hell planet and the only way out is through - through a hail of bullets, that is. You and your squad must survive not only the horrors of the planet's inhabitants but also exact vengeance on the man who put you there - your ex-commander, General Victor Sarrano.

The secret to any good vacation is packing smart, and your trip to Stygia would be incomplete without a kick-ass arsenal you can wield with your own two hands. Yes, two—give it to your enemies with both hands with Bulletstorm VR's exclusive and full support for dual-wielding weapons. Like everyone else, you too must have wondered, in moments of quiet reflection, what does it feel like to lasso a bloodthirsty mutant with an energy leash and sling them into a razor sharp cactus? Well, wonder no more! The energy leash in Bulletstorm VR is a dynamic weapon that lets you pull, push, trap, and even explode enemies up close and far away.




A resort getaway is the perfect place to explore a different side of yourself. Who are you when you're not a space pirate, grinding away at your day job, shooting up skull-faced goons? Maybe you're a baddie with an attitude and brand new energy blades. Bulletstorm VR lets you play two brand new levels as Trishka Novak and dual-wield energy blade weapons as sharp as her tongue.


Of course, you always need familiar favorites on holiday, just in case you start feeling homesick. And what's more familiar than the comforting heft of a good old-fashioned gun? Nothing quite like a rifle with a 100-round magazine to help you lie back in peace (and your enemies in pieces). We have rocket-launching revolvers, multitasking high-speed drill blasters, and bazookas with exploding footballs. Or, how about a four-barrelled shotgun? After all, if you can't go a little overboard on holiday, when can you?

Sounds like a dream vacation? With the PS VR2, dreams become a virtual reality - or as real as cutting-edge haptics and visuals allow. A 110-degree field of vision lets you take in Bulletstorm's next-generation visuals - and keep an eye on enemies and traps. The 2000 x 2040 resolution rate per eye brings the grit of Stygia's badlands and terrordomes to life while the six-axis motion sensing system lets you embody Grayson Hunt as he shoots, punches, kicks, and drinks his way through the planet's underbelly.



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Help me here.

I bought Bulletstorm back when it required a Windows Live account. It required that I used less than encouraged tools to get working when it could no longer contact dead servers (a few years into its lifetime)...and spent a good deal of time unplayable. It now has been re-released, they have a new version that is 66% bigger for 100% more frustrating grind and 0% more content, they are charging $40 for this thing more than a decade after release, and they proudly tout that you can reskin your character on this ancient game with a Duke Nukem skin assuming you are willing to pay them even more money.

They now want to re-release this as a VR thing...?

I mean, it's basically the Skyrim Special Edition of not moving forward that isn't named Borderlands...and it has none of the modding community or longevity given that it's nearly an on-rails experience and after a single play through the entire experience is literally done (barring some mental illness which requires you to constantly replay to get the "highest possible" score). What am I missing that justifies a good, if forgettable, shooter that is now nearly 13 years old?

-Edit-
As a hint, 2 extra levels with a new character aren't enough. The absolute slog to unlock the challenges in strict time limits...well they made Time Splitters seem downright fun. Some of those levels could suck the chromium atoms out of a 50's era bumper. If this is worth another full price spend for the inclusion of VR they'd better have something worth coming back to...after 3+ runs of each level being the minimum we've already had to play.
-Edit end.-
 

OneMoar

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I mean bulletstorm was a entertaining few hours but nothing more
 
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