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Redevelopment of the AMD Radeon Anti-Lag+ feature is in full swing, and the feature is coming back soon, the company confirmed. Responding to a specific question on Twitter on reintroduction of Anti-Lag+, AMD's gaming solutions head Frank Azor confirmed that it is coming soon. Anti-Lag+ is AMD's whole system latency reduction technology that rivals NVIDIA Reflex.
Anti-Lag+ benefits not just competitive online gaming, but is also supposed to be a vital component for FSR 3 frame-generation, as the technology imposes a considerable amount of latency. You can notice this in current titles with FSR 3, including in some cases, ghosting artifacts with fast-moving objects in a 3D scene. This is why NVIDIA Reflex is an integral component of DLSS 3 Frame Generation, and is enabled along with it. AMD had withdrawn Anti-Lag+ as the technology had inadvertently tripped Anti-Cheat mechanisms of several online games, causing automated player bans that game developers had to manually identify and reverse. The company will have to redesign the way Anti-Lag+ works, and extensively test it with competitive games before reintroducing it.
View at TechPowerUp Main Site | Source
Anti-Lag+ benefits not just competitive online gaming, but is also supposed to be a vital component for FSR 3 frame-generation, as the technology imposes a considerable amount of latency. You can notice this in current titles with FSR 3, including in some cases, ghosting artifacts with fast-moving objects in a 3D scene. This is why NVIDIA Reflex is an integral component of DLSS 3 Frame Generation, and is enabled along with it. AMD had withdrawn Anti-Lag+ as the technology had inadvertently tripped Anti-Cheat mechanisms of several online games, causing automated player bans that game developers had to manually identify and reverse. The company will have to redesign the way Anti-Lag+ works, and extensively test it with competitive games before reintroducing it.
View at TechPowerUp Main Site | Source