- Joined
- Dec 29, 2017
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- 5,031 (1.99/day)
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- Swansea, Wales
System Name | Silent |
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Processor | Ryzen 7800X3D @ 5.15ghz BCLK OC, TG AM5 High Performance Heatspreader |
Motherboard | ASUS ROG Strix X670E-I, chipset fans replaced with Noctua A14x25 G2 |
Cooling | Optimus Block, HWLabs Copper 240/40 + 240/30, D5/Res, 4x Noctua A12x25, 1x A14G2, Mayhems Ultra Pure |
Memory | 32 GB Dominator Platinum 6150 MT 26-36-36-48, 56.6ns AIDA, 2050 FCLK, 160 ns tRFC, active cooled |
Video Card(s) | RTX 3080 Ti Founders Edition, Conductonaut Extreme, 18 W/mK MinusPad Extreme, Corsair XG7 Waterblock |
Storage | Intel Optane DC P1600X 118 GB, Samsung 990 Pro 2 TB |
Display(s) | 32" 240 Hz 1440p Samsung G7, 31.5" 165 Hz 1440p LG NanoIPS Ultragear, MX900 dual gas VESA mount |
Case | Sliger SM570 CNC Aluminium 13-Litre, 3D printed feet, custom front, LINKUP Ultra PCIe 4.0 x16 white |
Audio Device(s) | Audeze Maxwell Ultraviolet w/upgrade pads & LCD headband, Galaxy Buds 3 Pro, Razer Nommo Pro |
Power Supply | SF750 Plat, full transparent custom cables, Sentinel Pro 1500 Online Double Conversion UPS w/Noctua |
Mouse | Razer Viper Pro V2 8 KHz Mercury White w/Tiger Ice Skates & Pulsar Supergrip tape |
Keyboard | Wooting 60HE+ module, TOFU-R CNC Alu/Brass, SS Prismcaps W+Jellykey, LekkerV2 mod, TLabs Leath/Suede |
Software | Windows 11 IoT Enterprise LTSC 24H2 |
Benchmark Scores | Legendary |
The Arc A770 obliterates the RX 7600.View attachment 346089
The intel implementation is inferior, ARC dedicates more space to RT and AI than the others. What's smart or better about dedicating a huge part of the die to RT to shout out that it has more performance in RT, but in reality it's irrelevant in 99% of games, and ends up struggling to compete with the RX 6600/RX7600?
A770 > 406mm² @ 21,700 million transistors.
RX 7600/RX 7600XT @ 204 mm² @ 13,300 million transistors.
Performance>
View attachment 346091
The 7600XT you are comparing to is a three month old review with old drivers, and you've specifically chosen 1080p RT off, the Intel card scales better at higher resolutions, and/or with RT on.
What's smart or better about dedicating a huge part of the die to RT to shout out that it has more performance in RT, but in reality it's irrelevant in 99% of games, and ends up struggling to compete with the RX 6600/RX7600?
Irrelevant huh?Seems i'm half right/half wrong. Lumen is the default in the latest Unreal Engine V5.4.1. Still need to enable the 'Generate Mesh Distance Fields' and switching from point based lighting to Global to enable properly but it seems Lumen is becoming the default. I'm using V5.3 at the moment which does need toggling to switch on so something to bear in mind in the future.