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Introducing Spacetop G1: The Laptop For The Spatial Computing Era

TheLostSwede

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Today, Sightful unveiled Spacetop G1, the best laptop for productivity, bringing the power of spatial computing to daily life. Spacetop G1 is the first device that combines the familiarity and utility of a laptop with the power of spatial computing. Designed for the "work from anywhere" world with a 100" virtual workspace rather than a 13" LCD, Spacetop G1 gives users what they need most: space to do their best work everywhere. Combined with 48 TOPS of AI compute, the result is a monumental shift for the laptop market, which has seen only incremental change for decades, and a critical adoption path to bring spatial computing to reality. The new Spacetop G1 ships later in 2024 for $1900, and customers can reserve theirs for $100 at sightful.com

Originally introduced through an invite-only Early Access program, Sightful set out to work with and learn from early tech adopters to fine-tune Spacetop for a broader audience. Over the course of the program, Sightful incorporated feedback from Early Access users to upgrade Spacetop's hardware and proprietary operating system, SpaceOS, before making the Early Access Spacetop generally available.




Enter Spacetop G1: The cutting edge laptop, built to provide a portable, private, and high-productivity workspace in a familiar laptop form factor. While Spacetop's biggest benefit remains a nearly infinite workspace to expand productivity and creativity anywhere, Spacetop G1 offers additional benefits, spanning sleeker hardware and added OS functionality, including:
  • Designed for portability: With built-in, well-protected AR glasses, Spacetop is a fully-contained AR powerhouse, ready to work wherever you need. Slim profile, lightweight hardware lets users easily fit Spacetop into a standard laptop sleeve and leave their old laptop behind.
  • Stylish, comfortable, and auto-dimming AR glasses: Lightweight AR glasses designed for long-term wear, and stylish looks that help users blend in while their work stands out. Automatic dimming in bright or sunlit environments enhances focus and provides lossless text legibility, no matter where work needs to get done.
  • Expanded performance and productivity features: G1 boasts 8 hours of battery life, a new, 70% faster Qualcomm chipset, 90 Hz optics refresh rate - all combined with the 100" virtual canvas to boost productivity far beyond the traditional laptop.
  • Built for spatial AI: With onboard AI functionality, endless workspace for AI tools, and physical context awareness, Spacetop is built to leverage AI in ways no other device can.

"We introduced Spacetop to free people from the constraints of time and space, as we don't believe people should be stuck in 14" screens," said Tamir Berliner, CEO and Co-Founder of Sightful. "We firmly believe in the power of AR glasses as the first step. Physical reality has always been the limiting factor - bulky, uncomfortable headsets, limited battery and processing power, and a world that is not yet built for daily AR. This is why we collaborating with the world leading companies to deliver the most delightful product, and what we see as the world's best laptop."

Berliner continued, "All of the world's tech giants have clearly signaled that they see spatial computing as the future, but their clear focus is entertainment and gaming. We are focused on unlocking productivity benefits with a product people want to use every day."

G1 Spacetop also represents Sightful's robust partner network, which continues to grow with best-in-class partners like Qualcomm, Wistron, and XREAL, all of which are instrumental for the hardware and manufacturing of Spacetop.

"Qualcomm has been a pioneer and committed to supporting the XR industry for over a decade," said Said Bakadir, Senior Director, Product Management at Qualcomm Technologies, Inc. "We are proud to be powering Sightful's Spacetop Gen 1 who are looking to enhance consumer technology for spatial computing."

"Spacetop is very clearly the most exciting laptop to enter the market in quite some time," said Sven von Aschwege, XR Innovation Lead at Deutsche Telekom AG. "From its 100" virtual workspace to 5G connectivity to its comfortable and attractive design, Spacetop G1 finally brings together the privacy, productivity, and promise of spatial computing into an incredibly well-designed product that anyone can use today. This is the device that in combination with the best 5G network will change what the way of mobile working."

Spacetop G1 can be reserved for $100 at sightful.com and will ship October 2024 for $1900. Customers who are interested may purchase a Spacetop at sightful.com.



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There are use cases for it wearing the screen, particularly in public/shared spaces where privacy and confidentiality are major concerns.
Having it tethered to the laptop also removes the need to have a battery hanging from you ears.

I don't know how good it will be as a "spatial computing device" but as monitor replacement it should be fine for work that doesn't require high refresh rates.
 
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Where does the cable go when the laptop is closed?
The bump also makes it quite hard to carry in bags.
 

TheLostSwede

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Where does the cable go when the laptop is closed?
On the keyboard, obviously.

1717092156039.png
 
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There are use cases for it wearing the screen, particularly in public/shared spaces where privacy and confidentiality are major concerns.
Having it tethered to the laptop also removes the need to have a battery hanging from you ears.

I don't know how good it will be as a "spatial computing device" but as monitor replacement it should be fine for work that doesn't require high refresh rates.

Totally agree on the confidential information. Those stupid privacy screens...so dumb. I've more recently begun to be effected by lower refresh rate screens... in particular I can really notice the blurry jello effect at 60hz... What refresh rate will we need for VR to be enjoyable? 240hz? 300hz? I've never tried it but I see this as the eventual future... there will be a definite end date to screens.
 
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My main concern is going blind when I have to focus so close.
 
