Before you get infracted because of your attitude problem allow someone that has more than 24 cores and an addiction to trash MP titles take the time to educate you.
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90+% throughout the benchmark on a 4090.
Games are a balance. Fast clocks only get you so far and thats not the games fault. Anyone that spends more than 10min browsing newegg knows of this issue. Take my 112 thread W9. Certain workloads, even your coveted overwatch and valorant will run like absolute dog shit on my machine.
The problem is not the engine. It is your BIOS, Your OS, Your power settings, The engine, your game settings.
All of these play a part. Since my machine cannot play OW2 at 500FPS can I call your game unoptimized?
Let me sit you down real quick. Lower end parts. You know what I mean. anything less than 56 cores in my case (see how being obnoxious is addicting?) are easy to run games on. Your boost clocks are controlled by your power settings, which inturn communicate with your BIOS. Those power settings realy information to the windows kernel and the CPU registers on the level of load on your system. The level of load on your system tells windows what power states to command, which gets sent to the kernel, which touch the various bus' on the mobo to tell your machine to clock up.
This is how you dont idle at 500w. Sorry you dont understand that reference. I meant like 100w in what was it? the 13900k's example? 7950? I get confused.
Anyway. Even on lower end systems (there I go again. being pretentious.) the same effect still applies. Like others have mentioned. In my case background tasks like overwatch 2 produce so little load on my CPU windows never commands the CPU too enter a higher power state or to even initiate boost clocks. This load effect spans not only games but all sorts of workloads. It's also an effect that affects lower core count systems.
That is why in some scenarios lower core count CPUs perform better because they are so loaded with work the combination of parts responsible are commanded to run at the highest rate they possible can to satiate demand.
To fix issues like this. it is upto you, the user. to understand these systems and change settings and power levels to the best of your ability if your system is otherwise not performing. In the case of low threaded apps this may be adjusting the boost clock on preferred cores. On highly threaded apps this may be to enable longer TAU times. In my case its defining minimum processor state. If I dont my chip will happily sit at 800mhz for the duration of your game because it is so unoptimized for multithreading, my OS and CPU scheduler might as well think it doesnt exist.
There is a lot game optimizations and engine optimizations do, but im sure you must have already known ALL about the options available and must just be focusing on the engine and making blanket statements for some other reason. It couldnt POSSIBLY be that you somehow expected all your mid end parts to just work together in every single load scenario based on personal experience from playing a game no one in that particular community even likes over the original.
But I digress, im really bad at reading people online.
I get confused when they use terms like:
At any rate. feel free to discuss scores in the actual thread about it thanks!
The "Black Myth: Wukong Benchmark Tool" is a PC benchmark application specifically developed for "Black Myth: Wukong". It evaluates your hardware performance and system compatibility through the real-time rendering of an in-game sequence. You can customize benchmark settings to preview...
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