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GameSir Launches Nova and Nova Lite Controllers

btarunr

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GameSir, a leading brand in gaming peripherals, introduces the GameSir Nova and Nova Lite, two revolutionary multi-platform gaming controllers that redefine the gaming experience. Featuring cutting-edge technology, including anti-drift Hall effect sticks and tri-mode connectivity, these controllers offer unparalleled precision, versatility, and affordability. Embracing the motto "Just In Game", GameSir is dedicated to providing gamers with a superior gaming experience through its exceptionally cost-effective controllers. The GameSir Nova is available for £39.99/$35.99 from Amazon UK, Amazon and the GameSir website, whilst the Nova Lite is available for £29.99/$24.99 from Amazon UK, Amazon and the GameSir website.

The GameSir Nova stands as the epitome of unrestricted gaming experience, seamlessly adapting to the Nintendo Switch, PC, iOS, Steam and Android devices. This cross-platform adaptability makes it the go-to gaming controller for users seeking a versatile and immersive gaming experience. With anti-drift Hall effect sticks for precision and consistency, the Nova provides unparalleled consistency and smoothness, maximizing gaming performance with specially optimized algorithms. It also includes interactive motion controls to tilt, shake, or rotate the controller for ultimate gaming immersion.



The personalized RGB lighting effects allow users to tailor their gaming experience with a spectrum of colours and saturations, so gamers can immerse themselves in a unique and heightened gaming experience by customizing the appearance of the controller to match the atmosphere of the game. The Nova also boasts tri-mode connectivity for unparalleled flexibility with three connectivity options—Bluetooth, 2.4 GHz, and wired connection to seamlessly switch between devices for hassle-free gaming. Dual HD Rumble Motors in the grips provide strong and subtle vibrations, offering real and precise feedback for impacts, gunshots, and surface irregularities.

Gameplay is enhanced with 2 macro back buttons, allowing for the execution of complex combo motions with ease and specially tuned tactile face buttons with 5-million-click micro switches reduce travel distance to only 0.6 mm. The soft rubber pads produce satisfying yet cushioned button presses.

Introducing the GameSir Nova Lite: affordable gaming excellence
The GameSir Nova Lite offers an affordable yet exceptional gaming experience. Equipped with Hall effect sticks, analogue triggers, 20 Hz Turbo function and 2 motors in the grips, it caters to gamers' requirements without compromising on performance or quality.

Like the Nova, the Nova Lite is also featured packed with anti-drift GameSir Hall effect sticks for long lifespan and tri-mode connectivity for hassle-free gaming. The Lite also includes a 20 Hz turbo function with customizable buttons, providing a convenient way to enhance gameplay with faster response times.

In addition, the Nova Lite includes a multi-function M button, offering control over vibration intensity, ABXY layout, and sticks' dead zone to seamlessly adjust various settings as and when required with ease.

Nova Product Specifications:
  • Working Platform: Switch, Android, iOS, PC, Steam
  • Connection: Bluetooth, 2.4 GHz, and wired connection
  • ABXY Buttons: Membrane
  • Hall Effect Sticks: Yes
  • Analog Triggers: No, hair triggers for faster response
  • Rumble Motors: Yes, 1 RH rumble motor in each grip
  • 6-Axis Gyro: Yes
  • Back Buttons: Yes, 2 mappable back buttons
  • Battery: 1200mAh
  • Colorway: Retro White or Neon Teal
  • Product Size: 155*104*61 mm / 6.10*4.09*2.40 in
  • Net Weight: 217 g / 0.48 lbs
Nova Lite Product Specifications:
  • Working Platform: PC, Steam, Android, iOS, Switch
  • Connectivity: Bluetooth, Wireless Dongle, Wired
  • Battery: 600mAh
  • ABXY Buttons: Membrane
  • Hall Effect Sticks: Yes
  • Analog Triggers: Yes
  • Rumble Motors: Yes, one motor in each grip
  • Colorway: Stellar White or Space Purple
  • Product Size: 155*104*61 mm / 6.10*4.09.2.40 in
  • Net Weight: 205 g / 0.45 lbs

View at TechPowerUp Main Site
 
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y/A/w/n...

looks virtually identical to every other controller already out there...yea I know...sticks this, triggers that but still....

can't anybody come up with something new, I mean these same ole same same controllers have been around for ~40 years already.....
 
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So, they present the 3 way connection as a major feature and then make the premium version interesting for Switch users almost exclusively by removing the analog trigger feature that is weirdly supported on the Lite version.
This ain't innovation buddy. The Switch is the only console without analogue sticks and the sticks are also one of the rare places to have seen improvements in first party controllers from MS and PS this generation.
 
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y/A/w/n...

looks virtually identical to every other controller already out there...yea I know...sticks this, triggers that but still....

can't anybody come up with something new, I mean these same ole same same controllers have been around for ~40 years already.....
For sure third-party controller designers are limited by what the console operating systems support.

Hell, even some of the hardware features of first-party controllers (like the touchpad or adaptive triggers on the PS5 DualSense) are underutilized by game developers as it stands.

It's not like a third-party controller can add ten new hardware features because the operating system won't see them.

From an interface design standpoint, people still have two hands, each with one thumb and four fingers. Fingers only have a short reach so it's not like you can have a useful controller 20-30 cm wide with fifty buttons spread all over the place.

Let's take mouse & keyboard gaming for example. The typical full-sized keyboard has about 100 keys. A game could assign a specific function to all of them but that's not practical. Part of the limitation is the reach of the fingers of one hand (assuming the other is on the mouse). The other is simply remembering which button does what. If you play one game 8 hours every single day for weeks and weeks, yeah, you could probably eventually remember. But most people don't do that.

There's also the weight thing. You can't build a controller that weighs 2 kg and expect people to happily game on it for hours and hours. Most controllers are between 200-300 g.

It's really up to the console hardware designers to set the course for new controller innovations. Contrary to your declaration, there are quite a few improvements over the old gamepads from the NES era. Some of the better features don't reveal themselves very well in a still photo or spec sheet (things like gyroscopic aiming or haptic feedback).

Back to the original post and topic, I might spring for the Nova Lite version: $25 is very reasonable for a gamepad with Hall effect sticks even if I just keep it around as a backup or guest device.
 
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I was originally thinking of getting this just because it's so cheap even if I already own a G7 SE, but one YouTube review goes over how questionable the D-pad is. He also mentions how cheap it feels but that's to be expected with such a low price. Even with that caveat I'm sure there's an audience for basically the cheapest wireless(!) gamepad with hall effect sticks, and very functional software.
 
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Oh no, it's retarded!
Yeah, why botter calling it a trigger, it's just a clicky button! Love to have hall effect sticks but this kind of stuff is just weird in a stupid sense.
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