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Qualcomm Believes that Most Windows Games Will Run on Snapdragon X Elite

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Let me fix the headline to reflect reality...

'Qualcomm Believes that Most Windows Games Will Run like shhh , if they run at all on Snapdragon X Elite'

I just don't understand this ARM on the desktop race. It's more expensive than low-end alternatives from both AMD and Intel, non-upgradeable and slow. It's either emulated x86/AMD64, which is dog slow, or uses Windows compiled to be native ARM, which is buggy, slow and VERY incompatible.

I just don't get peoples thinking on this. Even nGreedias newest and most expensive ARM servers offer no positives over an AMD server. So do people think they are going to get the equivalent of a PS5, running Windows 11, playing every game they throw at it at 60fps for half its price? Is that it?
Yes the gaming hub hub is to early.
some casual gaming should be doable but for the high end we will be stuck with intel amd and nvidia for quite some time.

I would be happy if i could get something that does what the m series chips do for content creation but doesn't come with the apple tax and other idiosyncrasies
 
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Someone should let Qualcomm know that this mindset is going to bring nothing but ruination to their PC endeavor? The PC gaming market is very, very different from that of Android that they're used to dealing with. We PC gamers expect regular GPU driver updates and have a critical requirement for performance. Translation layers CPU-side tend to be a no-no, although it'll do for older games: but they better have a proper driver team developing for Adreno on Windows or no one is going to touch these.
I observe that they are exploring alternative markets due to Mediatek's dominance in the low and mid-range smartphone segments. Plus, Samsung's potential shift away from Snapdragon to its own Exynos processors poses a threat. However, this step represents a considerable risk and financial burden...
 
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kinda amazing how roles have reversed emu arm on pc then pc on arm

im not into phones so just a self statement
 
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I observe that they are exploring alternative markets due to Mediatek's dominance in the low and mid-range smartphone segments. Plus, Samsung's potential shift away from Snapdragon to its own Exynos processors poses a threat. However, this step represents a considerable risk and financial burden...

Qualcomm would be right to fear losing Samsung's business if they manage to get Exynos on-track. They should be very well aware that Samsung no doubt covets Apple's extreme level of vertical integration, it's what makes the iPhone possible. Even if they are still bound by Android's by-nature inefficiencies.
 
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That's good, I wonder how well it'll handle old game compatibility.
Probably not well? Even RDNA2/3 suck with some old games I've tried on Windows (but somehow work under Proton/Wine in linux, lol).
Same. I have an old DX8 game that refuses to run properly even with "win10 patch". The best i've been able to do is get it to run but the performance is horrible because it's probably using software rendering. This is with Zen 3 and RTX 20 series on Win11. Qualcomm has a long uphill battle ahead of them...
 
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Qualcomm would be right to fear losing Samsung's business if they manage to get Exynos on-track. They should be very well aware that Samsung no doubt covets Apple's extreme level of vertical integration, it's what makes the iPhone possible. Even if they are still bound by Android's by-nature inefficiencies.
Samsung has never been competitive with Qualcomm. The Exynos has always been 10-20% slower than Qualcomm from the same generation. The fact that Samsung uses Exynos to put in their phones outside of the US should be worthy of a criminal investigation.
 
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snapdragon won't be ready till bitwig, albeton, flstudio, etc make music software for that platform...
 
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Samsung has never been competitive with Qualcomm. The Exynos has always been 10-20% slower than Qualcomm from the same generation. The fact that Samsung uses Exynos to put in their phones outside of the US should be worthy of a criminal investigation.
What has been holding back the Exynos' potential is the slightly inferior process, but in this generation the difference in sustained performance has been even smaller, 5-10%. Most SD8Gen3 implementations lose up to 40% of their performance after a few minutes due to thermal throttling, while the Exynos 2400 in the Galaxy S24+ loses only 18%.

Qualcomm's high prices would merit more scrutiny than the practice of selling different hardware depending on the market. The latter practice is transparent, clearly indicated in the product specifications, unlike SSD manufacturers who do not provide such clarity(yet they suffer no legal consequences.)
 
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This actually reminds me of the narrative around the MSI Claw. We all know how that turned out.
 
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Can it run android games natively or only through emulator like nox or BlueStacks?
 
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Can it run android games natively or only through emulator like nox or BlueStacks?

That's more a windows/android problem than a SoC problem. Android and it's stuff can and often is compiled for x86 as well but that still doesn't allow it to be run seamlessly under windows.

Emulating arm binaries will no longer be necessary, but since microsoft killed Windows subsystem for Android, some type of vm will still be necessary just as before
 
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