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SAND Reveals High-Stakes PvPvE Action with First Gameplay Trailer at tinyBuild Connect Showcase

TheLostSwede

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Calling all scavengers! Publisher tinyBuild and indie developers Hologryph and TowerHaus have debuted the first gameplay trailer for the open-world PvPvE extraction shooter SAND at today's tinyBuild Connect showcase. Get your first look at the gigantic diesel-punk mechs, action, looting and surprises that await in SAND's vast desert world. More details on SAND's upcoming first playtest will be shared soon, and players can sign up now on Steam to be notified when it begins later this summer!

SAND is set in an alternate-history universe, where the Austro-Hungarian Empire leads space colonization in the 19th century, humanity travels the stars, and the fallen planet of Sophie lays in ruins after an ecological disaster evaporated the world's oceans. Now only the bravest and most reckless treasure hunters, working alone or in teams, scavenge and battle across Sophie's deadly deserts, abandoned settlements and beyond in search of hidden riches.




Operate your own massive walking Trampler mech to explore, loot valuables, take down hostile enemies, and escape with your fortune and life. SAND's combination of high-stakes PvPvE combat and emergent extraction gameplay will keep you on your toes, delivering a thrilling experience that's accessible but challenging and rewarding as you play.

Key Features:
  • Master the Tramplers: Traverse and fight across a huge, hostile world with Tramplers, gigantic walking mechs that act as your main base for exploration, assaulting enemies and guarding loot. Customize your Trampler, upgrading its power, armor, weapons and more. Team up with other players to create and command the ultimate moving fortress!
  • Intense PvPvE Combat: You're not alone on this dangerous world! Other smugglers and creatures also roam the wastes. Engage in action-packed firefights on foot and on your Trampler with a range of powerful weaponry. SAND's gunplay and combat mechanics are easy to pick up but challenging and rewarding to master for thrillingly immersive battles.
  • Loot, Survive & Thrive: Sophie's civilizations may have fallen, but their riches remain for those who can find them! Track down and extract valuable items and resources to make your fortune, but watch out for other players hunting to take what's yours.
  • Emergent Extraction Gameplay: No two games of SAND are ever the same. Your adventures and experiences will change based on the loot you find, other players' actions and in-game world events. Adapt your strategies on the fly with the tools you have at hand and be ready for memorable surprises at every turn.
  • Explore a Vast, Dynamic Open World: Venture across a massive, ever-changing, semi-procedurally generated world transformed into desert by ecological disaster. Discover loot, secrets, and mysterious anomalies scattered throughout this once-prosperous land.
  • Made Proudly in Ukraine: Created by a team of Ukrainian devs in the heart of Lviv, SAND's look, feel and story are a celebration of Ukraine's rich cultural heritage and people, with an alt-history, diesel-punk world based on the Austro-Hungarian Empire.

Players can wishlist SAND and sign up for the game's upcoming first playtest now on Steam.


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with an alt-history, diesel-punk world based on the Austro-Hungarian Empire.
I'm almost sold, already. If well-executed, could be a great 'remix' of predescesors like Borderlands
 
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SAND is set in an alternate-history universe, where the Austro-Hungarian Empire leads space colonization in the 19th century
:laugh: :laugh: :laugh: :laugh: :laugh: :laugh: joke of the Century. LOL
 

TheLostSwede

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At least no-one can accuse me of only posting games from the big developers :p
You've almost ascended to godhood. I don't know what the final step of the process should be, but you're close anyway.

So, in this alternate history, I guess the Iphone didn't happen, but instead they made everything with rounded corners?
 

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If this ends up being like or better than Hunt, I'm sold.
 
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If that gas giant in the horizon was actually that close, it would be pulling everyone off the game map, and it would be almost as bright as the sun, again because of the proximity and reflection.
 
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At least no-one can accuse me of only posting games from the big developers :p
I mean the game premises is ridiculous. You have a defunct artificial Empire, using only diesel power, that can go to other planets :laugh: :laugh: :laugh: :laugh: :laugh: :laugh: :laugh:
 
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I've never heard of diesel-punk before but I like what I'm seeing.
As for the alt universe, interesting choice - so the Central Powers in WWI won, bring on the Space Kaiser.
Actually WW1 haven't even came. This is about 50-100 years before that. I wonder if Bismarck even had the chance to unite Germany or the Empire annexed the duchies one by one before that.
 
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