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Here are the specs in case anyone wondered, Qualcomm Snapdragon QCS8550, a chipset that it complements with 16 GB of LPDDR5 RAM, 128 GB of UFS 3.1 flash storage and a 60 Wh battery. Not sure it's worth nearly $2000 though.
 
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Well it better be a WHOLE LOT better than Hololens because god almighty that was torture. Just simply unpleasant to wear and to use.
 
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My main concern is going blind when I have to focus so close.
I guess that depends on the optics of the glasses. As it is now for me, I need glasses to use a computer, and it got me wondering. Could they manage to design these to help with eyestrain? Part of the thing that’s hard on the eyes with computers is to be constantly focused at the same distances for long periods of time. Maybe they could work that into the design somehow for better long-term eye health?

I do imagine this will be a lot like when Bluetooth earbuds came out. People will wonder why you look so engaged staring at a wall while typing on a headless laptop.
 
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NGL, my first reaction is this is dumb as heck.

Why not focus on your AR/VR glasses and make it single-plug USB-C for near-universal compatibility?
Seems gimmicky, especially for the price tag.
 

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Glasses specs: "dual OLED displays (1,920 X 1,080-pixel resolution per eye, with a 50-degree field of view) now support a 90-Hz screen refresh rate"
Full HD feels way too low for the kind of serious multi-monitor work they advertise in the video.
 
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Glasses specs: "dual OLED displays (1,920 X 1,080-pixel resolution per eye, with a 50-degree field of view) now support a 90-Hz screen refresh rate"
Full HD feels way too low for the kind of serious multi-monitor work they advertise in the video.
Not sure how that 'works out' with VR but...
That is "per eye". I assume our brain does a sort of interpolation that makes it look/feel closer to 3840x2160i.
 
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a laptop case for sunglasses
 

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This is 100% doable. You look goofy at first but if you try any of these new generation AR glasses (I tested the Xreal Air), it really can take the place of a normal laptop screen for general use.

I had minimal blurry on Windows 11 windows and other UI elements, and I technically have bad eyes (uneven lenses on my real glasses, heavy astigmatism on my left eye) and from what I tried, they work really well.

Yes, I tried Apex on the Xreal Airs and it is doable (like normal Trios or Mixtape) on M&K or controller, but not competitive-wise yet.
 
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Many have tried....
 

Rubinhood

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Not sure how that 'works out' with VR but...
That is "per eye". I assume our brain does a sort of interpolation that makes it look/feel closer to 3840x2160i.
I have VR glasses exceeding Full HD resolution, and they are completely useless even for basic desktop usage. I tried and would never choose them over any decent monitor.
It doesn't feel like my eyes interpolate, certainly not enough for VR glasses to reach comparable resolution monitor quality.
 
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My main concern is going blind when I have to focus so close.

First, the focal range of most HMDs is 6ft

Second, the notion that you'll go blind by staring at a screen too close is a myth that's completely false. Go ask any optometrist.

I guess that depends on the optics of the glasses. As it is now for me, I need glasses to use a computer, and it got me wondering. Could they manage to design these to help with eyestrain? Part of the thing that’s hard on the eyes with computers is to be constantly focused at the same distances for long periods of time. Maybe they could work that into the design somehow for better long-term eye health?

I do imagine this will be a lot like when Bluetooth earbuds came out. People will wonder why you look so engaged staring at a wall while typing on a headless laptop.

What you are looking for is varifocal lenses. Some HMDs have been prototyped with them (including by meta) but nothing in the consumer market yet.
 

SL2

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They combined the twenty year old SphereXP with a pair of glasses.. :D (yeah, I know it's not the same, and yeah, there are other precursors)
1717106849374.png

I dunno about you, but I'd preferred having a regular display as well.

Also, who's ready to go ARM just to get this kind of visual output?
 
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They combined the twenty year old SphereXP with a pair of glasses.. :D (yeah, I know it's not the same, and yeah, there are other precursors)
View attachment 349323
I dunno about you, but I'd preferred having a regular display as well.

Also, who's ready to go ARM just to get this kind of visual output?
I wonder if it could run a regular display through USB-C? I would hope so.
 
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This seems kinda cool but I'm concerned about refresh rates coz my eyes are sensitive..


But this would be cool in bed coz there's no way to put a TV in the way the layout is.

Just hope we can run a full os on it so I can make music
 

DieMitchell

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Totally agree on the confidential information. Those stupid privacy screens...so dumb. I've more recently begun to be effected by lower refresh rate screens... in particular I can really notice the blurry jello effect at 60hz... What refresh rate will we need for VR to be enjoyable? 240hz? 300hz? I've never tried it but I see this as the eventual future... there will be a definite end date to screens.
120hz
But..... this has nothing to do with vr as this is ar which is very different
 
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Wait a minute, that's just an XREAL Air 2 Ultra that's permanently attached to a laptop with no screen. What's the point of this over getting an actual pair of AR Glasses that can be used on a ton of different devices instead?
 

DieMitchell

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Wait a minute, that's just an XREAL Air 2 Ultra that's permanently attached to a laptop with no screen. What's the point of this over getting an actual pair of AR Glasses that can be used on a ton of different devices instead?
Its not permanently attached tho?
 
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