Not long ago, I built a PC for a colleague who wanted stable 360 FPS in CS. His point of view was that if he's got a 360 Hz monitor, then he should see no dips below 360 FPS. I understood what he wanted, and I built the PC, I just didn't and still don't understand why he wanted it. What does one see at 360 FPS that isn't there at let's say, 120? If the game dips down to 300 or 250 FPS at some point due to asset loading, I don't even notice it, so what do others notice that I don't? These are the things I'm trying to understand.
I don't want to convince anyone of anything. I just want to have an understanding of what I'm missing, even if I don't find it necessary or desirable in my own life.
I don't make my own bread, but I can clearly see why it's fun, and why other people enjoy it.
My missus is also a non-gamer. She likes watching horror films and drama on TV, which is fine. I understand that it's a different kind of hobby, and if she's happy, I'm happy.
Similarly, I'm not interested in having 120+ FPS all the time, with no 0.1% lows dipping below it, but in this case, I also don't understand why others want it, as I don't see anything different at those high frame rates. It seems like complete placebo to me, or something you only see on your frametime graph (which is useless, unless you're diagnosing a system fault). Perhaps my focus isn't attuned to see what they see.
Basically, I'm being told that other people want a million FPS with no 0.1% dips, which is fine, each to their own, but no one tells me why. This is what I'd like to know.